Player Matchup

Chang'e
Chang'e
CerberusKay
Chang'e
Level 48
God Stats
3W - 1L
1,894 SR
Queue Stats
132W - 156L
1,450 Elo+
Solo
Izanami
Izanami
Kajink
Izanami
Level 76
God Stats
5W - 3L
1,668 SR
Queue Stats
92W - 100L
1,478 Elo+
Solo
Bakasura
Bakasura
RagePhage
Bakasura
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
162W - 129L
1,746 Elo+
Party 2
Ra
Ra
ShadowSalamence
Ra
Level 59
God Stats
3W - 5L
1,550 SR
Queue Stats
152W - 119L
1,555 Elo+
Party 2
Jormungandr
Jormungandr
我今年七岁
Jormungandr
Level 124
God Stats
13W - 24L
1,469 SR
Queue Stats
778W - 851L
1,429 Elo+
Solo
Team Averages
Level 66
1,616 SR
1,531 Elo+

VS

Team Averages
Level 92
1,659 SR
1,502 Elo+
Tyr
Tyr
 
Tyr
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cernunnos
Cernunnos
GhstPants
Cernunnos
Level 44
God Stats
17W - 5L
1,793 SR
Queue Stats
163W - 169L
1,466 Elo+
Solo
Baron Samedi
Baron Samedi
Haseo133
Baron Samedi
Level 45
God Stats
17W - 15L
1,791 SR
Queue Stats
148W - 173L
1,480 Elo+
Party 1
Khepri
Khepri
HilltopClassic
Khepri
Level 149
God Stats
1W - 0L
1,723 SR
Queue Stats
512W - 528L
1,569 Elo+
Party 3
Thanatos
Thanatos
PerryTheBussypus
Thanatos
Level 97
God Stats
10W - 13L
1,486 SR
Queue Stats
316W - 352L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
CerberusKay
Chang'e
11
0 / 2 / 0
5,902
492
6,711
11,223
7,548
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
Kajink
Izanami
11
0 / 2 / 2
6,335
528
4,452
9,519
2,799
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bakasura
RagePhage
Bakasura
10
1 / 4 / 1
6,039
503
5,756
12,498
4,320
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

13
3 / 1 / 1
7,528
627
5,704
6,356
2,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jormungandr
我今年七岁
Jormungandr
10
1 / 3 / 0
5,554
463
3,989
11,903
6,199
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
13
2 / 0 / 2
7,352
613
7,166
11,668
9,272
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Cernunnos
GhstPants
Cernunnos
11
4 / 3 / 0
6,756
563
9,652
9,650
3,413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
Haseo133
Baron Samedi
12
3 / 1 / 1
6,899
575
6,999
4,673
2,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

9
0 / 0 / 5
5,976
498
2,837
6,918
4,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
3 / 1 / 2
6,580
548
8,134
11,163
4,298
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
22
5
Kills
12
12
Deaths
5
4
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
2
0
2
3
L
Chang'e
CerberusKay
Chang'e
0
2
0
0
W
Cernunnos
GhstPants
Cernunnos
4
3
0
1.33
W
Baron Samedi
Haseo133
Baron Samedi
3
1
1
3.5
W
0
0
5
2.5
L
Izanami
Kajink
Izanami
0
2
2
0.5
W
3
1
2
4
L
Bakasura
RagePhage
Bakasura
1
4
1
0.38
L
3
1
1
3.5
L
Jormungandr
我今年七岁
Jormungandr
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,612
Damage
34,788
51,499
Taken
44,072
23,363
Mitigated
23,549
17,596
Healing
23,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
7,166
1,441
0
5,341
11,668
9,272
0
4,560
6,438
0
61,024
L
Chang'e
CerberusKay
Chang'e
6,711
848
379
5,359
11,223
7,548
0
380
10,843
37,535
0
W
Cernunnos
GhstPants
Cernunnos
9,652
5,442
0
3,070
9,650
3,413
0
2,573
6,867
0
51,507
W
Baron Samedi
Haseo133
Baron Samedi
6,999
1,058
777
2,167
4,673
2,278
0
1,945
2,504
51,874
0
W
2,837
535
0
3,071
6,918
4,288
0
2,817
3,999
16,639
0
L
Izanami
Kajink
Izanami
4,452
2,877
0
3,627
9,519
2,799
972
811
8,708
0
52,214
W
8,134
2,949
0
8,947
11,163
4,298
0
3,523
7,299
0
44,441
L
Bakasura
RagePhage
Bakasura
5,756
4,486
0
3,118
12,498
4,320
0
2,360
10,138
0
27,239
L
5,704
407
543
2,384
6,356
2,497
0
2,487
3,869
70,417
0
L
Jormungandr
我今年七岁
Jormungandr
3,989
2,422
0
2,186
11,903
6,199
0
3,798
8,105
23,514
788

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,358
Gold Earned
33,563
389
Minions Killed
383
0
Camps Cleared
0
1,134,670
Distance Traveled
1,232,421
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
7,352
613
97
8
0
260,606
4
L
Chang'e
5,902
492
70
6
0
219,142
6
W
Cernunnos
6,756
563
85
7
0
206,543
1
W
Baron Samedi
6,899
575
99
8
0
232,518
4
W
Khepri
5,976
498
24
2
0
258,689
2
L
Izanami
6,335
528
83
7
0
202,317
1
W
Thanatos
6,580
548
78
7
0
274,065
2
L
Bakasura
6,039
503
69
6
0
247,801
2
L
Ra
7,528
627
138
12
0
246,515
0
L
Jormungandr
5,554
463
29
2
0
218,895
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role