Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Juuraaa
Kuzenbo
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 23L
1,480 Elo+
Party 1
Ao Kuang
Ao Kuang
SteelCyber
Ao Kuang
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,463 Elo+
Party 1
Team Averages
Level 109
1,500 SR
1,481 Elo+

VS

Team Averages
Level 124
1,700 SR
1,670 Elo+
Baron Samedi
Baron Samedi
Elfondor
Baron Samedi
Level 129
God Stats
32W - 15L
1,640 SR
Queue Stats
255W - 167L
1,635 Elo+
Party 2
Sun Wukong
Sun Wukong
JIMtheOWNER
Sun Wukong
Level 106
God Stats
3W - 1L
1,641 SR
Queue Stats
34W - 17L
1,716 Elo+
Party 2
Susano
Susano
Jacē
Susano
Level 137
God Stats
84W - 28L
1,818 SR
Queue Stats
299W - 198L
1,658 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
11
3 / 5 / 0
7,265
727
4,529
9,863
3,133
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kuzenbo
Juuraaa
Kuzenbo
11
0 / 2 / 1
6,236
624
5,710
10,449
10,754
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ao Kuang
SteelCyber
Ao Kuang
11
0 / 6 / 1
6,326
633
3,043
9,810
3,472
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Elfondor
Baron Samedi
13
2 / 1 / 10
8,059
806
9,411
7,144
3,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sun Wukong
JIMtheOWNER
Sun Wukong
12
1 / 1 / 7
7,188
719
6,066
8,818
6,264
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Susano
Jacē
Susano
15
10 / 1 / 3
9,150
915
11,155
7,811
3,449
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
33
3
Kills
13
13
Deaths
3
2
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
3
5
0
0.6
W
Baron Samedi
Elfondor
Baron Samedi
2
1
10
7
W
Sun Wukong
JIMtheOWNER
Sun Wukong
1
1
7
4.5
W
Susano
Jacē
Susano
10
1
3
11.5
L
Kuzenbo
Juuraaa
Kuzenbo
0
2
1
0.25
L
Ao Kuang
SteelCyber
Ao Kuang
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,282
Damage
26,632
30,122
Taken
23,773
17,359
Mitigated
13,457
5,181
Healing
5,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
4,529
2,182
0
1,770
9,863
3,133
0
2,960
6,903
0
24,532
W
Baron Samedi
Elfondor
Baron Samedi
9,411
1,264
429
2,326
7,144
3,744
868
2,320
4,652
32,338
0
W
Sun Wukong
JIMtheOWNER
Sun Wukong
6,066
1,681
0
2,750
8,818
6,264
365
3,142
5,401
0
22,816
W
Susano
Jacē
Susano
11,155
2,804
0
250
7,811
3,449
1,792
2,744
4,943
0
30,661
L
Kuzenbo
Juuraaa
Kuzenbo
5,710
2,033
291
1,877
10,449
10,754
14
3,711
6,738
15,988
0
L
Ao Kuang
SteelCyber
Ao Kuang
3,043
275
0
1,243
9,810
3,472
0
2,792
7,018
18,723
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,827
Gold Earned
24,397
95
Minions Killed
140
0
Camps Cleared
0
498,996
Distance Traveled
584,289
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
7,265
727
40
4
0
151,999
4
W
Baron Samedi
8,059
806
50
5
0
183,137
3
W
Sun Wukong
7,188
719
34
3
0
196,264
0
W
Susano
9,150
915
56
6
0
204,888
3
L
Kuzenbo
6,236
624
17
2
0
181,559
1
L
Ao Kuang
6,326
633
38
4
0
165,438
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role