Player Matchup

Maui
Maui
C5H5OH
Maui
Level 108
God Stats
2W - 3L
1,536 SR
Queue Stats
98W - 98L
1,495 Elo+
Party 1
Chernobog
Chernobog
Delitesmite
Chernobog
Level 105
God Stats
0W - 5L
1,092 SR
Queue Stats
105W - 114L
1,490 Elo+
Party 1
Hera
Hera
Druloq1
Hera
Level 68
God Stats
4W - 6L
1,404 SR
Queue Stats
315W - 349L
1,452 Elo+
Solo
Athena
Athena
HeldenHorst0010
Athena
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 118L
1,446 Elo+
Solo
Fafnir
Fafnir
mederlah
Fafnir
Level 160
God Stats
1W - 4L
1,275 SR
Queue Stats
859W - 823L
1,510 Elo+
Solo
Team Averages
Level 114
1,362 SR
1,479 Elo+

VS

Team Averages
Level 112
1,488 SR
1,460 Elo+
Athena
Athena
 
Athena
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
AkagamiNoShánks
Achilles
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 28L
1,473 Elo+
Solo
Hun Batz
Hun Batz
Hakank
Hun Batz
Level 105
God Stats
1W - 2L
1,309 SR
Queue Stats
185W - 194L
1,415 Elo+
Solo
Heimdallr
Heimdallr
LEXX2014
Heimdallr
Level 129
God Stats
1W - 1L
1,313 SR
Queue Stats
226W - 226L
1,483 Elo+
Solo
Bakasura
Bakasura
Piya57
Bakasura
Level 113
God Stats
12W - 5L
1,816 SR
Queue Stats
272W - 285L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
C5H5OH
Maui
12
0 / 3 / 4
7,586
690
4,108
12,496
17,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chernobog
Delitesmite
Chernobog
13
1 / 3 / 6
7,800
709
14,243
11,853
6,380
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hera
Druloq1
Hera
16
7 / 2 / 2
9,293
845
17,791
7,422
3,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
1 / 2 / 6
9,221
838
7,293
14,810
20,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fafnir
mederlah
Fafnir
12
0 / 3 / 2
7,742
704
6,477
15,229
26,200
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
14
2 / 2 / 6
7,979
725
9,520
11,249
12,173
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

16
5 / 1 / 6
9,692
881
8,155
19,285
16,325
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hun Batz
Hakank
Hun Batz
15
2 / 3 / 8
8,266
751
14,972
11,093
5,892
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
LEXX2014
Heimdallr
15
3 / 3 / 6
8,787
799
15,995
10,437
5,206
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
Piya57
Bakasura
16
1 / 1 / 7
9,068
824
5,045
13,502
12,629
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
46
9
Kills
13
13
Deaths
10
20
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
2
2
6
2.5
W
5
1
6
8
L
Maui
C5H5OH
Maui
0
3
4
0.67
L
Chernobog
Delitesmite
Chernobog
1
3
6
1.33
L
Hera
Druloq1
Hera
7
2
2
4
W
Hun Batz
Hakank
Hun Batz
2
3
8
2
L
1
2
6
2
W
Heimdallr
LEXX2014
Heimdallr
3
3
6
2
W
Bakasura
Piya57
Bakasura
1
1
7
4.5
L
Fafnir
mederlah
Fafnir
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,912
Damage
53,687
61,810
Taken
65,566
73,837
Mitigated
52,225
18,617
Healing
32,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
9,520
1,454
2,330
3,191
11,249
12,173
432
6,096
5,153
17,249
0
W
8,155
2,694
1,444
9,654
19,285
16,325
478
9,017
10,268
147
13,163
L
Maui
C5H5OH
Maui
4,108
1,149
914
1,435
12,496
17,072
0
1,112
10,732
7,091
0
L
Chernobog
Delitesmite
Chernobog
14,243
5,057
492
2,359
11,853
6,380
189
1,521
10,332
0
25,614
L
Hera
Druloq1
Hera
17,791
5,029
1,014
1,478
7,422
3,666
16
2,079
5,013
39,208
0
W
Hun Batz
Hakank
Hun Batz
14,972
5,168
683
1,166
11,093
5,892
0
5,792
5,301
0
27,180
L
7,293
1,930
858
3,004
14,810
20,519
0
2,676
11,630
18,843
0
W
Heimdallr
LEXX2014
Heimdallr
15,995
6,423
1,733
1,204
10,437
5,206
286
6,601
3,836
0
36,920
W
Bakasura
Piya57
Bakasura
5,045
3,077
4,330
6,318
13,502
12,629
0
8,163
5,339
0
8,398
L
Fafnir
mederlah
Fafnir
6,477
2,437
3,070
3,993
15,229
26,200
48
2,279
12,825
9,890
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,642
Gold Earned
43,792
125
Minions Killed
116
0
Camps Cleared
0
1,169,854
Distance Traveled
1,068,996
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
7,979
725
13
1
0
231,505
5
W
Achilles
9,692
881
6
1
0
197,605
1
L
Maui
7,586
690
9
1
0
227,222
0
L
Chernobog
7,800
709
40
4
0
211,568
0
L
Hera
9,293
845
44
4
0
225,104
0
W
Hun Batz
8,266
751
22
2
0
211,454
1
L
Athena
9,221
838
23
2
0
233,425
0
W
Heimdallr
8,787
799
52
5
0
193,835
0
W
Bakasura
9,068
824
23
2
0
234,597
1
L
Fafnir
7,742
704
9
1
0
272,535
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role