Player Matchup

Gilgamesh
Gilgamesh
Falengard
Gilgamesh
Level 105
God Stats
0W - 2L
1,303 SR
Queue Stats
5W - 13L
1,307 Elo+
Solo
Da Ji
Da Ji
KasloSWE
Da Ji
Level 94
God Stats
29W - 27L
1,550 SR
Queue Stats
372W - 373L
1,596 Elo+
Party 1
Chronos
Chronos
TGL369
Chronos
Level 160
God Stats
5W - 6L
1,665 SR
Queue Stats
525W - 498L
1,542 Elo+
Solo
Athena
Athena
Ulo8
Athena
Level 112
God Stats
311W - 291L
1,618 SR
Queue Stats
381W - 382L
1,596 Elo+
Party 1
Scylla
Scylla
denia1998
Scylla
Level 141
God Stats
8W - 11L
1,488 SR
Queue Stats
286W - 306L
1,509 Elo+
Solo
Team Averages
Level 122
1,525 SR
1,510 Elo+

VS

Team Averages
Level 129
1,508 SR
1,517 Elo+
Hades
Hades
Manawo
Hades
Level 79
God Stats
8W - 2L
1,530 SR
Queue Stats
93W - 79L
1,551 Elo+
Party 2
Chernobog
Chernobog
Savonos
Chernobog
Level 146
God Stats
6W - 1L
1,502 SR
Queue Stats
291W - 323L
1,450 Elo+
Solo
Ah Puch
Ah Puch
Stalfosse
Ah Puch
Level 135
God Stats
4W - 7L
1,558 SR
Queue Stats
251W - 211L
1,572 Elo+
Party 2
Pele
Pele
analphisto
Pele
Level 148
God Stats
29W - 37L
1,433 SR
Queue Stats
217W - 222L
1,460 Elo+
Solo
Khepri
Khepri
xHiyokoSaionji
Khepri
Level 139
God Stats
6W - 3L
1,516 SR
Queue Stats
332W - 288L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Falengard
Gilgamesh
12
1 / 5 / 4
7,313
457
6,800
12,087
8,555
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Da Ji
KasloSWE
Da Ji
12
4 / 6 / 2
7,826
489
11,422
17,814
8,595
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chronos
TGL369
Chronos
12
0 / 2 / 1
7,309
457
3,134
6,814
2,968
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Athena
Ulo8
Athena
10
0 / 4 / 2
6,457
404
3,049
17,318
14,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Scylla
denia1998
Scylla
15
2 / 1 / 0
8,914
557
5,021
8,580
3,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Manawo
Hades
15
3 / 4 / 3
9,684
605
11,122
14,189
8,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
Savonos
Chernobog
16
3 / 1 / 5
9,968
623
9,463
12,780
6,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Puch
Stalfosse
Ah Puch
14
5 / 1 / 6
9,190
574
15,859
5,329
2,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
3 / 1 / 5
8,973
561
6,933
13,655
5,044
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

13
4 / 0 / 8
9,223
576
5,179
6,284
6,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
45
7
Kills
18
18
Deaths
7
9
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Falengard
Gilgamesh
1
5
4
0.6
L
Da Ji
KasloSWE
Da Ji
4
6
2
0.83
W
Hades
Manawo
Hades
3
4
3
1.13
W
Chernobog
Savonos
Chernobog
3
1
5
5.5
W
Ah Puch
Stalfosse
Ah Puch
5
1
6
8
L
Chronos
TGL369
Chronos
0
2
1
0.25
L
Athena
Ulo8
Athena
0
4
2
0.25
W
3
1
5
5.5
L
Scylla
denia1998
Scylla
2
1
0
2
W
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,426
Damage
48,556
62,613
Taken
52,237
37,689
Mitigated
28,423
8,415
Healing
20,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Falengard
Gilgamesh
6,800
2,072
0
1,484
12,087
8,555
684
8,868
3,219
0
33,435
L
Da Ji
KasloSWE
Da Ji
11,422
3,407
0
3,250
17,814
8,595
0
6,491
11,323
0
51,974
W
Hades
Manawo
Hades
11,122
1,719
335
5,247
14,189
8,416
90
1,374
12,380
61,856
0
W
Chernobog
Savonos
Chernobog
9,463
6,362
0
7,843
12,780
6,085
1,008
3,814
8,966
0
101,532
W
Ah Puch
Stalfosse
Ah Puch
15,859
1,088
0
2,615
5,329
2,808
47
2,079
3,211
74,317
0
L
Chronos
TGL369
Chronos
3,134
1,266
0
482
6,814
2,968
0
2,274
4,540
46,531
3,588
L
Athena
Ulo8
Athena
3,049
1,044
0
1,440
17,318
14,204
0
8,218
9,100
20,037
0
W
6,933
1,586
0
3,281
13,655
5,044
368
2,416
11,151
0
72,505
L
Scylla
denia1998
Scylla
5,021
532
0
1,759
8,580
3,367
0
5,777
2,803
74,230
0
W
5,179
1,209
0
1,587
6,284
6,070
0
1,610
4,627
23,820
2,402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,819
Gold Earned
47,038
406
Minions Killed
518
0
Camps Cleared
0
1,423,174
Distance Traveled
1,614,965
20
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,313
457
55
3
0
266,906
3
L
Da Ji
7,826
489
84
5
0
272,331
3
W
Hades
9,684
605
115
7
0
266,238
1
W
Chernobog
9,968
623
146
9
0
300,251
7
W
Ah Puch
9,190
574
125
8
0
319,198
4
L
Chronos
7,309
457
102
6
0
244,410
3
L
Athena
6,457
404
27
2
0
337,231
7
W
Pele
8,973
561
101
6
0
387,855
5
L
Scylla
8,914
557
138
9
0
302,296
4
W
Khepri
9,223
576
31
2
0
341,423
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role