Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Crazyboy Aztek
Cu Chulainn
Level 160
God Stats
16W - 19L
1,539 SR
Queue Stats
1,722W - 1,781L
1,575 Elo+
Solo
Cupid
Cupid
CreativeCords
Cupid
Level 160
God Stats
7W - 9L
1,455 SR
Queue Stats
812W - 862L
1,506 Elo+
Solo
Sun Wukong
Sun Wukong
smokeshowsonly1
Sun Wukong
Level 106
God Stats
1W - 1L
1,270 SR
Queue Stats
48W - 49L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
spurge27
Nu Wa
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 83L
1,582 Elo+
Party 1
Team Averages
Level 141
1,453 SR
1,533 Elo+

VS

Team Averages
Level 145
1,669 SR
1,526 Elo+
Bakasura
Bakasura
Gossie
Bakasura
Level 122
God Stats
3W - 1L
1,848 SR
Queue Stats
385W - 399L
1,526 Elo+
Solo
Zhong Kui
Zhong Kui
JohnyBGood04
Zhong Kui
Level 159
God Stats
10W - 3L
1,730 SR
Queue Stats
368W - 376L
1,578 Elo+
Solo
Artemis
Artemis
ZonaCat833
Artemis
Level 160
God Stats
7W - 8L
1,492 SR
Queue Stats
886W - 841L
1,507 Elo+
Solo
Cabrakan
Cabrakan
iZhakiGhost
Cabrakan
Level 148
God Stats
1W - 1L
1,736 SR
Queue Stats
126W - 101L
1,495 Elo+
Solo
Baron Samedi
Baron Samedi
xNorieeLx
Baron Samedi
Level 138
God Stats
4W - 5L
1,537 SR
Queue Stats
364W - 370L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
20
8 / 6 / 18
13,631
757
19,820
19,190
8,293
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
Crazyboy Aztek
Cu Chulainn
20
9 / 3 / 18
14,146
786
24,573
40,198
35,151
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
7 / 6 / 13
12,808
712
18,346
22,753
12,453
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
smokeshowsonly1
Sun Wukong
20
4 / 2 / 20
12,487
694
11,094
25,357
22,768
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nu Wa
spurge27
Nu Wa
20
6 / 1 / 23
13,129
729
33,964
16,161
6,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Gossie
Bakasura
18
5 / 9 / 8
11,972
665
15,794
25,997
18,654
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Zhong Kui
JohnyBGood04
Zhong Kui
19
6 / 8 / 7
12,546
697
26,597
23,178
17,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Artemis
ZonaCat833
Artemis
20
2 / 4 / 8
11,875
660
23,505
15,428
8,893
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cabrakan
iZhakiGhost
Cabrakan
18
2 / 10 / 13
12,358
687
14,822
36,154
66,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Baron Samedi
xNorieeLx
Baron Samedi
20
3 / 5 / 10
12,752
708
23,373
22,654
25,468
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
64
34
Kills
18
18
Deaths
36
92
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
8
6
18
2.83
W
Cu Chulainn
Crazyboy Aztek
Cu Chulainn
9
3
18
6
W
7
6
13
2.25
L
Bakasura
Gossie
Bakasura
5
9
8
1
L
Zhong Kui
JohnyBGood04
Zhong Kui
6
8
7
1.19
L
Artemis
ZonaCat833
Artemis
2
4
8
1.5
L
Cabrakan
iZhakiGhost
Cabrakan
2
10
13
0.85
W
Sun Wukong
smokeshowsonly1
Sun Wukong
4
2
20
7
W
Nu Wa
spurge27
Nu Wa
6
1
23
17.5
L
Baron Samedi
xNorieeLx
Baron Samedi
3
5
10
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,797
Damage
104,091
123,659
Taken
123,411
85,196
Mitigated
137,422
61,431
Healing
35,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
19,820
9,286
1,360
3,044
19,190
8,293
3,752
14,736
4,443
0
47,020
W
Cu Chulainn
Crazyboy Aztek
Cu Chulainn
24,573
3,462
6,272
15,857
40,198
35,151
47
15,290
24,239
745
55,810
W
18,346
8,505
12,106
6,684
22,753
12,453
2,796
12,754
9,746
0
37,716
L
Bakasura
Gossie
Bakasura
15,794
9,731
1,799
5,021
25,997
18,654
1,680
6,649
19,348
76
22,201
L
Zhong Kui
JohnyBGood04
Zhong Kui
26,597
987
1,876
3,831
23,178
17,855
1,234
4,659
18,519
47,995
0
L
Artemis
ZonaCat833
Artemis
23,505
7,894
1,763
1,501
15,428
8,893
2,477
4,473
10,955
0
62,074
L
Cabrakan
iZhakiGhost
Cabrakan
14,822
1,340
1,345
3,348
36,154
66,552
0
11,928
24,226
24,965
0
W
Sun Wukong
smokeshowsonly1
Sun Wukong
11,094
2,854
2,404
8,597
25,357
22,768
387
13,066
12,111
0
28,285
W
Nu Wa
spurge27
Nu Wa
33,964
6,782
1,647
3,460
16,161
6,531
1,149
9,022
7,037
53,283
0
L
Baron Samedi
xNorieeLx
Baron Samedi
23,373
2,118
7,245
7,446
22,654
25,468
801
6,925
15,729
52,922
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,201
Gold Earned
61,503
228
Minions Killed
223
0
Camps Cleared
0
1,571,857
Distance Traveled
1,341,964
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
13,631
757
61
3
0
249,961
0
W
Cu Chulainn
14,146
786
62
3
0
331,739
0
W
Cupid
12,808
712
39
2
0
291,966
0
L
Bakasura
11,972
665
18
1
0
306,329
2
L
Zhong Kui
12,546
697
50
3
0
255,478
2
L
Artemis
11,875
660
77
4
0
271,317
0
L
Cabrakan
12,358
687
15
1
0
248,745
0
W
Sun Wukong
12,487
694
42
2
0
342,461
0
W
Nu Wa
13,129
729
24
1
0
355,730
0
L
Baron Samedi
12,752
708
63
4
0
260,095
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role