Player Matchup

Mulan
Mulan
Elaxxx
Mulan
Level 83
God Stats
15W - 11L
1,855 SR
Queue Stats
212W - 190L
1,562 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
GiveMeMyBeer
Ah Muzen Cab
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
155W - 149L
1,577 Elo+
Party 2
Thanatos
Thanatos
IamAzuma
Thanatos
Level 32
God Stats
1W - 4L
1,452 SR
Queue Stats
5W - 10L
1,345 Elo+
Solo
Hades
Hades
TheBrightSide
Hades
Level 90
God Stats
3W - 1L
1,857 SR
Queue Stats
208W - 187L
1,572 Elo+
Party 2
Amaterasu
Amaterasu
kandi02
Amaterasu
Level 29
God Stats
1W - 3L
1,588 SR
Queue Stats
64W - 54L
1,599 Elo+
Party 2
Team Averages
Level 59
1,650 SR
1,531 Elo+

VS

Team Averages
Level 63
1,558 SR
1,533 Elo+
Nemesis
Nemesis
 
Nemesis
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
Albertobecar
Nox
Level 35
God Stats
2W - 0L
1,846 SR
Queue Stats
40W - 36L
1,467 Elo+
Solo
Horus
Horus
London2862
Horus
Level 62
God Stats
4W - 5L
1,525 SR
Queue Stats
90W - 55L
1,632 Elo+
Party 1
Cabrakan
Cabrakan
Propet40
Cabrakan
Level 38
God Stats
3W - 1L
1,500 SR
Queue Stats
27W - 34L
1,438 Elo+
Solo
Neith
Neith
ru998
Neith
Level 146
God Stats
3W - 1L
1,417 SR
Queue Stats
115W - 85L
1,629 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Elaxxx
Mulan
9
1 / 3 / 5
6,292
484
4,652
11,508
8,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ah Muzen Cab
GiveMeMyBeer
Ah Muzen Cab
11
1 / 3 / 0
5,999
461
3,320
6,179
2,713
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thanatos
IamAzuma
Thanatos
14
4 / 1 / 4
8,005
616
8,374
11,116
4,396
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
3 / 3 / 2
6,667
513
4,962
8,824
5,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Amaterasu
kandi02
Amaterasu
7
0 / 5 / 0
5,437
418
1,279
7,802
2,898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
12
4 / 4 / 4
7,545
580
6,442
12,662
4,378
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
1 / 1 / 3
7,695
592
4,636
5,115
2,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Horus
15
7 / 1 / 2
9,284
714
7,890
10,688
8,799
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cabrakan
Propet40
Cabrakan
11
0 / 1 / 5
6,870
528
3,288
9,545
8,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
ru998
Neith
13
3 / 2 / 1
7,759
597
5,941
5,209
2,323
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
30
9
Kills
15
15
Deaths
9
11
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
4
4
4
1.5
W
1
1
3
2.5
L
Mulan
Elaxxx
Mulan
1
3
5
1.17
L
Ah Muzen Cab
GiveMeMyBeer
Ah Muzen Cab
1
3
0
0.33
L
Thanatos
IamAzuma
Thanatos
4
1
4
6
W
Horus
7
1
2
8
W
Cabrakan
Propet40
Cabrakan
0
1
5
2.5
L
3
3
2
1.33
L
Amaterasu
kandi02
Amaterasu
0
5
0
0
W
Neith
ru998
Neith
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,587
Damage
28,197
45,429
Taken
43,219
23,656
Mitigated
26,727
17,841
Healing
12,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
6,442
3,535
0
2,743
12,662
4,378
31
1,922
10,740
0
49,009
W
4,636
364
0
690
5,115
2,723
57
1,273
3,842
61,344
0
L
Mulan
Elaxxx
Mulan
4,652
1,025
0
3,314
11,508
8,641
0
1,964
9,493
0
24,941
L
Ah Muzen Cab
GiveMeMyBeer
Ah Muzen Cab
3,320
1,228
0
1,279
6,179
2,713
0
267
5,912
0
34,197
L
Thanatos
IamAzuma
Thanatos
8,374
2,173
0
9,676
11,116
4,396
908
1,378
9,550
0
59,056
W
Horus
7,890
4,673
546
4,314
10,688
8,799
1,868
216
10,472
0
57,570
W
Cabrakan
Propet40
Cabrakan
3,288
997
0
3,042
9,545
8,504
0
1,551
7,994
11,996
0
L
4,962
210
62
1,622
8,824
5,008
344
4,315
4,457
37,006
0
L
Amaterasu
kandi02
Amaterasu
1,279
560
0
1,888
7,802
2,898
0
0
7,375
0
20,944
W
Neith
ru998
Neith
5,941
2,150
0
1,496
5,209
2,323
744
0
5,209
0
62,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,400
Gold Earned
39,153
286
Minions Killed
418
0
Camps Cleared
0
1,184,058
Distance Traveled
1,259,432
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,545
580
74
6
0
289,130
1
W
Nox
7,695
592
117
9
0
225,109
0
L
Mulan
6,292
484
49
4
0
257,091
3
L
Ah Muzen Cab
5,999
461
43
3
0
244,946
5
L
Thanatos
8,005
616
88
7
0
306,921
1
W
Horus
9,284
714
105
8
0
246,265
3
W
Cabrakan
6,870
528
8
1
0
250,887
4
L
Hades
6,667
513
60
5
0
252,685
7
L
Amaterasu
5,437
418
46
4
0
122,415
1
W
Neith
7,759
597
114
9
0
248,041
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role