Player Matchup

Anhur
Anhur
 
Anhur
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
 
Hera
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Susano
Susano
 
Susano
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
Herboyfriiend
Ares
Level 114
God Stats
13W - 8L
1,573 SR
Queue Stats
186W - 190L
1,556 Elo+
Solo
Nu Wa
Nu Wa
sadsnout
Nu Wa
Level 124
God Stats
9W - 7L
1,498 SR
Queue Stats
116W - 105L
1,488 Elo+
Party 1
Team Averages
Level 136
1,514 SR
1,509 Elo+

VS

Team Averages
Level 74
1,618 SR
1,593 Elo+
Sol
Sol
Elneth
Sol
Level 6
God Stats
0W - 1L
1,693 SR
Queue Stats
1W - 1L
1,763 Elo+
Party 2
Hou Yi
Hou Yi
ThanTastic
Hou Yi
Level 63
God Stats
0W - 1L
1,693 SR
Queue Stats
4W - 3L
1,636 Elo+
Party 2
Cliodhna
Cliodhna
UglyGoon
Cliodhna
Level 107
God Stats
3W - 8L
1,342 SR
Queue Stats
82W - 72L
1,535 Elo+
Party 3
Fenrir
Fenrir
flo27xx
Fenrir
Level 126
God Stats
21W - 23L
1,572 SR
Queue Stats
785W - 825L
1,471 Elo+
Solo
Odin
Odin
ratteratte
Odin
Level 68
God Stats
4W - 3L
1,789 SR
Queue Stats
41W - 35L
1,558 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
15
3 / 1 / 8
8,344
834
9,507
8,806
4,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hera
 
Hera
15
4 / 0 / 9
8,214
821
10,445
2,779
1,327
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Susano
 
Susano
13
2 / 2 / 4
7,500
750
8,144
6,210
2,524
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
6 / 1 / 8
8,258
826
11,471
9,020
10,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nu Wa
sadsnout
Nu Wa
16
1 / 1 / 7
8,481
848
6,180
5,570
2,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Elneth
Sol
13
1 / 3 / 1
6,745
675
4,150
9,068
3,453
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hou Yi
ThanTastic
Hou Yi
12
1 / 5 / 1
6,843
684
5,028
10,917
3,525
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cliodhna
UglyGoon
Cliodhna
13
2 / 2 / 1
7,335
734
6,374
10,956
4,376
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Fenrir
flo27xx
Fenrir
11
0 / 2 / 0
6,136
614
387
8,299
3,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

12
1 / 4 / 3
6,604
660
6,405
12,857
9,593
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
11
16
Kills
5
5
Deaths
16
36
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
3
1
8
7
W
Hera
 
Hera
4
0
9
8.5
W
Susano
 
Susano
2
2
4
2
L
Sol
Elneth
Sol
1
3
1
0.5
W
6
1
8
10
L
Hou Yi
ThanTastic
Hou Yi
1
5
1
0.3
L
Cliodhna
UglyGoon
Cliodhna
2
2
1
1.25
L
Fenrir
flo27xx
Fenrir
0
2
0
0
L
1
4
3
0.63
W
Nu Wa
sadsnout
Nu Wa
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,747
Damage
22,344
32,385
Taken
52,097
20,919
Mitigated
24,668
5,735
Healing
5,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
9,507
4,967
0
2,758
8,806
4,159
1,394
1,275
7,322
0
35,705
W
Hera
 
Hera
10,445
2,104
0
1,157
2,779
1,327
1,938
476
2,303
25,336
0
W
Susano
 
Susano
8,144
1,471
0
250
6,210
2,524
913
462
5,628
0
24,082
L
Sol
Elneth
Sol
4,150
1,019
0
1,501
9,068
3,453
0
4,480
4,472
17,951
1,594
W
11,471
323
0
1,320
9,020
10,481
185
784
8,117
14,309
0
L
Hou Yi
ThanTastic
Hou Yi
5,028
2,444
0
424
10,917
3,525
0
4,255
6,558
0
23,609
L
Cliodhna
UglyGoon
Cliodhna
6,374
636
0
1,335
10,956
4,376
0
6,508
4,334
0
20,502
L
Fenrir
flo27xx
Fenrir
387
137
0
1,242
8,299
3,721
0
4,532
3,705
0
3,917
L
6,405
1,536
0
769
12,857
9,593
0
7,660
4,932
0
11,144
W
Nu Wa
sadsnout
Nu Wa
6,180
1,075
0
250
5,570
2,428
1,230
769
4,715
35,367
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,797
Gold Earned
33,663
233
Minions Killed
127
0
Camps Cleared
0
1,077,637
Distance Traveled
915,416
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,344
834
64
6
0
196,294
1
W
Hera
8,214
821
54
5
0
212,096
4
W
Susano
7,500
750
28
3
0
257,722
3
L
Sol
6,745
675
32
3
0
187,921
0
W
Ares
8,258
826
8
1
0
195,263
4
L
Hou Yi
6,843
684
37
4
0
205,553
2
L
Cliodhna
7,335
734
38
4
0
223,922
1
L
Fenrir
6,136
614
10
1
0
93,388
2
L
Odin
6,604
660
10
1
0
204,632
1
W
Nu Wa
8,481
848
79
8
0
216,262
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role