Player Matchup

Xing Tian
Xing Tian
CaIaman
Xing Tian
Level 150
God Stats
14W - 9L
1,589 SR
Queue Stats
186W - 192L
1,561 Elo+
Party 3
Ishtar
Ishtar
CallmeBoki
Ishtar
Level 87
God Stats
1W - 1L
1,224 SR
Queue Stats
244W - 256L
1,575 Elo+
Party 3
Arachne
Arachne
IamSoFree
Arachne
Level 160
God Stats
44W - 39L
1,532 SR
Queue Stats
185W - 189L
1,447 Elo+
Party 1
Fenrir
Fenrir
RelaxGod34
Fenrir
Level 129
God Stats
193W - 177L
1,593 SR
Queue Stats
215W - 199L
1,552 Elo+
Party 1
Yu Huang
Yu Huang
cakilee
Yu Huang
Level 160
God Stats
13W - 18L
1,408 SR
Queue Stats
486W - 502L
1,603 Elo+
Party 3
Team Averages
Level 137
1,469 SR
1,548 Elo+

VS

Team Averages
Level 64
1,626 SR
1,449 Elo+
Maui
Maui
JustinsLeggins
Maui
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,310 Elo+
Party 2
Medusa
Medusa
Kant3
Medusa
Level 126
God Stats
35W - 20L
1,690 SR
Queue Stats
89W - 64L
1,643 Elo+
Solo
King Arthur
King Arthur
iSoratex
King Arthur
Level 46
God Stats
1W - 1L
1,698 SR
Queue Stats
110W - 95L
1,525 Elo+
Solo
Zeus
Zeus
kianmh
Zeus
Level 38
God Stats
1W - 2L
1,743 SR
Queue Stats
94W - 117L
1,454 Elo+
Solo
Thanatos
Thanatos
meybdead
Thanatos
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,310 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
CaIaman
Xing Tian
16
2 / 1 / 13
11,327
492
5,816
15,405
17,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ishtar
CallmeBoki
Ishtar
20
7 / 2 / 7
13,477
586
21,017
20,844
9,926
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arachne
IamSoFree
Arachne
20
12 / 0 / 12
13,912
605
15,830
17,153
9,776
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
RelaxGod34
Fenrir
17
10 / 3 / 10
12,261
533
25,451
27,688
35,073
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Yu Huang
cakilee
Yu Huang
20
9 / 1 / 11
13,526
588
19,161
9,235
4,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 5
10,125
440
5,533
24,183
24,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
Kant3
Medusa
14
0 / 5 / 2
8,873
386
7,570
15,770
6,170
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
iSoratex
King Arthur
13
0 / 12 / 2
9,391
408
12,562
31,323
21,833
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Zeus
kianmh
Zeus
12
0 / 11 / 1
8,304
361
4,502
15,811
4,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
meybdead
Thanatos
17
4 / 7 / 1
10,992
478
8,599
23,529
12,450
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
16
40
Kills
5
7
Deaths
40
53
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
CaIaman
Xing Tian
2
1
13
8.5
W
Ishtar
CallmeBoki
Ishtar
7
2
7
5.25
W
Arachne
IamSoFree
Arachne
12
0
12
18
L
1
5
5
0.7
L
Medusa
Kant3
Medusa
0
5
2
0.2
W
Fenrir
RelaxGod34
Fenrir
10
3
10
5
W
Yu Huang
cakilee
Yu Huang
9
1
11
14.5
L
King Arthur
iSoratex
King Arthur
0
12
2
0.08
L
Zeus
kianmh
Zeus
0
11
1
0.05
L
Thanatos
meybdead
Thanatos
4
7
1
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,275
Damage
38,766
90,325
Taken
110,616
77,360
Mitigated
70,151
35,303
Healing
21,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
CaIaman
Xing Tian
5,816
337
0
2,169
15,405
17,787
221
2,043
13,362
30,675
0
W
Ishtar
CallmeBoki
Ishtar
21,017
12,651
0
10,820
20,844
9,926
3,977
2,737
18,107
0
143,706
W
Arachne
IamSoFree
Arachne
15,830
11,447
0
8,670
17,153
9,776
423
2,399
14,274
0
128,769
L
5,533
1,612
0
3,706
24,183
24,771
0
8,166
15,603
41,504
0
L
Medusa
Kant3
Medusa
7,570
3,638
0
3,146
15,770
6,170
231
1,065
14,705
0
71,614
W
Fenrir
RelaxGod34
Fenrir
25,451
7,849
0
12,394
27,688
35,073
1,671
1,865
25,823
0
67,179
W
Yu Huang
cakilee
Yu Huang
19,161
1,519
0
1,250
9,235
4,798
1,678
1,375
7,860
144,008
0
L
King Arthur
iSoratex
King Arthur
12,562
2,588
0
4,684
31,323
21,833
0
6,639
23,517
0
71,884
L
Zeus
kianmh
Zeus
4,502
721
0
594
15,811
4,927
0
6,008
9,667
46,276
0
L
Thanatos
meybdead
Thanatos
8,599
2,710
0
9,508
23,529
12,450
0
3,099
20,129
0
78,876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,503
Gold Earned
47,685
678
Minions Killed
533
0
Camps Cleared
0
2,260,507
Distance Traveled
1,828,786
34
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
11,327
492
25
1
0
481,411
4
W
Ishtar
13,477
586
214
9
0
430,414
7
W
Arachne
13,912
605
164
7
0
510,695
8
L
Maui
10,125
440
55
2
0
407,623
5
L
Medusa
8,873
386
115
5
0
349,538
3
W
Fenrir
12,261
533
77
3
0
384,729
6
W
Yu Huang
13,526
588
198
9
0
453,258
9
L
King Arthur
9,391
408
138
6
0
350,625
1
L
Zeus
8,304
361
100
4
0
295,432
2
L
Thanatos
10,992
478
125
5
0
425,568
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role