Player Matchup

Merlin
Merlin
Critikal07
Merlin
Level 133
God Stats
2W - 6L
1,307 SR
Queue Stats
152W - 176L
1,375 Elo+
Party 2
Athena
Athena
DevilsBunnii
Athena
Level 40
God Stats
0W - 2L
1,274 SR
Queue Stats
86W - 119L
1,368 Elo+
Party 2
Fenrir
Fenrir
DripXF
Fenrir
Level 65
God Stats
5W - 5L
1,561 SR
Queue Stats
80W - 85L
1,398 Elo+
Solo
Hou Yi
Hou Yi
SaintJahLaurent
Hou Yi
Level 151
God Stats
5W - 3L
1,638 SR
Queue Stats
170W - 163L
1,509 Elo+
Solo
Ne Zha
Ne Zha
Shtogie
Ne Zha
Level 120
God Stats
48W - 39L
1,543 SR
Queue Stats
534W - 588L
1,373 Elo+
Solo
Team Averages
Level 102
1,465 SR
1,405 Elo+

VS

Team Averages
Level 112
1,417 SR
1,400 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
FRODYGY-
Awilix
Level 126
God Stats
2W - 1L
1,446 SR
Queue Stats
82W - 100L
1,341 Elo+
Party 1
Cu Chulainn
Cu Chulainn
I7iablo
Cu Chulainn
Level 107
God Stats
3W - 2L
1,337 SR
Queue Stats
72W - 81L
1,351 Elo+
Party 1
Hera
Hera
datF1YA
Hera
Level 119
God Stats
1W - 1L
1,299 SR
Queue Stats
217W - 218L
1,468 Elo+
Solo
Bacchus
Bacchus
vFadexz
Bacchus
Level 48
God Stats
7W - 3L
1,500 SR
Queue Stats
81W - 101L
1,342 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Critikal07
Merlin
12
0 / 7 / 2
7,530
443
8,204
14,287
6,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Athena
12
2 / 1 / 3
8,272
487
5,117
16,241
14,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fenrir
DripXF
Fenrir
11
4 / 4 / 0
7,709
453
4,355
13,082
4,885
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
6 / 5 / 5
9,362
551
14,883
16,624
7,112
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ne Zha
Shtogie
Ne Zha
12
0 / 7 / 1
7,230
425
5,843
14,930
12,715
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
14
2 / 5 / 2
8,881
522
7,407
14,802
5,304
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Awilix
FRODYGY-
Awilix
16
13 / 2 / 4
10,719
631
13,906
13,387
6,199
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
I7iablo
Cu Chulainn
17
5 / 0 / 7
11,012
648
12,618
19,247
16,003
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hera
datF1YA
Hera
14
2 / 4 / 8
8,876
522
12,923
9,326
3,819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
vFadexz
Bacchus
14
2 / 2 / 8
9,171
539
6,203
14,671
17,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
53
12
Kills
24
24
Deaths
13
11
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
2
5
2
0.6
L
Merlin
Critikal07
Merlin
0
7
2
0.14
L
Athena
2
1
3
3.5
L
Fenrir
DripXF
Fenrir
4
4
0
1
W
Awilix
FRODYGY-
Awilix
13
2
4
7.5
W
Cu Chulainn
I7iablo
Cu Chulainn
5
0
7
8.5
L
6
5
5
1.7
L
Ne Zha
Shtogie
Ne Zha
0
7
1
0.07
W
Hera
datF1YA
Hera
2
4
8
1.5
W
Bacchus
vFadexz
Bacchus
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,402
Damage
53,057
75,164
Taken
71,433
45,834
Mitigated
48,661
17,550
Healing
19,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
7,407
3,046
0
5,607
14,802
5,304
1,617
614
14,144
0
70,855
L
Merlin
Critikal07
Merlin
8,204
326
0
2,644
14,287
6,235
0
6,118
8,169
63,253
0
L
Athena
5,117
1,437
0
3,641
16,241
14,887
27
8,734
7,507
20,659
2,013
L
Fenrir
DripXF
Fenrir
4,355
1,718
0
1,480
13,082
4,885
0
1,462
11,620
0
34,495
W
Awilix
FRODYGY-
Awilix
13,906
5,425
0
625
13,387
6,199
201
3,443
9,867
0
68,594
W
Cu Chulainn
I7iablo
Cu Chulainn
12,618
1,750
0
9,190
19,247
16,003
365
2,461
16,069
17,806
70,920
L
14,883
7,441
0
5,980
16,624
7,112
0
3,194
13,430
0
72,991
L
Ne Zha
Shtogie
Ne Zha
5,843
2,199
0
3,805
14,930
12,715
624
1,998
12,932
0
45,040
W
Hera
datF1YA
Hera
12,923
3,313
0
250
9,326
3,819
797
3,412
5,914
64,871
0
W
Bacchus
vFadexz
Bacchus
6,203
1,207
0
4,315
14,671
17,336
0
3,198
11,192
36,856
2,659

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,103
Gold Earned
48,659
396
Minions Killed
496
0
Camps Cleared
0
1,460,397
Distance Traveled
1,740,994
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
8,881
522
99
6
0
316,473
4
L
Merlin
7,530
443
124
7
0
291,953
2
L
Athena
8,272
487
28
2
0
330,504
0
L
Fenrir
7,709
453
59
3
0
262,092
1
W
Awilix
10,719
631
87
5
0
415,611
4
W
Cu Chulainn
11,012
648
148
9
0
341,178
1
L
Hou Yi
9,362
551
114
7
0
283,578
1
L
Ne Zha
7,230
425
71
4
0
292,270
4
W
Hera
8,876
522
100
6
0
321,804
5
W
Bacchus
9,171
539
62
4
0
345,928
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role