Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Entrepihado
Ah Muzen Cab
Level 105
God Stats
5W - 1L
1,862 SR
Queue Stats
148W - 152L
1,421 Elo+
Solo
Cthulhu
Cthulhu
PapiPolygons
Cthulhu
Level 125
God Stats
1W - 0L
1,725 SR
Queue Stats
10W - 6L
1,509 Elo+
Party 1
Skadi
Skadi
SadTropix
Skadi
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,527 Elo+
Party 1
Chaac
Chaac
TMGHULK
Chaac
Level 26
God Stats
2W - 2L
1,500 SR
Queue Stats
46W - 26L
1,539 Elo+
Solo
Baron Samedi
Baron Samedi
lizzmcguire
Baron Samedi
Level 64
God Stats
2W - 0L
1,301 SR
Queue Stats
39W - 29L
1,450 Elo+
Solo
Team Averages
Level 87
1,578 SR
1,489 Elo+

VS

Team Averages
Level 78
1,493 SR
1,493 Elo+
Geb
Geb
Lille_Pyro
Geb
Level 122
God Stats
5W - 7L
1,367 SR
Queue Stats
872W - 932L
1,432 Elo+
Solo
Anubis
Anubis
NinjasKong
Anubis
Level 42
God Stats
5W - 5L
1,446 SR
Queue Stats
188W - 232L
1,429 Elo+
Solo
Izanami
Izanami
Poloo115606
Izanami
Level 99
God Stats
0W - 2L
1,545 SR
Queue Stats
80W - 75L
1,454 Elo+
Solo
Cupid
Cupid
Xilenced2
Cupid
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,680 Elo+
Solo
Ne Zha
Ne Zha
YnF Meatwad
Ne Zha
Level 96
God Stats
0W - 1L
1,607 SR
Queue Stats
86W - 77L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Entrepihado
Ah Muzen Cab
20
7 / 4 / 17
12,680
746
28,153
21,906
9,781
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
PapiPolygons
Cthulhu
20
8 / 4 / 23
14,032
825
21,847
24,887
32,732
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
SadTropix
Skadi
20
7 / 3 / 23
13,304
783
24,828
18,116
8,508
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chaac
TMGHULK
Chaac
20
6 / 5 / 25
12,981
764
21,879
27,208
41,204
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mace

Mace

+10
Physical Power

Baron Samedi
lizzmcguire
Baron Samedi
20
10 / 6 / 18
13,320
784
16,749
19,050
12,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 10 / 15
11,094
653
9,178
38,163
46,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anubis
NinjasKong
Anubis
20
8 / 9 / 8
12,831
755
14,197
18,627
10,999
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Izanami
Poloo115606
Izanami
18
4 / 10 / 12
11,901
700
27,655
25,380
12,042
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cupid
Xilenced2
Cupid
20
8 / 4 / 10
12,621
742
30,873
27,664
16,263
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Ne Zha
17
1 / 5 / 15
10,328
608
12,830
20,428
13,593
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
81
38
Kills
21
22
Deaths
38
106
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Entrepihado
Ah Muzen Cab
7
4
17
3.88
L
0
10
15
0.75
L
Anubis
NinjasKong
Anubis
8
9
8
1.33
W
Cthulhu
PapiPolygons
Cthulhu
8
4
23
4.88
L
Izanami
Poloo115606
Izanami
4
10
12
1
W
Skadi
SadTropix
Skadi
7
3
23
6.17
W
Chaac
TMGHULK
Chaac
6
5
25
3.7
L
Cupid
Xilenced2
Cupid
8
4
10
3.25
L
Ne Zha
1
5
15
1.7
W
Baron Samedi
lizzmcguire
Baron Samedi
10
6
18
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,456
Damage
94,733
111,167
Taken
130,262
104,670
Mitigated
99,265
51,572
Healing
49,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Entrepihado
Ah Muzen Cab
28,153
6,324
3,471
8,903
21,906
9,781
2,733
3,794
18,112
0
55,382
L
9,178
839
2,824
7,065
38,163
46,368
144
10,951
26,549
16,118
0
L
Anubis
NinjasKong
Anubis
14,197
737
1,002
2,317
18,627
10,999
829
5,358
13,042
26,880
0
W
Cthulhu
PapiPolygons
Cthulhu
21,847
906
5,082
4,631
24,887
32,732
0
5,087
19,800
32,962
0
L
Izanami
Poloo115606
Izanami
27,655
16,010
1,109
5,680
25,380
12,042
3,431
9,338
15,865
0
41,398
W
Skadi
SadTropix
Skadi
24,828
10,923
2,995
3,567
18,116
8,508
2,055
2,524
15,592
0
45,778
W
Chaac
TMGHULK
Chaac
21,879
3,102
1,215
8,768
27,208
41,204
1,280
5,726
21,482
0
39,667
L
Cupid
Xilenced2
Cupid
30,873
15,312
9,308
13,518
27,664
16,263
2,978
7,634
19,778
0
50,436
L
Ne Zha
12,830
1,285
2,266
4,531
20,428
13,593
716
5,315
14,835
0
29,153
W
Baron Samedi
lizzmcguire
Baron Samedi
16,749
1,590
7,427
5,513
19,050
12,445
2,175
6,244
12,806
30,538
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,317
Gold Earned
58,775
191
Minions Killed
189
0
Camps Cleared
0
1,540,736
Distance Traveled
1,443,140
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
12,680
746
55
3
0
321,251
0
L
Geb
11,094
653
29
2
0
269,037
1
L
Anubis
12,831
755
34
2
0
279,564
1
W
Cthulhu
14,032
825
24
1
0
310,553
0
L
Izanami
11,901
700
49
3
0
257,012
3
W
Skadi
13,304
783
40
2
0
295,613
0
W
Chaac
12,981
764
40
2
0
318,848
0
L
Cupid
12,621
742
53
3
0
305,930
1
L
Ne Zha
10,328
608
24
1
0
331,597
4
W
Baron Samedi
13,320
784
32
2
0
294,471
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role