Player Matchup

Artio
Artio
BeerALkaSH
Artio
Level 148
God Stats
2W - 1L
1,805 SR
Queue Stats
827W - 823L
1,561 Elo+
Party 1
Anubis
Anubis
LilavataCica
Anubis
Level 129
God Stats
0W - 2L
1,295 SR
Queue Stats
24W - 33L
1,347 Elo+
Party 3
Shiva
Shiva
Roshass
Shiva
Level 23
God Stats
1W - 1L
1,714 SR
Queue Stats
15W - 20L
1,571 Elo+
Party 3
Lancelot
Lancelot
dev404
Lancelot
Level 155
God Stats
0W - 2L
1,317 SR
Queue Stats
489W - 483L
1,561 Elo+
Party 1
Jing Wei
Jing Wei
qLIMINq
Jing Wei
Level 15
God Stats
0W - 1L
1,298 SR
Queue Stats
3W - 6L
1,724 Elo+
Party 1
Team Averages
Level 94
1,486 SR
1,553 Elo+

VS

Team Averages
Level 131
1,624 SR
1,520 Elo+
Neith
Neith
King 7roy
Neith
Level 126
God Stats
2W - 0L
1,559 SR
Queue Stats
159W - 115L
1,554 Elo+
Party 2
Athena
Athena
MuteBlackmore
Athena
Level 122
God Stats
3W - 1L
1,500 SR
Queue Stats
129W - 96L
1,537 Elo+
Party 2
Chronos
Chronos
Pentiffic1
Chronos
Level 112
God Stats
4W - 2L
1,876 SR
Queue Stats
116W - 117L
1,495 Elo+
Solo
Zeus
Zeus
hairyleonidas
Zeus
Level 148
God Stats
17W - 9L
1,692 SR
Queue Stats
215W - 172L
1,557 Elo+
Party 2
Cupid
Cupid
pref
Cupid
Level 147
God Stats
3W - 1L
1,493 SR
Queue Stats
178W - 177L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
19
1 / 7 / 12
11,832
789
9,279
30,099
42,264
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anubis
17
5 / 6 / 6
10,954
730
14,315
16,506
9,308
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shiva
Roshass
Shiva
17
4 / 7 / 9
10,586
706
13,247
24,422
23,875
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Lancelot
dev404
Lancelot
19
7 / 4 / 6
11,934
796
12,299
24,450
17,418
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jing Wei
qLIMINq
Jing Wei
16
1 / 10 / 7
9,174
612
13,402
22,228
10,378
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
King 7roy
Neith
19
7 / 2 / 19
11,869
791
27,198
12,175
7,308
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
3 / 4 / 21
12,241
816
6,531
19,289
28,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos
Pentiffic1
Chronos
20
8 / 2 / 14
12,354
824
15,620
14,816
8,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
11 / 2 / 16
13,225
882
40,507
11,028
5,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cupid
pref
Cupid
17
5 / 8 / 15
10,858
724
13,645
20,142
9,469
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
119
18
Kills
34
34
Deaths
18
40
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Artio
1
7
12
1
W
Neith
King 7roy
Neith
7
2
19
8.25
L
Anubis
5
6
6
1.33
W
3
4
21
3.38
W
Chronos
Pentiffic1
Chronos
8
2
14
7.5
L
Shiva
Roshass
Shiva
4
7
9
1.21
L
Lancelot
dev404
Lancelot
7
4
6
2.5
W
11
2
16
9.5
W
Cupid
pref
Cupid
5
8
15
1.56
L
Jing Wei
qLIMINq
Jing Wei
1
10
7
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,542
Damage
103,501
117,705
Taken
77,450
103,243
Mitigated
59,387
34,041
Healing
30,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
9,279
598
4,256
6,721
30,099
42,264
0
16,732
13,367
19,187
0
W
Neith
King 7roy
Neith
27,198
8,599
1,860
3,631
12,175
7,308
1,623
3,306
8,869
0
48,289
L
Anubis
14,315
945
2,332
3,763
16,506
9,308
652
6,881
9,625
34,186
0
W
6,531
893
1,137
2,737
19,289
28,466
572
4,126
15,163
9,377
0
W
Chronos
Pentiffic1
Chronos
15,620
6,879
1,398
4,481
14,816
8,422
1,664
4,683
10,133
32,873
0
L
Shiva
Roshass
Shiva
13,247
1,564
3,215
2,745
24,422
23,875
303
14,552
9,870
0
19,368
L
Lancelot
dev404
Lancelot
12,299
1,198
1,151
6,710
24,450
17,418
40
13,221
11,229
0
25,227
W
40,507
5,100
3,607
3,501
11,028
5,722
1,812
4,154
6,874
75,575
0
W
Cupid
pref
Cupid
13,645
5,972
2,398
6,063
20,142
9,469
2,339
7,325
12,817
0
22,758
L
Jing Wei
qLIMINq
Jing Wei
13,402
8,481
695
2,453
22,228
10,378
977
11,272
10,956
0
29,667

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,480
Gold Earned
60,547
143
Minions Killed
177
0
Camps Cleared
0
1,302,289
Distance Traveled
1,303,643
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
11,832
789
17
1
0
267,994
4
W
Neith
11,869
791
31
2
0
265,363
2
L
Anubis
10,954
730
57
4
0
234,847
2
W
Athena
12,241
816
4
0
0
254,728
0
W
Chronos
12,354
824
40
3
0
299,217
2
L
Shiva
10,586
706
24
2
0
264,618
0
L
Lancelot
11,934
796
16
1
0
311,889
0
W
Zeus
13,225
882
77
5
0
254,920
0
W
Cupid
10,858
724
25
2
0
229,415
0
L
Jing Wei
9,174
612
29
2
0
222,941
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role