Player Matchup

Nox
Nox
Silver I
DonCannabico420
Nox
Silver I
Level 130
God Stats
4W - 2L
1,746 SR
Queue Stats
197W - 222L
1,365 MMR
Solo
Sylvanus
Sylvanus
Diamond V
GO4Tness
Sylvanus
Diamond V
Level 160
God Stats
11W - 16L
1,574 SR
Queue Stats
949W - 1,241L
1,920 MMR
Solo
Artemis
Artemis
Gold III
elt947
Artemis
Gold III
Level 117
God Stats
0W - 1L
1,928 SR
Queue Stats
17W - 17L
1,538 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 136
1,749 SR
1,607 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 111
1,489 SR
1,521 MMR
Bacchus
Bacchus
Platinum II
 
Bacchus
Platinum II
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Platinum IV
Hoptiimus
Horus
Platinum IV
Level 143
God Stats
14W - 21L
1,516 SR
Queue Stats
445W - 530L
1,812 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Bronze III
THEterpyFlamingo
Ah Muzen Cab
Bronze III
Level 82
God Stats
17W - 11L
1,452 SR
Queue Stats
37W - 48L
1,250 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 1 / 3
10,253
641
11,637
12,483
6,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sylvanus
GO4Tness
Sylvanus
15
1 / 3 / 3
10,344
647
10,640
23,786
29,546
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Artemis
elt947
Artemis
16
3 / 3 / 1
11,126
695
18,750
16,147
8,179
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
AtlasAresMauiGuan YuCabrakan

VS

Bans
AchillesAphroditeBaba YagaBaron SamediPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
16
0 / 1 / 7
11,286
705
13,744
24,027
33,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Horus
Hoptiimus
Horus
17
4 / 1 / 2
10,784
674
10,065
18,174
18,012
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
THEterpyFlamingo
Ah Muzen Cab
17
3 / 2 / 4
11,344
709
19,150
14,460
6,270
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
20
4
Kills
7
7
Deaths
4
7
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
0
1
7
3.5
L
0
1
3
1.5
L
Sylvanus
GO4Tness
Sylvanus
1
3
3
0.83
W
Horus
Hoptiimus
Horus
4
1
2
5
W
Ah Muzen Cab
THEterpyFlamingo
Ah Muzen Cab
3
2
4
2.5
L
Artemis
elt947
Artemis
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,027
Damage
42,959
52,416
Taken
56,661
44,620
Mitigated
58,035
21,740
Healing
22,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
13,744
588
796
7,213
24,027
33,753
236
8,224
15,803
39,333
0
L
11,637
1,935
0
2,389
12,483
6,895
1,546
4,078
8,405
55,337
0
L
Sylvanus
GO4Tness
Sylvanus
10,640
1,724
6,975
8,904
23,786
29,546
23
4,391
19,395
21,945
0
W
Horus
Hoptiimus
Horus
10,065
3,638
3,520
7,074
18,174
18,012
670
8,181
9,993
0
28,307
W
Ah Muzen Cab
THEterpyFlamingo
Ah Muzen Cab
19,150
7,334
415
3,955
14,460
6,270
2,873
5,983
8,477
0
79,457
L
Artemis
elt947
Artemis
18,750
12,383
0
3,472
16,147
8,179
0
5,353
10,794
0
61,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,723
Gold Earned
33,414
210
Minions Killed
207
0
Camps Cleared
0
823,831
Distance Traveled
884,560
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,286
705
52
3
0
276,680
3
L
Nox
10,253
641
103
6
0
304,467
1
L
Sylvanus
10,344
647
23
1
0
270,093
2
W
Horus
10,784
674
39
2
0
309,914
0
W
Ah Muzen Cab
11,344
709
116
7
0
297,966
1
L
Artemis
11,126
695
84
5
0
249,271
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role