Player Matchup

Cernunnos
Cernunnos
Bronze V
 
Cernunnos
Bronze V
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Discordia
Discordia
Gold IV
 
Discordia
Gold IV
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Tyr
Tyr
Silver II
Amazing Mike99
Tyr
Silver II
Level 155
God Stats
13W - 12L
1,470 SR
Queue Stats
275W - 283L
922 MMR
Solo
Susano
Susano
Gold IV
Bagel2765
Susano
Gold IV
Level 68
God Stats
10W - 5L
1,648 SR
Queue Stats
47W - 45L
1,650 MMR
Party 1
Fenrir
Fenrir
Gold II
ZuperGremlin
Fenrir
Gold II
Level 139
God Stats
9W - 6L
1,619 SR
Queue Stats
179W - 179L
1,426 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 118
1,548 SR
1,400 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 129
1,560 SR
1,588 MMR
Arachne
Arachne
Bronze I
 
Arachne
Bronze I
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xbalanque
Xbalanque
Silver I
FOXTR0T RECON
Xbalanque
Silver I
Level 107
God Stats
7W - 8L
1,531 SR
Queue Stats
43W - 52L
1,357 MMR
Party 2
Zhong Kui
Zhong Kui
Platinum IV
JOJOSZN
Zhong Kui
Platinum IV
Level 89
God Stats
19W - 15L
1,611 SR
Queue Stats
51W - 45L
1,787 MMR
Solo
Ne Zha
Ne Zha
Gold IV
firetruck2116
Ne Zha
Gold IV
Level 141
God Stats
0W - 2L
1,500 SR
Queue Stats
60W - 69L
1,468 MMR
Party 2
Cabrakan
Cabrakan
Platinum III
vinisavordelli
Cabrakan
Platinum III
Level 159
God Stats
14W - 9L
1,658 SR
Queue Stats
216W - 206L
1,830 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
14
6 / 1 / 2
8,581
613
5,377
8,827
3,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Discordia
 
Discordia
13
3 / 1 / 3
7,796
557
7,411
6,901
2,737
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
2 / 2 / 0
8,286
592
6,345
12,985
6,288
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Susano
Bagel2765
Susano
12
0 / 1 / 4
7,177
513
5,051
8,032
3,033
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Fenrir
12
5 / 3 / 7
7,840
560
7,240
13,558
8,292
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
JanusAtlasThorArtemisIshtar

VS

Bans
IzanamiKing ArthurHadesArtioAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
12
3 / 5 / 1
7,311
522
6,877
13,494
6,235
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Xbalanque
FOXTR0T RECON
Xbalanque
11
1 / 4 / 2
7,083
506
5,057
9,095
2,777
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Zhong Kui
JOJOSZN
Zhong Kui
11
2 / 3 / 1
7,171
512
6,483
9,956
5,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

10
1 / 3 / 2
6,203
443
3,270
12,761
4,329
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cabrakan
13
1 / 1 / 1
7,461
533
4,458
8,741
9,326
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
15
16
Kills
8
8
Deaths
16
16
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
6
1
2
7
W
Discordia
 
Discordia
3
1
3
4.5
L
Arachne
 
Arachne
3
5
1
0.7
W
2
2
0
1
W
Susano
Bagel2765
Susano
0
1
4
2
L
Xbalanque
FOXTR0T RECON
Xbalanque
1
4
2
0.5
L
Zhong Kui
JOJOSZN
Zhong Kui
2
3
1
0.83
W
Fenrir
5
3
7
2.83
L
1
3
2
0.67
L
Cabrakan
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,424
Damage
26,145
50,303
Taken
54,047
23,646
Mitigated
28,595
17,443
Healing
20,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
5,377
1,707
165
4,874
8,827
3,296
588
0
8,827
0
56,842
W
Discordia
 
Discordia
7,411
1,919
0
1,251
6,901
2,737
973
3,252
3,649
56,000
0
L
Arachne
 
Arachne
6,877
4,331
0
4,967
13,494
6,235
0
320
13,174
0
49,914
W
6,345
1,395
0
5,222
12,985
6,288
0
3,776
8,527
0
67,388
W
Susano
Bagel2765
Susano
5,051
1,175
0
3,214
8,032
3,033
822
895
7,137
0
51,869
L
Xbalanque
FOXTR0T RECON
Xbalanque
5,057
2,269
0
1,713
9,095
2,777
0
69
9,026
0
48,615
L
Zhong Kui
JOJOSZN
Zhong Kui
6,483
724
0
3,692
9,956
5,928
0
3,811
6,145
47,379
0
W
Fenrir
7,240
1,800
0
2,717
13,558
8,292
1,200
2,336
11,222
0
33,400
L
3,270
1,559
0
6,085
12,761
4,329
0
3,211
9,550
0
33,685
L
Cabrakan
4,458
649
0
3,708
8,741
9,326
0
0
8,741
52,619
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,680
Gold Earned
35,229
467
Minions Killed
406
0
Camps Cleared
0
1,304,732
Distance Traveled
1,211,878
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
8,581
613
111
8
0
222,703
1
W
Discordia
7,796
557
90
6
0
256,774
1
L
Arachne
7,311
522
69
5
0
258,313
0
W
Tyr
8,286
592
127
9
0
256,544
3
W
Susano
7,177
513
87
6
0
310,078
4
L
Xbalanque
7,083
506
73
5
0
217,101
5
L
Zhong Kui
7,171
512
83
6
0
234,907
4
W
Fenrir
7,840
560
52
4
0
258,633
1
L
Ne Zha
6,203
443
70
5
0
286,709
6
L
Cabrakan
7,461
533
111
8
0
214,848
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role