Player Matchup

Poseidon
Poseidon
AsianLVL100
Poseidon
Level 37
God Stats
0W - 2L
1,500 SR
Queue Stats
50W - 34L
1,382 Elo+
Party 2
Ares
Ares
Dr_Dolan
Ares
Level 25
God Stats
20W - 28L
1,393 SR
Queue Stats
141W - 125L
1,254 Elo+
Party 2
He Bo
He Bo
Jurtenchiller
He Bo
Level 103
God Stats
2W - 3L
1,270 SR
Queue Stats
393W - 353L
1,352 Elo+
Party 2
Danzaburou
Danzaburou
Loenne1991
Danzaburou
Level 67
God Stats
2W - 5L
1,438 SR
Queue Stats
191W - 166L
1,223 Elo+
Party 2
Nemesis
Nemesis
Wz_Bayas21
Nemesis
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 23L
1,438 Elo+
Solo
Team Averages
Level 55
1,420 SR
1,330 Elo+

VS

Team Averages
Level 60
1,444 SR
1,353 Elo+
Cernunnos
Cernunnos
ByNiighT_
Cernunnos
Level 79
God Stats
30W - 28L
1,423 SR
Queue Stats
336W - 429L
1,326 Elo+
Party 1
Fenrir
Fenrir
BySuns_
Fenrir
Level 34
God Stats
4W - 7L
1,500 SR
Queue Stats
164W - 198L
1,347 Elo+
Party 1
Bellona
Bellona
X_Koruto_X
Bellona
Level 58
God Stats
4W - 9L
1,312 SR
Queue Stats
78W - 98L
1,334 Elo+
Solo
Janus
Janus
bate-titanico1
Janus
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
19W - 19L
1,307 Elo+
Party 3
Horus
Horus
patataelneni69
Horus
Level 101
God Stats
106W - 84L
1,484 SR
Queue Stats
295W - 275L
1,452 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
AsianLVL100
Poseidon
15
1 / 4 / 1
8,840
442
7,197
9,837
4,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ares
13
0 / 2 / 1
8,341
417
7,393
15,413
17,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
4 / 3 / 0
9,884
494
13,809
12,602
10,185
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Loenne1991
Danzaburou
16
1 / 4 / 0
9,146
457
9,442
16,419
5,993
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
Wz_Bayas21
Nemesis
14
1 / 3 / 1
8,192
410
6,774
18,385
7,966
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
ByNiighT_
Cernunnos
17
2 / 1 / 1
10,601
530
11,574
14,919
6,630
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
BySuns_
Fenrir
17
5 / 3 / 1
10,798
540
12,623
16,599
11,348
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
X_Koruto_X
Bellona
15
5 / 0 / 5
9,761
488
12,639
15,822
13,343
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
2 / 3 / 2
9,623
481
8,690
8,475
4,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
2 / 0 / 7
9,539
477
5,929
15,589
17,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
32
7
Kills
16
16
Deaths
7
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Poseidon
AsianLVL100
Poseidon
1
4
1
0.38
W
Cernunnos
ByNiighT_
Cernunnos
2
1
1
2.5
W
Fenrir
BySuns_
Fenrir
5
3
1
1.83
L
Ares
0
2
1
0.25
L
4
3
0
1.33
L
Danzaburou
Loenne1991
Danzaburou
1
4
0
0.25
L
Nemesis
Wz_Bayas21
Nemesis
1
3
1
0.5
W
Bellona
X_Koruto_X
Bellona
5
0
5
7.5
W
2
3
2
1
W
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,615
Damage
51,455
72,656
Taken
71,404
46,305
Mitigated
52,459
18,620
Healing
27,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
AsianLVL100
Poseidon
7,197
411
111
1,235
9,837
4,508
200
3,923
5,816
72,381
0
W
Cernunnos
ByNiighT_
Cernunnos
11,574
6,447
0
8,846
14,919
6,630
792
1,573
13,346
0
102,363
W
Fenrir
BySuns_
Fenrir
12,623
3,889
0
5,964
16,599
11,348
850
9,120
7,479
0
82,451
L
Ares
7,393
453
0
2,552
15,413
17,653
0
2,496
12,869
33,237
6,045
L
13,809
1,297
0
5,059
12,602
10,185
0
364
11,693
69,755
0
L
Danzaburou
Loenne1991
Danzaburou
9,442
4,410
0
7,353
16,419
5,993
150
0
16,419
0
82,812
L
Nemesis
Wz_Bayas21
Nemesis
6,774
2,489
0
2,310
18,385
7,966
0
1,907
16,345
0
70,115
W
Bellona
X_Koruto_X
Bellona
12,639
3,230
0
4,663
15,822
13,343
413
5,771
9,755
0
81,498
W
8,690
698
0
0
8,475
4,103
39
5,012
3,463
69,446
0
W
5,929
2,569
2,286
5,954
15,589
17,035
138
6,358
9,231
0
23,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,403
Gold Earned
50,322
550
Minions Killed
536
0
Camps Cleared
0
1,847,930
Distance Traveled
1,868,702
11
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
8,840
442
129
6
0
369,116
0
W
Cernunnos
10,601
530
149
7
0
322,623
0
W
Fenrir
10,798
540
118
6
0
347,357
9
L
Ares
8,341
417
57
3
0
368,125
4
L
He Bo
9,884
494
125
6
0
345,273
6
L
Danzaburou
9,146
457
146
7
0
328,601
0
L
Nemesis
8,192
410
93
5
0
436,815
1
W
Bellona
9,761
488
113
6
0
450,692
3
W
Janus
9,623
481
125
6
0
346,696
3
W
Horus
9,539
477
31
2
0
401,334
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role