Player Matchup

Osiris
Osiris
CozyCarrotCake
Osiris
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 41L
1,537 Elo+
Solo
Cerberus
Cerberus
DT_ZEUSS
Cerberus
Level 160
God Stats
3W - 0L
1,896 SR
Queue Stats
207W - 153L
1,616 Elo+
Party 2
Cernunnos
Cernunnos
Eder_Pk
Cernunnos
Level 156
God Stats
2W - 0L
1,750 SR
Queue Stats
103W - 62L
1,639 Elo+
Party 2
Artemis
Artemis
iClosed-I
Artemis
Level 158
God Stats
5W - 0L
1,677 SR
Queue Stats
122W - 91L
1,544 Elo+
Party 2
Atlas
Atlas
moxu93
Atlas
Level 146
God Stats
7W - 2L
1,666 SR
Queue Stats
162W - 112L
1,583 Elo+
Party 2
Team Averages
Level 140
1,698 SR
1,584 Elo+

VS

Team Averages
Level 128
1,476 SR
1,521 Elo+
Cthulhu
Cthulhu
Cyoby
Cthulhu
Level 125
God Stats
2W - 3L
1,635 SR
Queue Stats
272W - 285L
1,533 Elo+
Solo
Zeus
Zeus
Metenite
Zeus
Level 160
God Stats
8W - 8L
1,516 SR
Queue Stats
751W - 762L
1,468 Elo+
Solo
Awilix
Awilix
UnusualTiger
Awilix
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
177W - 216L
1,513 Elo+
Solo
Arachne
Arachne
andySD
Arachne
Level 105
God Stats
2W - 2L
1,612 SR
Queue Stats
116W - 107L
1,600 Elo+
Party 1
Sun Wukong
Sun Wukong
dendySD
Sun Wukong
Level 102
God Stats
1W - 8L
1,118 SR
Queue Stats
199W - 206L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 6
5,737
1,147
3,947
5,144
4,867
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cerberus
DT_ZEUSS
Cerberus
11
4 / 2 / 4
6,571
1,314
3,814
7,644
7,321
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cernunnos
Eder_Pk
Cernunnos
11
2 / 1 / 6
5,876
1,175
7,334
4,889
2,267
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Artemis
iClosed-I
Artemis
10
1 / 1 / 7
5,845
1,169
7,033
5,911
2,755
Short Bow

Short Bow

+15%
Attack Speed

Atlas
moxu93
Atlas
9
1 / 2 / 7
5,705
1,141
5,060
6,238
6,470
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Cyoby
Cthulhu
7
0 / 3 / 0
4,595
919
4,580
6,915
4,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Zeus
10
2 / 2 / 3
5,467
1,093
6,640
4,418
1,948
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
11
2 / 2 / 3
5,657
1,131
2,823
5,014
4,757
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
andySD
Arachne
9
1 / 2 / 4
5,262
1,052
4,085
6,938
6,925
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
dendySD
Sun Wukong
11
2 / 1 / 3
5,384
1,077
3,578
6,740
6,991
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
20
10
Kills
7
8
Deaths
10
30
Assists
13
Player
Kills
Deaths
Assists
KDA
W
2
2
6
2.5
L
Cthulhu
Cyoby
Cthulhu
0
3
0
0
W
Cerberus
DT_ZEUSS
Cerberus
4
2
4
3
W
Cernunnos
Eder_Pk
Cernunnos
2
1
6
5
L
Zeus
2
2
3
1.75
L
Awilix
2
2
3
1.75
L
Arachne
andySD
Arachne
1
2
4
1.5
L
Sun Wukong
dendySD
Sun Wukong
2
1
3
3.5
W
Artemis
iClosed-I
Artemis
1
1
7
4.5
W
Atlas
moxu93
Atlas
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,188
Damage
21,706
29,826
Taken
30,025
23,680
Mitigated
25,517
9,672
Healing
6,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,947
666
0
1,454
5,144
4,867
0
1,170
3,777
0
4,760
L
Cthulhu
Cyoby
Cthulhu
4,580
225
242
1,164
6,915
4,896
0
1,409
5,391
6,955
0
W
Cerberus
DT_ZEUSS
Cerberus
3,814
255
0
2,888
7,644
7,321
25
2,488
4,998
7,107
0
W
Cernunnos
Eder_Pk
Cernunnos
7,334
3,883
0
1,381
4,889
2,267
1,927
1,819
3,029
0
15,586
L
Zeus
6,640
1,017
0
244
4,418
1,948
0
1,392
2,907
12,679
0
L
Awilix
2,823
507
378
531
5,014
4,757
0
2,078
2,726
0
5,996
L
Arachne
andySD
Arachne
4,085
3,068
1,333
1,672
6,938
6,925
0
1,571
5,170
0
5,131
L
Sun Wukong
dendySD
Sun Wukong
3,578
280
161
1,159
6,740
6,991
0
2,424
4,316
0
6,353
W
Artemis
iClosed-I
Artemis
7,033
2,686
820
1,032
5,911
2,755
1,346
2,911
2,961
0
14,564
W
Atlas
moxu93
Atlas
5,060
2,229
922
1,175
6,238
6,470
151
2,832
3,237
8,282
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,734
Gold Earned
26,365
70
Minions Killed
39
0
Camps Cleared
0
512,430
Distance Traveled
473,731
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
5,737
1,147
7
1
0
106,270
0
L
Cthulhu
4,595
919
4
1
0
78,335
1
W
Cerberus
6,571
1,314
14
3
0
106,260
0
W
Cernunnos
5,876
1,175
25
5
0
96,849
0
L
Zeus
5,467
1,093
12
2
0
69,107
0
L
Awilix
5,657
1,131
8
2
0
101,496
1
L
Arachne
5,262
1,052
5
1
0
116,403
3
L
Sun Wukong
5,384
1,077
10
2
0
108,390
0
W
Artemis
5,845
1,169
17
3
0
92,013
0
W
Atlas
5,705
1,141
7
1
0
111,038
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role