Player Matchup

Medusa
Medusa
Dynilian
Medusa
Level 129
God Stats
1W - 2L
1,430 SR
Queue Stats
7W - 17L
1,398 Elo+
Solo
Thanatos
Thanatos
GKOT7
Thanatos
Level 45
God Stats
27W - 17L
1,630 SR
Queue Stats
55W - 50L
1,639 Elo+
Solo
Fenrir
Fenrir
Monneer
Fenrir
Level 145
God Stats
0W - 1L
1,305 SR
Queue Stats
57W - 41L
1,525 Elo+
Solo
Nu Wa
Nu Wa
malibulala92
Nu Wa
Level 46
God Stats
1W - 1L
1,709 SR
Queue Stats
69W - 67L
1,528 Elo+
Party 2
Bacchus
Bacchus
soeinding
Bacchus
Level 117
God Stats
0W - 2L
1,256 SR
Queue Stats
163W - 157L
1,534 Elo+
Party 2
Team Averages
Level 96
1,466 SR
1,525 Elo+

VS

Team Averages
Level 99
1,574 SR
1,567 Elo+
Ao Kuang
Ao Kuang
Gazereal
Ao Kuang
Level 160
God Stats
8W - 6L
1,452 SR
Queue Stats
885W - 689L
1,591 Elo+
Party 1
Gilgamesh
Gilgamesh
Malinuta
Gilgamesh
Level 17
God Stats
8W - 3L
1,502 SR
Queue Stats
61W - 26L
1,658 Elo+
Party 1
Persephone
Persephone
Melynne
Persephone
Level 153
God Stats
53W - 45L
1,614 SR
Queue Stats
408W - 247L
1,585 Elo+
Party 1
Apollo
Apollo
Shrobber
Apollo
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 65L
1,545 Elo+
Party 3
Kumbhakarna
Kumbhakarna
antoned
Kumbhakarna
Level 6
God Stats
3W - 0L
1,804 SR
Queue Stats
3W - 4L
1,455 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Dynilian
Medusa
16
0 / 6 / 5
9,640
402
13,088
20,023
8,702
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thanatos
GKOT7
Thanatos
20
15 / 6 / 2
13,624
568
19,734
22,224
12,933
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fenrir
Monneer
Fenrir
18
1 / 5 / 2
11,466
478
7,259
21,099
17,061
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
1 / 8 / 5
10,217
426
13,727
23,785
10,948
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
soeinding
Bacchus
16
2 / 4 / 12
10,762
448
14,319
26,027
46,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Gazereal
Ao Kuang
20
17 / 2 / 3
16,049
669
26,853
29,268
14,406
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Malinuta
Gilgamesh
20
3 / 6 / 11
14,430
601
22,094
27,541
22,941
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Persephone
Melynne
Persephone
20
4 / 3 / 5
14,508
605
13,485
15,812
6,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Apollo
Shrobber
Apollo
19
5 / 4 / 4
13,363
557
18,133
21,959
9,666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Kumbhakarna
antoned
Kumbhakarna
15
0 / 4 / 10
10,301
429
4,414
20,006
17,890
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
62
19
Kills
29
29
Deaths
19
26
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Medusa
Dynilian
Medusa
0
6
5
0.42
L
Thanatos
GKOT7
Thanatos
15
6
2
2.67
W
Ao Kuang
Gazereal
Ao Kuang
17
2
3
9.25
W
Gilgamesh
Malinuta
Gilgamesh
3
6
11
1.42
W
Persephone
Melynne
Persephone
4
3
5
2.17
L
Fenrir
Monneer
Fenrir
1
5
2
0.4
W
Apollo
Shrobber
Apollo
5
4
4
1.75
W
Kumbhakarna
antoned
Kumbhakarna
0
4
10
1.25
L
1
8
5
0.44
L
Bacchus
soeinding
Bacchus
2
4
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,127
Damage
84,979
113,158
Taken
114,586
95,884
Mitigated
71,576
38,413
Healing
36,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Dynilian
Medusa
13,088
6,133
0
6,364
20,023
8,702
0
7,795
12,228
0
86,035
L
Thanatos
GKOT7
Thanatos
19,734
7,109
0
17,986
22,224
12,933
0
7,108
15,116
0
99,307
W
Ao Kuang
Gazereal
Ao Kuang
26,853
9,002
0
17,892
29,268
14,406
1,693
6,646
22,149
176,918
1,760
W
Gilgamesh
Malinuta
Gilgamesh
22,094
8,087
0
2,691
27,541
22,941
724
5,954
21,000
0
129,097
W
Persephone
Melynne
Persephone
13,485
750
0
2,402
15,812
6,673
155
6,980
8,456
125,045
0
L
Fenrir
Monneer
Fenrir
7,259
2,422
0
6,048
21,099
17,061
0
7,093
14,006
0
79,681
W
Apollo
Shrobber
Apollo
18,133
10,792
0
11,575
21,959
9,666
3,037
4,289
17,558
0
122,579
W
Kumbhakarna
antoned
Kumbhakarna
4,414
583
266
1,264
20,006
17,890
100
4,015
15,905
9,171
4,825
L
13,727
3,294
96
3,176
23,785
10,948
0
11,124
12,661
76,898
0
L
Bacchus
soeinding
Bacchus
14,319
2,660
523
4,220
26,027
46,240
0
10,668
15,359
41,938
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,709
Gold Earned
68,651
598
Minions Killed
765
0
Camps Cleared
0
2,160,894
Distance Traveled
2,388,893
16
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,640
402
138
6
0
368,234
2
L
Thanatos
13,624
568
130
5
0
499,233
5
W
Ao Kuang
16,049
669
190
8
0
511,122
0
W
Gilgamesh
14,430
601
175
7
0
458,683
1
W
Persephone
14,508
605
208
9
0
488,052
10
L
Fenrir
11,466
478
161
7
0
453,312
4
W
Apollo
13,363
557
170
7
0
464,967
8
W
Kumbhakarna
10,301
429
22
1
0
466,069
7
L
Nu Wa
10,217
426
121
5
0
378,383
2
L
Bacchus
10,762
448
48
2
0
461,732
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role