Player Matchup

Artio
Artio
 
Artio
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
Jkiuztr1480
Ah Puch
Level 157
God Stats
3W - 1L
1,805 SR
Queue Stats
555W - 426L
1,576 Elo+
Party 2
Merlin
Merlin
Trok5300
Merlin
Level 103
God Stats
11W - 9L
1,440 SR
Queue Stats
612W - 526L
1,578 Elo+
Party 2
Chang'e
Chang'e
XxGGxXG0ldeNxX
Chang'e
Level 142
God Stats
6W - 5L
1,487 SR
Queue Stats
429W - 341L
1,591 Elo+
Party 2
Loki
Loki
xXGGXxSoIJL
Loki
Level 143
God Stats
2W - 0L
1,696 SR
Queue Stats
319W - 211L
1,622 Elo+
Party 2
Team Averages
Level 141
1,586 SR
1,573 Elo+

VS

Team Averages
Level 107
1,307 SR
1,441 Elo+
Ra
Ra
 
Ra
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Acidice
Erlang Shen
Level 70
God Stats
0W - 2L
1,151 SR
Queue Stats
106W - 123L
1,451 Elo+
Party 1
Bellona
Bellona
Herbisodus
Bellona
Level 100
God Stats
0W - 2L
1,262 SR
Queue Stats
15W - 14L
1,508 Elo+
Solo
Ravana
Ravana
Vylox
Ravana
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,283 Elo+
Solo
Jormungandr
Jormungandr
anakha32
Jormungandr
Level 155
God Stats
0W - 5L
1,120 SR
Queue Stats
298W - 309L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
20
2 / 1 / 21
13,991
736
16,182
34,651
51,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ah Puch
Jkiuztr1480
Ah Puch
20
6 / 2 / 14
13,419
706
23,918
21,031
13,511
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Merlin
Trok5300
Merlin
17
3 / 6 / 8
11,677
615
18,240
16,231
9,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
1 / 4 / 16
11,429
602
10,862
23,775
17,665
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate

Breastplate

+20
Physical Protection

20
14 / 4 / 10
14,158
745
32,064
18,831
13,822
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
20
5 / 6 / 6
12,222
643
23,334
18,563
9,704
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Erlang Shen
Acidice
Erlang Shen
19
4 / 6 / 8
10,797
568
19,817
24,889
30,425
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bellona
Herbisodus
Bellona
17
2 / 7 / 7
10,478
551
12,427
27,018
33,466
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ravana
Vylox
Ravana
17
2 / 4 / 6
10,480
552
11,200
18,262
18,582
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jormungandr
anakha32
Jormungandr
20
3 / 3 / 12
11,603
611
24,641
23,618
31,489
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
55
26
Kills
16
17
Deaths
26
69
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
2
1
21
12.5
L
Ra
 
Ra
5
6
6
1.33
L
Erlang Shen
Acidice
Erlang Shen
4
6
8
1.33
L
Bellona
Herbisodus
Bellona
2
7
7
0.79
W
Ah Puch
Jkiuztr1480
Ah Puch
6
2
14
6.5
W
Merlin
Trok5300
Merlin
3
6
8
1.17
L
Ravana
Vylox
Ravana
2
4
6
1.25
W
1
4
16
2.25
L
Jormungandr
anakha32
Jormungandr
3
3
12
3
W
14
4
10
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,266
Damage
91,419
114,519
Taken
112,350
106,315
Mitigated
123,666
65,637
Healing
42,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
16,182
872
7,094
13,054
34,651
51,664
1,126
11,722
22,929
27,967
0
L
Ra
 
Ra
23,334
1,798
11,019
5,983
18,563
9,704
138
10,097
8,369
60,568
0
L
Erlang Shen
Acidice
Erlang Shen
19,817
3,255
2,621
3,866
24,889
30,425
93
14,209
10,287
0
27,279
L
Bellona
Herbisodus
Bellona
12,427
1,757
1,565
4,159
27,018
33,466
74
18,714
8,155
0
19,039
W
Ah Puch
Jkiuztr1480
Ah Puch
23,918
970
2,048
5,286
21,031
13,511
2,539
9,295
11,736
46,300
0
W
Merlin
Trok5300
Merlin
18,240
1,274
3,730
1,024
16,231
9,653
1,760
7,495
8,736
44,906
0
L
Ravana
Vylox
Ravana
11,200
2,611
0
4,150
18,262
18,582
269
11,514
6,668
0
17,746
W
10,862
551
18,934
8,662
23,775
17,665
1,987
11,332
12,443
25,984
0
L
Jormungandr
anakha32
Jormungandr
24,641
2,043
3,227
5,656
23,618
31,489
0
13,768
9,669
59,333
0
W
32,064
5,652
2,865
2,940
18,831
13,822
996
8,131
10,700
0
48,943

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,674
Gold Earned
55,580
198
Minions Killed
212
0
Camps Cleared
0
1,727,806
Distance Traveled
1,686,939
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
13,991
736
20
1
0
351,126
3
L
Ra
12,222
643
109
6
0
320,315
2
L
Erlang Shen
10,797
568
3
0
0
344,578
0
L
Bellona
10,478
551
16
1
0
340,770
0
W
Ah Puch
13,419
706
51
3
0
351,443
1
W
Merlin
11,677
615
76
4
0
291,812
0
L
Ravana
10,480
552
14
1
0
361,053
5
W
Chang'e
11,429
602
28
1
0
357,047
3
L
Jormungandr
11,603
611
70
4
0
320,223
0
W
Loki
14,158
745
23
1
0
376,378
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role