Player Matchup

Thor
Thor
King 7roy
Thor
Level 126
God Stats
2W - 0L
1,534 SR
Queue Stats
23W - 16L
1,556 Elo+
Party 2
Bacchus
Bacchus
MuteBlackmore
Bacchus
Level 122
God Stats
3W - 2L
1,681 SR
Queue Stats
29W - 19L
1,589 Elo+
Party 2
Baron Samedi
Baron Samedi
hairyleonidas
Baron Samedi
Level 148
God Stats
1W - 1L
1,508 SR
Queue Stats
63W - 44L
1,532 Elo+
Party 2
Team Averages
Level 132
1,574 SR
1,559 Elo+

VS

Team Averages
Level 32
1,411 SR
1,076 Elo+
Gilgamesh
Gilgamesh
Auron2291
Gilgamesh
Level 60
God Stats
1W - 2L
1,257 SR
Queue Stats
7W - 12L
1,074 Elo+
Party 1
Chang'e
Chang'e
Axer_91
Chang'e
Level 11
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 6L
1,074 Elo+
Party 1
Cerberus
Cerberus
puppinone
Cerberus
Level 25
God Stats
0W - 1L
1,475 SR
Queue Stats
0W - 5L
1,081 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
16
6 / 3 / 12
10,887
778
18,922
12,758
6,226
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
16
3 / 0 / 15
11,460
819
8,043
13,034
18,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baron Samedi
hairyleonidas
Baron Samedi
18
10 / 1 / 9
11,806
843
23,139
10,628
7,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Auron2291
Gilgamesh
14
0 / 7 / 3
9,243
660
8,280
22,044
22,195
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
Axer_91
Chang'e
14
1 / 4 / 1
9,286
663
8,764
17,208
6,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
puppinone
Cerberus
12
0 / 8 / 2
8,863
633
4,004
23,840
17,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
7
19
Kills
1
4
Deaths
19
36
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Auron2291
Gilgamesh
0
7
3
0.21
L
Chang'e
Axer_91
Chang'e
1
4
1
0.38
W
Thor
6
3
12
4
W
Bacchus
3
0
15
10.5
W
Baron Samedi
hairyleonidas
Baron Samedi
10
1
9
14.5
L
Cerberus
puppinone
Cerberus
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,104
Damage
21,048
36,420
Taken
63,092
32,261
Mitigated
46,144
12,916
Healing
11,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Auron2291
Gilgamesh
8,280
1,475
1,447
1,439
22,044
22,195
0
10,710
11,334
0
29,258
L
Chang'e
Axer_91
Chang'e
8,764
868
1,566
3,004
17,208
6,214
0
9,008
8,200
40,771
0
W
Thor
18,922
3,290
0
1,504
12,758
6,226
1,004
2,762
8,930
0
62,374
W
Bacchus
8,043
65
0
1,496
13,034
18,999
379
4,955
8,079
16,758
0
W
Baron Samedi
hairyleonidas
Baron Samedi
23,139
2,657
4,739
5,177
10,628
7,036
1,470
5,123
5,505
70,514
0
L
Cerberus
puppinone
Cerberus
4,004
341
0
3,586
23,840
17,735
0
11,777
12,063
16,466
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,153
Gold Earned
27,392
178
Minions Killed
107
0
Camps Cleared
0
742,878
Distance Traveled
701,081
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,243
660
26
2
0
229,054
1
L
Chang'e
9,286
663
53
4
0
263,057
2
W
Thor
10,887
778
47
3
0
247,345
4
W
Bacchus
11,460
819
13
1
0
267,192
1
W
Baron Samedi
11,806
843
118
8
0
228,341
1
L
Cerberus
8,863
633
28
2
0
208,970
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role