Player Matchup

Kuzenbo
Kuzenbo
Silver II
EndmostWand2802
Kuzenbo
Silver II
Level 139
God Stats
1W - 3L
1,510 SR
Queue Stats
25W - 33L
1,533 MMR
Solo
Yu Huang
Yu Huang
Gold II
jooooooooligan
Yu Huang
Gold II
Level 89
God Stats
16W - 17L
1,586 SR
Queue Stats
289W - 347L
1,683 MMR
Party 1
Tyr
Tyr
Platinum II
valentainsbahia
Tyr
Platinum II
Level 105
God Stats
15W - 17L
1,583 SR
Queue Stats
529W - 681L
2,006 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 111
1,560 SR
1,741 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 84
1,504 SR
1,717 MMR
Arachne
Arachne
Platinum IV
GotTheBiscuitv2
Arachne
Platinum IV
Level 38
God Stats
1W - 0L
1,709 SR
Queue Stats
30W - 20L
1,867 MMR
Party 2
Guan Yu
Guan Yu
Platinum II
Lysiithea
Guan Yu
Platinum II
Level 113
God Stats
5W - 4L
1,303 SR
Queue Stats
427W - 502L
1,877 MMR
Party 2
Aphrodite
Aphrodite
Bronze V
jon_kav123
Aphrodite
Bronze V
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 9L
1,406 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 3
12,074
671
15,898
20,916
31,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Yu Huang
17
1 / 3 / 5
11,800
656
19,786
12,144
5,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
4 / 2 / 2
12,585
699
16,080
23,332
29,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
ArtioAchillesAtlasAh Muzen CabAres

VS

Bans
CabrakanYmirShivaBaron SamediSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 0 / 2
13,573
754
12,519
22,638
19,137
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Guan Yu
Lysiithea
Guan Yu
17
1 / 3 / 5
11,464
637
16,841
28,384
31,926
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Aphrodite
jon_kav123
Aphrodite
17
1 / 3 / 5
11,695
650
11,712
15,195
6,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
19
6
Kills
7
7
Deaths
6
10
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
2
3
1.25
W
5
0
2
6
W
Guan Yu
Lysiithea
Guan Yu
1
3
5
1.17
W
Aphrodite
jon_kav123
Aphrodite
1
3
5
1.17
L
Yu Huang
1
3
5
1.17
L
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,764
Damage
41,072
56,392
Taken
66,217
66,837
Mitigated
57,960
17,970
Healing
42,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,898
5,549
0
5,481
20,916
31,986
70
5,910
14,371
47,825
0
W
12,519
7,234
3,001
10,031
22,638
19,137
1,699
13,352
9,286
1,238
42,246
W
Guan Yu
Lysiithea
Guan Yu
16,841
3,140
3,145
7,306
28,384
31,926
511
12,287
16,097
0
55,149
W
Aphrodite
jon_kav123
Aphrodite
11,712
2,268
10,926
8,103
15,195
6,897
1,323
10,005
5,077
59,172
0
L
Yu Huang
19,786
1,887
0
2,377
12,144
5,040
297
2,428
9,320
69,269
0
L
16,080
2,852
0
10,112
23,332
29,811
360
4,149
18,335
0
54,341

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,459
Gold Earned
36,732
266
Minions Killed
240
0
Camps Cleared
0
988,618
Distance Traveled
1,042,227
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
12,074
671
55
3
0
342,087
2
W
Arachne
13,573
754
75
4
0
365,268
4
W
Guan Yu
11,464
637
62
3
0
365,128
4
W
Aphrodite
11,695
650
103
6
0
311,831
0
L
Yu Huang
11,800
656
137
8
0
288,166
2
L
Tyr
12,585
699
74
4
0
358,365
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role