Player Matchup

Yemoja
Yemoja
DisposingPeak56
Yemoja
Level 23
God Stats
37W - 51L
1,435 SR
Queue Stats
86W - 104L
1,375 Elo+
Party 3
Fenrir
Fenrir
Dla
Fenrir
Level 129
God Stats
16W - 25L
1,457 SR
Queue Stats
941W - 1,043L
1,309 Elo+
Solo
Nemesis
Nemesis
MisreadLegacy
Nemesis
Level 43
God Stats
2W - 3L
1,563 SR
Queue Stats
91W - 108L
1,399 Elo+
Party 3
Izanami
Izanami
PHNOXLUCABNM
Izanami
Level 34
God Stats
4W - 6L
1,392 SR
Queue Stats
44W - 67L
1,285 Elo+
Party 2
Hercules
Hercules
pipone25
Hercules
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,396 Elo+
Party 2
Team Averages
Level 47
1,470 SR
1,353 Elo+

VS

Team Averages
Level 109
1,483 SR
1,409 Elo+
Chronos
Chronos
 
Chronos
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Awilix
Awilix
EveGR
Awilix
Level 157
God Stats
1W - 1L
1,327 SR
Queue Stats
493W - 503L
1,368 Elo+
Party 1
Medusa
Medusa
Mr_disrespecty
Medusa
Level 126
God Stats
78W - 57L
1,675 SR
Queue Stats
711W - 714L
1,460 Elo+
Party 1
Baron Samedi
Baron Samedi
Zactor420
Baron Samedi
Level 29
God Stats
15W - 15L
1,583 SR
Queue Stats
34W - 39L
1,384 Elo+
Party 1
Bellona
Bellona
wes90p
Bellona
Level 109
God Stats
2W - 2L
1,329 SR
Queue Stats
597W - 605L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 1
5,359
487
4,804
7,432
3,467
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Fenrir
Dla
Fenrir
3
1 / 2 / 1
4,384
399
1,595
2,742
930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
10
3 / 2 / 1
6,234
567
5,021
8,359
3,227
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Izanami
PHNOXLUCABNM
Izanami
7
0 / 4 / 0
4,506
410
2,276
9,716
2,520
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hercules
pipone25
Hercules
11
0 / 2 / 1
5,967
542
4,904
7,141
5,689
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
11
4 / 2 / 4
6,877
625
5,588
5,205
1,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Awilix
EveGR
Awilix
12
3 / 1 / 3
6,995
636
3,792
7,710
2,964
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
5 / 1 / 1
6,881
626
9,275
9,011
3,265
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Zactor420
Baron Samedi
10
0 / 0 / 5
5,782
526
2,538
4,584
3,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bellona
wes90p
Bellona
11
0 / 1 / 2
6,847
622
4,374
9,464
8,527
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
27
4
Kills
12
12
Deaths
5
4
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
4
2
4
3
L
0
2
1
0.25
L
Fenrir
Dla
Fenrir
1
2
1
0.75
W
Awilix
EveGR
Awilix
3
1
3
4.5
L
Nemesis
3
2
1
1.75
W
5
1
1
5.5
L
Izanami
PHNOXLUCABNM
Izanami
0
4
0
0
W
Baron Samedi
Zactor420
Baron Samedi
0
0
5
2.5
L
Hercules
pipone25
Hercules
0
2
1
0.25
W
Bellona
wes90p
Bellona
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,600
Damage
25,567
35,390
Taken
35,974
15,833
Mitigated
20,334
9,401
Healing
12,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
5,588
2,153
0
1,213
5,205
1,898
1,209
640
4,565
30,757
0
L
4,804
626
1,598
1,090
7,432
3,467
0
2,593
4,839
19,767
0
L
Fenrir
Dla
Fenrir
1,595
757
0
773
2,742
930
0
1,086
1,656
0
6,736
W
Awilix
EveGR
Awilix
3,792
1,257
0
1,513
7,710
2,964
831
808
6,902
0
51,159
L
Nemesis
5,021
1,819
0
1,531
8,359
3,227
0
2,813
5,546
0
34,200
W
9,275
4,854
0
3,704
9,011
3,265
1,341
2,176
6,835
0
55,409
L
Izanami
PHNOXLUCABNM
Izanami
2,276
1,142
141
2,094
9,716
2,520
0
1,095
8,621
0
21,813
W
Baron Samedi
Zactor420
Baron Samedi
2,538
282
459
1,424
4,584
3,680
847
1,180
3,404
23,425
0
L
Hercules
pipone25
Hercules
4,904
1,217
0
2,174
7,141
5,689
0
539
6,602
0
34,113
W
Bellona
wes90p
Bellona
4,374
1,921
0
4,684
9,464
8,527
0
0
8,729
0
38,804

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,450
Gold Earned
33,382
205
Minions Killed
356
0
Camps Cleared
0
947,161
Distance Traveled
1,047,683
0
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
6,877
625
62
6
0
195,441
2
L
Yemoja
5,359
487
23
2
0
182,349
0
L
Fenrir
4,384
399
8
1
0
131,551
0
W
Awilix
6,995
636
89
8
0
236,386
5
L
Nemesis
6,234
567
69
6
0
239,398
0
W
Medusa
6,881
626
86
8
0
207,842
3
L
Izanami
4,506
410
39
4
0
192,730
0
W
Baron Samedi
5,782
526
44
4
0
211,777
3
L
Hercules
5,967
542
66
6
0
201,133
0
W
Bellona
6,847
622
75
7
0
196,237
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role