Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
StopG MONEY23
Ullr
Level 155
God Stats
2W - 2L
1,511 SR
Queue Stats
141W - 135L
1,515 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
WielderOfNarsil
Ah Muzen Cab
Level 142
God Stats
5W - 1L
1,920 SR
Queue Stats
377W - 362L
1,514 Elo+
Solo
Kali
Kali
gege2622
Kali
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
King Arthur
King Arthur
xJhon94
King Arthur
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 45L
1,399 Elo+
Solo
Team Averages
Level 89
1,586 SR
1,486 Elo+

VS

Team Averages
Level 130
1,518 SR
1,463 Elo+
Ares
Ares
Apollunai-
Ares
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 69L
1,492 Elo+
Solo
Susano
Susano
BunniesOfDoom
Susano
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
279W - 278L
1,526 Elo+
Solo
Bellona
Bellona
KBUAsh
Bellona
Level 86
God Stats
2W - 1L
1,529 SR
Queue Stats
78W - 86L
1,447 Elo+
Solo
Artio
Artio
UltimateChaos89
Artio
Level 143
God Stats
2W - 0L
1,742 SR
Queue Stats
67W - 101L
1,383 Elo+
Solo
Tiamat
Tiamat
jajt
Tiamat
Level 118
God Stats
2W - 3L
1,318 SR
Queue Stats
242W - 277L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
5
0 / 2 / 0
6,092
508
546
2,404
1,002
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
1 / 5 / 7
9,153
763
13,029
12,714
5,472
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
WielderOfNarsil
Ah Muzen Cab
19
6 / 4 / 1
10,207
851
21,708
14,586
6,921
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Kali
13
1 / 8 / 4
7,872
656
6,366
14,353
6,838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
xJhon94
King Arthur
11
1 / 5 / 3
7,101
592
3,702
9,783
6,410

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 10
9,351
779
6,324
17,107
23,641
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
3 / 2 / 16
9,871
823
10,487
12,712
7,531
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
KBUAsh
Bellona
16
4 / 1 / 14
9,812
818
9,125
10,754
10,801
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
1 / 3 / 18
9,710
809
3,915
19,346
19,817
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
jajt
Tiamat
20
13 / 2 / 8
12,372
1,031
18,518
13,982
12,411
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
90
9
Kills
24
24
Deaths
11
15
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
0
2
0
0
W
3
3
10
2.67
W
3
2
16
5.5
W
Bellona
KBUAsh
Bellona
4
1
14
11
L
1
5
7
0.9
W
1
3
18
3.33
L
Ah Muzen Cab
WielderOfNarsil
Ah Muzen Cab
6
4
1
1.63
L
Kali
1
8
4
0.38
W
Tiamat
jajt
Tiamat
13
2
8
8.5
L
King Arthur
xJhon94
King Arthur
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,351
Damage
48,369
53,840
Taken
73,901
26,643
Mitigated
74,201
8,502
Healing
31,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
546
202
0
143
2,404
1,002
0
1,519
847
0
814
W
6,324
527
1,322
2,993
17,107
23,641
997
0
16,327
9,420
0
W
10,487
1,717
2,771
3,086
12,712
7,531
2,877
0
12,712
0
20,003
W
Bellona
KBUAsh
Bellona
9,125
1,476
2,382
2,769
10,754
10,801
1,657
0
10,754
0
25,185
L
13,029
4,588
773
1,551
12,714
5,472
0
8,828
3,665
0
29,894
W
3,915
414
3,571
5,789
19,346
19,817
929
0
19,346
10,848
0
L
Ah Muzen Cab
WielderOfNarsil
Ah Muzen Cab
21,708
7,999
725
3,636
14,586
6,921
78
8,445
6,090
0
49,731
L
Kali
6,366
2,091
50
1,141
14,353
6,838
0
5,423
8,513
0
10,884
W
Tiamat
jajt
Tiamat
18,518
1,134
1,323
5,047
13,982
12,411
1,622
0
13,982
45,835
0
L
King Arthur
xJhon94
King Arthur
3,702
200
66
417
9,783
6,410
0
4,542
5,072
0
5,553

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,425
Gold Earned
51,116
123
Minions Killed
148
0
Camps Cleared
0
704,142
Distance Traveled
1,097,130
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,092
508
0
0
0
28,012
0
W
Ares
9,351
779
5
0
0
185,355
0
W
Susano
9,871
823
36
3
0
231,617
1
W
Bellona
9,812
818
38
3
0
246,612
0
L
Ullr
9,153
763
41
3
0
202,303
1
W
Artio
9,710
809
17
1
0
221,665
0
L
Ah Muzen Cab
10,207
851
70
6
0
201,059
1
L
Kali
7,872
656
10
1
0
170,871
0
W
Tiamat
12,372
1,031
52
4
0
211,881
1
L
King Arthur
7,101
592
2
0
0
101,897
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role