Player Matchup

Bakasura
Bakasura
Bekketh
Bakasura
Level 122
God Stats
0W - 4L
1,157 SR
Queue Stats
585W - 598L
1,535 Elo+
Party 1
Achilles
Achilles
FougereMan
Achilles
Level 145
God Stats
1W - 3L
1,379 SR
Queue Stats
397W - 392L
1,466 Elo+
Solo
Artio
Artio
OnlyMAXIMUM
Artio
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 65L
1,506 Elo+
Party 1
Cabrakan
Cabrakan
sinij
Cabrakan
Level 158
God Stats
6W - 5L
1,496 SR
Queue Stats
376W - 392L
1,469 Elo+
Party 1
Neith
Neith
Шиповничек
Neith
Level 106
God Stats
24W - 20L
1,564 SR
Queue Stats
464W - 484L
1,523 Elo+
Party 1
Team Averages
Level 134
1,419 SR
1,500 Elo+

VS

Team Averages
Level 114
1,386 SR
1,445 Elo+
Tiamat
Tiamat
 
Tiamat
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
ExXxitus
Yu Huang
Level 148
God Stats
13W - 15L
1,376 SR
Queue Stats
723W - 732L
1,491 Elo+
Solo
Sol
Sol
Juuraaa
Sol
Level 127
God Stats
1W - 1L
1,534 SR
Queue Stats
20W - 30L
1,367 Elo+
Party 2
Thor
Thor
SteelCyber
Thor
Level 123
God Stats
1W - 1L
1,169 SR
Queue Stats
14W - 20L
1,357 Elo+
Party 2
Achilles
Achilles
Veillon
Achilles
Level 65
God Stats
1W - 0L
1,351 SR
Queue Stats
51W - 52L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Bekketh
Bakasura
19
4 / 3 / 9
11,714
651
10,252
27,560
31,826
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
FougereMan
Achilles
17
2 / 4 / 10
9,986
555
15,714
24,002
27,478
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

16
0 / 7 / 11
10,315
573
11,214
36,214
52,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cabrakan
sinij
Cabrakan
17
2 / 6 / 12
10,497
583
11,206
20,354
20,627
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
8 / 2 / 6
11,696
650
26,034
19,583
10,862
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
19
3 / 4 / 15
11,726
651
17,657
15,749
14,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Yu Huang
ExXxitus
Yu Huang
20
4 / 2 / 13
12,330
685
32,928
11,606
6,543
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sol
20
9 / 1 / 12
13,297
739
35,352
18,847
10,365
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

18
4 / 2 / 14
11,313
629
16,953
14,464
14,372
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Achilles
Veillon
Achilles
17
2 / 7 / 16
11,366
631
12,266
28,034
33,947
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
92
16
Kills
22
22
Deaths
16
48
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
3
4
15
2.63
L
Bakasura
Bekketh
Bakasura
4
3
9
2.83
W
Yu Huang
ExXxitus
Yu Huang
4
2
13
5.25
L
Achilles
FougereMan
Achilles
2
4
10
1.75
W
Sol
9
1
12
15
L
0
7
11
0.79
W
4
2
14
5.5
W
Achilles
Veillon
Achilles
2
7
16
1.43
L
Cabrakan
sinij
Cabrakan
2
6
12
1.33
L
8
2
6
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,420
Damage
115,156
127,713
Taken
88,700
143,723
Mitigated
79,671
59,554
Healing
34,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
17,657
980
2,502
5,008
15,749
14,444
750
4,862
10,714
34,342
0
L
Bakasura
Bekketh
Bakasura
10,252
6,598
6,502
9,983
27,560
31,826
0
18,374
9,186
0
13,410
W
Yu Huang
ExXxitus
Yu Huang
32,928
2,292
2,776
1,035
11,606
6,543
480
2,326
8,666
63,449
0
L
Achilles
FougereMan
Achilles
15,714
2,837
3,819
6,774
24,002
27,478
0
17,192
6,810
0
21,709
W
Sol
35,352
14,270
704
10,282
18,847
10,365
5,570
4,341
13,821
79,954
0
L
11,214
1,161
7,039
8,962
36,214
52,930
0
24,726
11,488
17,517
0
W
16,953
854
2,955
2,921
14,464
14,372
928
4,046
9,952
0
28,978
W
Achilles
Veillon
Achilles
12,266
2,736
2,485
3,494
28,034
33,947
366
6,845
18,648
3,399
17,495
L
Cabrakan
sinij
Cabrakan
11,206
998
2,911
4,555
20,354
20,627
0
13,518
6,836
27,130
0
L
26,034
4,727
2,443
6,566
19,583
10,862
0
13,810
5,773
0
61,005

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,208
Gold Earned
60,032
176
Minions Killed
224
0
Camps Cleared
0
1,538,968
Distance Traveled
1,579,892
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
11,726
651
30
2
0
324,921
0
L
Bakasura
11,714
651
39
2
0
343,480
1
W
Yu Huang
12,330
685
66
4
0
311,277
7
L
Achilles
9,986
555
20
1
0
335,438
0
W
Sol
13,297
739
94
5
0
327,760
0
L
Artio
10,315
573
8
0
0
299,264
0
W
Thor
11,313
629
21
1
0
331,315
0
W
Achilles
11,366
631
13
1
0
284,619
5
L
Cabrakan
10,497
583
31
2
0
240,585
3
L
Neith
11,696
650
78
4
0
320,201
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role