Player Matchup

Shiva
Shiva
Platinum II
 
Shiva
Platinum II
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Scylla
Scylla
Platinum II
SimpIyPray
Scylla
Platinum II
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 10L
2,177 MMR
Party 1
Ullr
Ullr
Platinum II
SimpIyTuff
Ullr
Platinum II
Level 86
God Stats
3W - 0L
1,922 SR
Queue Stats
26W - 10L
2,177 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 120
1,641 SR
1,952 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 140
1,583 SR
2,014 MMR
Guan Yu
Guan Yu
Diamond IV
OGbootycheeks
Guan Yu
Diamond IV
Level 132
God Stats
112W - 93L
1,661 SR
Queue Stats
186W - 168L
2,032 MMR
Solo
Yu Huang
Yu Huang
Diamond V
Qsack1020
Yu Huang
Diamond V
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
179W - 156L
1,903 MMR
Party 2
Achilles
Achilles
Diamond III
WillyT0826
Achilles
Diamond III
Level 145
God Stats
6W - 5L
1,587 SR
Queue Stats
155W - 134L
2,108 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
20
2 / 0 / 9
14,718
669
23,108
22,700
22,984
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
SimpIyPray
Scylla
20
6 / 2 / 5
16,184
736
33,814
17,143
7,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
3 / 2 / 7
14,667
667
12,185
17,614
7,057
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
Baba YagaAtlasThothAo KuangAres

VS

Bans
Ah Muzen CabBaron SamediNoxVulcanTiamat
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
19
1 / 3 / 3
13,351
607
10,915
28,623
40,906
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Yu Huang
Qsack1020
Yu Huang
20
2 / 5 / 0
14,350
652
22,544
18,442
9,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
WillyT0826
Achilles
19
1 / 3 / 3
13,263
603
15,776
28,331
48,713
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
10
11
Kills
4
4
Deaths
11
21
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
2
0
9
6.5
L
Guan Yu
1
3
3
0.83
L
Yu Huang
Qsack1020
Yu Huang
2
5
0
0.4
W
Scylla
SimpIyPray
Scylla
6
2
5
4.25
W
3
2
7
3.25
L
Achilles
WillyT0826
Achilles
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,107
Damage
49,235
57,457
Taken
75,396
37,710
Mitigated
99,041
10,039
Healing
18,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
23,108
3,202
2,071
2,656
22,700
22,984
0
11,639
10,472
800
63,501
L
Guan Yu
10,915
565
6,118
7,448
28,623
40,906
376
14,005
14,618
38
61,983
L
Yu Huang
Qsack1020
Yu Huang
22,544
536
103
1,789
18,442
9,422
770
8,559
9,883
97,436
0
W
Scylla
SimpIyPray
Scylla
33,814
3,679
0
3,995
17,143
7,669
1,113
4,077
12,455
130,966
0
W
12,185
4,288
0
1,317
17,614
7,057
832
7,267
9,793
20
68,591
L
Achilles
WillyT0826
Achilles
15,776
1,964
0
3,354
28,331
48,713
423
12,120
16,211
339
37,511

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,569
Gold Earned
40,964
336
Minions Killed
277
0
Camps Cleared
0
1,289,955
Distance Traveled
1,299,992
20
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
14,718
669
78
4
0
470,509
5
L
Guan Yu
13,351
607
71
3
0
473,236
6
L
Yu Huang
14,350
652
163
7
0
376,828
2
W
Scylla
16,184
736
169
8
0
396,465
11
W
Ullr
14,667
667
89
4
0
422,981
4
L
Achilles
13,263
603
43
2
0
449,928
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role