Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vamana
Vamana
SimpIyPray
Vamana
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 26L
1,741 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
SimpIyTuff
Ah Muzen Cab
Level 86
God Stats
1W - 0L
1,728 SR
Queue Stats
23W - 9L
1,709 Elo+
Party 1
Janus
Janus
matthew444444444
Janus
Level 159
God Stats
27W - 25L
1,549 SR
Queue Stats
639W - 580L
1,627 Elo+
Solo
Thor
Thor
megadeth675
Thor
Level 63
God Stats
3W - 1L
1,958 SR
Queue Stats
116W - 61L
1,814 Elo+
Solo
Team Averages
Level 116
1,647 SR
1,678 Elo+

VS

Team Averages
Level 148
1,530 SR
1,562 Elo+
Chang'e
Chang'e
 
Chang'e
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
IsraelGarcia653
Da Ji
Level 104
God Stats
7W - 10L
1,359 SR
Queue Stats
495W - 466L
1,586 Elo+
Solo
Serqet
Serqet
PartIcy
Serqet
Level 160
God Stats
25W - 34L
1,654 SR
Queue Stats
323W - 242L
1,624 Elo+
Solo
Jing Wei
Jing Wei
Super_Mario021
Jing Wei
Level 159
God Stats
8W - 6L
1,635 SR
Queue Stats
525W - 499L
1,569 Elo+
Solo
Xing Tian
Xing Tian
playboymeeks
Xing Tian
Level 160
God Stats
3W - 3L
1,500 SR
Queue Stats
65W - 63L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
12
0 / 0 / 6
7,671
548
3,947
10,010
7,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Vamana
SimpIyPray
Vamana
15
1 / 0 / 1
9,088
649
7,904
8,740
8,714
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Muzen Cab
SimpIyTuff
Ah Muzen Cab
12
1 / 2 / 0
7,573
541
7,426
7,977
2,961
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

13
2 / 2 / 2
8,178
584
4,765
7,642
3,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
5 / 1 / 2
8,452
604
9,934
12,324
5,365
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
11
1 / 2 / 1
6,538
467
4,389
9,550
3,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 2 / 0
7,932
567
6,517
14,544
9,551
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Serqet
PartIcy
Serqet
11
1 / 2 / 3
6,784
485
5,227
9,846
3,895
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jing Wei
11
2 / 2 / 0
6,701
479
5,085
10,551
3,115
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Xing Tian
playboymeeks
Xing Tian
10
0 / 1 / 2
6,120
437
5,104
10,598
7,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
11
9
Kills
5
5
Deaths
9
11
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
0
6
3
L
Chang'e
 
Chang'e
1
2
1
0.75
L
1
2
0
0.5
L
Serqet
PartIcy
Serqet
1
2
3
1.25
W
Vamana
SimpIyPray
Vamana
1
0
1
1.5
W
Ah Muzen Cab
SimpIyTuff
Ah Muzen Cab
1
2
0
0.5
L
Jing Wei
2
2
0
1
W
2
2
2
1.5
W
5
1
2
6
L
Xing Tian
playboymeeks
Xing Tian
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,976
Damage
26,322
46,693
Taken
55,089
27,329
Mitigated
27,431
15,481
Healing
22,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
3,947
1,034
0
3,592
10,010
7,098
0
2,640
6,884
18,804
0
L
Chang'e
 
Chang'e
4,389
365
491
3,710
9,550
3,559
0
4,396
5,154
46,243
0
L
6,517
1,230
0
6,808
14,544
9,551
0
288
13,507
0
69,059
L
Serqet
PartIcy
Serqet
5,227
1,276
0
3,940
9,846
3,895
0
1,589
8,205
0
44,919
W
Vamana
SimpIyPray
Vamana
7,904
3,160
0
4,349
8,740
8,714
0
0
7,758
0
74,108
W
Ah Muzen Cab
SimpIyTuff
Ah Muzen Cab
7,426
3,170
0
1,970
7,977
2,961
0
2,231
5,665
0
56,342
L
Jing Wei
5,085
4,134
0
4,691
10,551
3,115
14
1,227
9,324
0
44,108
W
4,765
811
0
923
7,642
3,191
0
2,940
4,702
75,861
0
W
9,934
2,803
0
4,647
12,324
5,365
0
1,555
10,289
0
62,546
L
Xing Tian
playboymeeks
Xing Tian
5,104
875
0
2,529
10,598
7,311
0
1,212
8,842
22,076
3,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,962
Gold Earned
34,075
509
Minions Killed
449
0
Camps Cleared
0
1,474,909
Distance Traveled
1,343,742
27
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
7,671
548
4
0
0
296,167
7
L
Chang'e
6,538
467
79
6
0
226,045
5
L
Da Ji
7,932
567
136
10
0
257,026
3
L
Serqet
6,784
485
94
7
0
343,681
2
W
Vamana
9,088
649
148
11
0
304,609
6
W
Ah Muzen Cab
7,573
541
113
8
0
272,477
6
L
Jing Wei
6,701
479
99
7
0
246,064
3
W
Janus
8,178
584
137
10
0
285,471
3
W
Thor
8,452
604
107
8
0
316,185
5
L
Xing Tian
6,120
437
41
3
0
270,926
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role