Player Matchup

Awilix
Awilix
 
Awilix
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
 
Danzaburou
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
DaBigBadassBoss
Nu Wa
Level 141
God Stats
12W - 4L
1,588 SR
Queue Stats
150W - 156L
1,470 Elo+
Solo
Xing Tian
Xing Tian
Deatht1ckle
Xing Tian
Level 142
God Stats
2W - 1L
1,560 SR
Queue Stats
137W - 149L
1,485 Elo+
Solo
Nike
Nike
lLuvLatinas69
Nike
Level 87
God Stats
7W - 2L
1,646 SR
Queue Stats
140W - 137L
1,541 Elo+
Solo
Team Averages
Level 133
1,559 SR
1,499 Elo+

VS

Team Averages
Level 89
1,469 SR
1,538 Elo+
Poseidon
Poseidon
 
Poseidon
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
SadoEchi
Ares
Level 125
God Stats
9W - 15L
1,431 SR
Queue Stats
372W - 336L
1,566 Elo+
Party 1
Hercules
Hercules
SevnSyns
Hercules
Level 27
God Stats
1W - 4L
1,557 SR
Queue Stats
15W - 20L
1,481 Elo+
Party 2
Sol
Sol
SexySwagg
Sol
Level 54
God Stats
0W - 1L
1,251 SR
Queue Stats
43W - 39L
1,560 Elo+
Party 2
Charybdis
Charybdis
rfd24x
Charybdis
Level 125
God Stats
31W - 31L
1,605 SR
Queue Stats
297W - 265L
1,583 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
15
5 / 0 / 2
7,991
799
5,572
6,184
2,675
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
 
Danzaburou
14
1 / 1 / 4
7,622
762
9,740
8,822
4,195
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 1 / 6
7,329
733
8,668
4,966
2,256
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
Deatht1ckle
Xing Tian
12
1 / 1 / 6
6,845
685
4,366
6,847
7,092
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

14
4 / 1 / 6
7,650
765
13,260
10,964
6,212
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
13
1 / 3 / 0
6,816
682
4,721
6,874
1,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ares
12
1 / 3 / 3
7,263
726
5,006
11,983
11,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hercules
SevnSyns
Hercules
12
0 / 0 / 2
6,395
640
2,780
8,633
5,972
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
2 / 4 / 2
7,070
707
5,803
10,375
3,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charybdis
rfd24x
Charybdis
13
0 / 1 / 3
6,703
670
8,773
9,908
3,455
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
14
11
Kills
4
4
Deaths
11
24
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
5
0
2
6
W
Danzaburou
 
Danzaburou
1
1
4
3
L
Poseidon
 
Poseidon
1
3
0
0.33
W
0
1
6
3
W
Xing Tian
Deatht1ckle
Xing Tian
1
1
6
4
L
Ares
1
3
3
0.83
L
Hercules
SevnSyns
Hercules
0
0
2
1
L
2
4
2
0.75
W
4
1
6
7
L
Charybdis
rfd24x
Charybdis
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,606
Damage
27,083
37,783
Taken
47,773
22,430
Mitigated
25,836
4,220
Healing
12,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
5,572
2,470
0
0
6,184
2,675
1,752
2,305
3,879
0
28,207
W
Danzaburou
 
Danzaburou
9,740
2,824
0
2,088
8,822
4,195
0
3,624
5,198
0
34,911
L
Poseidon
 
Poseidon
4,721
547
0
838
6,874
1,862
87
1,924
4,762
23,055
0
W
8,668
2,199
0
0
4,966
2,256
1,280
3,067
1,899
26,191
0
W
Xing Tian
Deatht1ckle
Xing Tian
4,366
339
0
1,022
6,847
7,092
0
3,054
3,793
13,107
0
L
Ares
5,006
112
0
2,999
11,983
11,260
0
4,046
7,647
8,385
0
L
Hercules
SevnSyns
Hercules
2,780
1,062
0
3,680
8,633
5,972
54
2,252
6,087
0
12,070
L
5,803
2,365
0
2,817
10,375
3,287
640
2,755
7,408
20,693
0
W
13,260
765
0
1,110
10,964
6,212
249
3,480
7,484
0
24,398
L
Charybdis
rfd24x
Charybdis
8,773
5,043
0
2,599
9,908
3,455
130
935
8,835
0
26,422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,437
Gold Earned
34,247
217
Minions Killed
143
0
Camps Cleared
0
1,054,294
Distance Traveled
962,851
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
7,991
799
46
5
0
226,230
3
W
Danzaburou
7,622
762
71
7
0
197,083
0
L
Poseidon
6,816
682
40
4
0
180,241
2
W
Nu Wa
7,329
733
60
6
0
189,240
1
W
Xing Tian
6,845
685
15
2
0
203,802
2
L
Ares
7,263
726
3
0
0
192,376
2
L
Hercules
6,395
640
13
1
0
205,562
1
L
Sol
7,070
707
31
3
0
192,151
2
W
Nike
7,650
765
25
3
0
237,939
4
L
Charybdis
6,703
670
56
6
0
192,521
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role