Player Matchup

Odin
Odin
 
Odin
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
CaptanBlackHand
Anubis
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 24L
1,765 Elo+
Party 1
Aphrodite
Aphrodite
Galucinagen
Aphrodite
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 37L
1,509 Elo+
Party 1
Izanami
Izanami
N3yL
Izanami
Level 109
God Stats
1W - 2L
1,143 SR
Queue Stats
26W - 19L
1,619 Elo+
Party 1
Chiron
Chiron
taha666
Chiron
Level 129
God Stats
1W - 1L
1,287 SR
Queue Stats
125W - 62L
1,711 Elo+
Party 1
Team Averages
Level 106
1,386 SR
1,621 Elo+

VS

Team Averages
Level 49
1,563 SR
1,514 Elo+
Vulcan
Vulcan
JuanPendejo
Vulcan
Level 69
God Stats
3W - 4L
1,467 SR
Queue Stats
106W - 108L
1,529 Elo+
Party 2
Yemoja
Yemoja
Lataya
Yemoja
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 45L
1,519 Elo+
Solo
Chiron
Chiron
Obyte
Chiron
Level 67
God Stats
0W - 1L
1,644 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Anubis
Anubis
Shainys
Anubis
Level 56
God Stats
1W - 1L
1,500 SR
Queue Stats
81W - 84L
1,519 Elo+
Party 2
Cu Chulainn
Cu Chulainn
durnakk
Cu Chulainn
Level 29
God Stats
0W - 1L
1,704 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
17
2 / 8 / 21
12,245
644
11,581
25,904
21,091
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

20
11 / 6 / 15
14,713
774
19,233
24,473
12,511
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
Galucinagen
Aphrodite
20
1 / 3 / 27
12,359
650
8,341
23,918
15,139
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
N3yL
Izanami
20
4 / 5 / 20
12,581
662
17,598
24,970
9,447
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Chiron
taha666
Chiron
20
17 / 4 / 14
15,868
835
50,330
31,968
20,666
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sigil of The Old Guard

Sigil of The Old Guard

+25
Physical Power
+35
Magical Power
+40
Physical Protection
+65
Magical Protection

PASSIVE - You gain 3% Damage Mitigation. Whenever you are hit by an ability you gain a stack of Rebuke, providing an additional 3% Damage Mitigation for 8s and healing for 2% of your Max Health. This occurs only once per ability cast. This can stack up to three times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
19
7 / 8 / 8
12,278
646
30,072
23,427
12,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Yemoja
Lataya
Yemoja
19
2 / 4 / 18
12,368
651
12,213
24,177
25,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chiron
Obyte
Chiron
20
9 / 6 / 12
14,078
741
33,075
20,141
11,116
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Anubis
Shainys
Anubis
17
3 / 9 / 13
11,621
612
11,246
20,553
11,126
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cu Chulainn
durnakk
Cu Chulainn
20
5 / 10 / 12
12,975
683
24,966
32,318
32,638
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
89
35
Kills
26
26
Deaths
37
97
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
2
8
21
1.56
W
11
6
15
3.08
W
Aphrodite
Galucinagen
Aphrodite
1
3
27
4.83
L
Vulcan
7
8
8
1.38
L
Yemoja
Lataya
Yemoja
2
4
18
2.75
W
Izanami
N3yL
Izanami
4
5
20
2.8
L
Chiron
Obyte
Chiron
9
6
12
2.5
L
Anubis
Shainys
Anubis
3
9
13
1.06
L
Cu Chulainn
durnakk
Cu Chulainn
5
10
12
1.1
W
Chiron
taha666
Chiron
17
4
14
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,083
Damage
111,572
131,233
Taken
120,616
78,854
Mitigated
93,320
70,036
Healing
32,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
11,581
3,004
42
2,473
25,904
21,091
161
12,415
13,074
0
22,797
W
19,233
1,176
2,700
6,532
24,473
12,511
1,396
8,736
15,363
44,966
0
W
Aphrodite
Galucinagen
Aphrodite
8,341
1,349
16,722
13,883
23,918
15,139
398
9,910
13,661
17,313
0
L
Vulcan
30,072
6,909
658
4,648
23,427
12,952
149
3,793
19,634
57,251
0
L
Yemoja
Lataya
Yemoja
12,213
1,326
9,759
6,718
24,177
25,488
50
4,587
19,590
22,310
0
W
Izanami
N3yL
Izanami
17,598
10,635
3,067
6,145
24,970
9,447
4,453
10,138
14,499
0
53,648
L
Chiron
Obyte
Chiron
33,075
9,049
1,790
3,332
20,141
11,116
1,535
5,043
15,026
0
53,057
L
Anubis
Shainys
Anubis
11,246
219
129
2,467
20,553
11,126
555
5,132
15,421
27,309
0
L
Cu Chulainn
durnakk
Cu Chulainn
24,966
3,055
568
2,040
32,318
32,638
210
9,016
23,302
122
39,078
W
Chiron
taha666
Chiron
50,330
21,358
4,669
13,803
31,968
20,666
2,928
12,454
19,069
0
84,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,766
Gold Earned
63,320
227
Minions Killed
185
0
Camps Cleared
0
1,733,709
Distance Traveled
1,490,783
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
12,245
644
14
1
0
330,100
0
W
Anubis
14,713
774
49
3
0
318,001
5
W
Aphrodite
12,359
650
27
1
0
394,278
0
L
Vulcan
12,278
646
60
3
0
324,621
1
L
Yemoja
12,368
651
14
1
0
302,796
0
W
Izanami
12,581
662
68
4
0
340,546
4
L
Chiron
14,078
741
49
3
0
274,258
1
L
Anubis
11,621
612
31
2
0
280,526
1
L
Cu Chulainn
12,975
683
31
2
0
308,582
2
W
Chiron
15,868
835
69
4
0
350,784
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role