Player Matchup

Zhong Kui
Zhong Kui
Abyssal Zeph
Zhong Kui
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 52L
1,544 Elo+
Party 1
Osiris
Osiris
FunkyCroc
Osiris
Level 85
God Stats
2W - 0L
1,764 SR
Queue Stats
16W - 13L
1,435 Elo+
Party 1
Geb
Geb
Goromichan
Geb
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 29L
1,522 Elo+
Party 1
Kuzenbo
Kuzenbo
PredawnMoon
Kuzenbo
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 56L
1,522 Elo+
Party 1
Ares
Ares
TradePrinceMally
Ares
Level 141
God Stats
2W - 1L
1,621 SR
Queue Stats
51W - 40L
1,523 Elo+
Party 1
Team Averages
Level 101
1,577 SR
1,509 Elo+

VS

Team Averages
Level 43
1,495 SR
1,435 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Ghost_Of_Qui-Gon
Ne Zha
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 38L
1,428 Elo+
Solo
Vamana
Vamana
Jakenbake292640
Vamana
Level 29
God Stats
1W - 2L
1,463 SR
Queue Stats
92W - 110L
1,429 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
TrueWatts
Ah Muzen Cab
Level 118
God Stats
2W - 5L
1,513 SR
Queue Stats
220W - 249L
1,459 Elo+
Solo
Thoth
Thoth
xSargex
Thoth
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Abyssal Zeph
Zhong Kui
20
13 / 2 / 14
11,882
990
25,160
18,596
17,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Osiris
FunkyCroc
Osiris
16
5 / 1 / 14
10,855
905
9,061
9,214
11,902
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
2 / 3 / 24
10,513
876
7,866
18,052
20,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kuzenbo
PredawnMoon
Kuzenbo
17
6 / 3 / 17
9,986
832
10,285
19,616
35,150
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
7 / 2 / 18
10,766
897
13,384
15,733
18,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
14
3 / 7 / 4
8,883
740
7,222
17,608
19,172
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
2 / 9 / 8
8,634
720
8,837
14,426
7,962
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
3 / 5 / 5
9,647
804
11,814
18,685
18,692
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
TrueWatts
Ah Muzen Cab
16
2 / 4 / 9
9,006
751
22,501
13,981
6,584
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thoth
xSargex
Thoth
13
1 / 8 / 8
8,003
667
9,481
11,737
4,640
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
45
33
Kills
11
11
Deaths
33
87
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
3
7
4
0.71
W
Zhong Kui
Abyssal Zeph
Zhong Kui
13
2
14
10
W
Osiris
FunkyCroc
Osiris
5
1
14
12
L
2
9
8
0.67
W
2
3
24
4.67
L
3
5
5
1.1
W
Kuzenbo
PredawnMoon
Kuzenbo
6
3
17
4.83
W
7
2
18
8
L
Ah Muzen Cab
TrueWatts
Ah Muzen Cab
2
4
9
1.63
L
Thoth
xSargex
Thoth
1
8
8
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,756
Damage
59,855
81,211
Taken
76,437
104,095
Mitigated
57,050
31,396
Healing
15,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
7,222
624
0
763
17,608
19,172
189
11,562
6,046
13,531
0
W
Zhong Kui
Abyssal Zeph
Zhong Kui
25,160
2,503
1,887
7,492
18,596
17,327
3,647
4,589
14,007
48,991
0
W
Osiris
FunkyCroc
Osiris
9,061
3,774
4,114
2,271
9,214
11,902
2,206
2,434
6,780
31
18,676
L
8,837
2,007
687
609
14,426
7,962
0
11,236
3,190
0
13,320
W
7,866
739
2,228
3,075
18,052
20,983
734
3,190
14,862
12,687
0
L
11,814
5,013
1,821
5,302
18,685
18,692
0
14,501
4,184
27
22,694
W
Kuzenbo
PredawnMoon
Kuzenbo
10,285
3,352
4,904
3,379
19,616
35,150
463
3,844
15,772
17,555
0
W
13,384
492
898
1,148
15,733
18,733
650
2,658
13,075
24,496
0
L
Ah Muzen Cab
TrueWatts
Ah Muzen Cab
22,501
9,666
356
5,730
13,981
6,584
1,173
11,488
2,493
0
49,031
L
Thoth
xSargex
Thoth
9,481
957
0
214
11,737
4,640
0
7,939
3,798
17,295
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,002
Gold Earned
44,173
146
Minions Killed
124
0
Camps Cleared
0
1,065,383
Distance Traveled
1,037,450
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
8,883
740
8
1
0
193,864
0
W
Zhong Kui
11,882
990
71
6
0
231,644
0
W
Osiris
10,855
905
18
2
0
163,406
0
L
Ne Zha
8,634
720
13
1
0
201,879
0
W
Geb
10,513
876
15
1
0
221,428
0
L
Vamana
9,647
804
16
1
0
243,420
2
W
Kuzenbo
9,986
832
23
2
0
214,221
1
W
Ares
10,766
897
19
2
0
234,684
0
L
Ah Muzen Cab
9,006
751
58
5
0
215,002
1
L
Thoth
8,003
667
29
2
0
183,285
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role