Player Matchup

Neith
Neith
BattleKeK_14
Neith
Level 63
God Stats
3W - 8L
1,319 SR
Queue Stats
130W - 156L
1,434 Elo+
Solo
Amaterasu
Amaterasu
Dont CrY pls767
Amaterasu
Level 63
God Stats
18W - 13L
1,631 SR
Queue Stats
152W - 169L
1,405 Elo+
Solo
Bacchus
Bacchus
Laurette-_-78
Bacchus
Level 105
God Stats
49W - 37L
1,593 SR
Queue Stats
458W - 519L
1,381 Elo+
Solo
Pele
Pele
TBESam013
Pele
Level 146
God Stats
0W - 2L
1,208 SR
Queue Stats
189W - 181L
1,519 Elo+
Solo
Merlin
Merlin
birdwatcher_war
Merlin
Level 109
God Stats
4W - 7L
1,397 SR
Queue Stats
125W - 135L
1,431 Elo+
Solo
Team Averages
Level 97
1,430 SR
1,434 Elo+

VS

Team Averages
Level 94
1,520 SR
1,514 Elo+
Morgan Le Fay
Morgan Le Fay
Auerce-_-IsHere
Morgan Le Fay
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 4L
1,715 Elo+
Party 1
Ymir
Ymir
Dark-_-lsHere
Ymir
Level 102
God Stats
5W - 6L
1,717 SR
Queue Stats
348W - 299L
1,534 Elo+
Party 1
Hel
Hel
KingEatzU
Hel
Level 101
God Stats
1W - 0L
1,289 SR
Queue Stats
302W - 269L
1,549 Elo+
Party 1
Danzaburou
Danzaburou
LIQUIDSONn
Danzaburou
Level 101
God Stats
18W - 19L
1,398 SR
Queue Stats
51W - 71L
1,352 Elo+
Solo
Pele
Pele
wissface
Pele
Level 151
God Stats
11W - 8L
1,697 SR
Queue Stats
354W - 327L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 0
6,145
439
5,226
5,416
2,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Amaterasu
Dont CrY pls767
Amaterasu
2
0 / 2 / 0
4,202
300
405
2,338
838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bacchus
8
0 / 2 / 1
5,562
397
2,590
9,463
6,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Pele
10
1 / 5 / 2
6,473
462
5,964
13,130
5,414
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
2 / 2 / 0
6,862
490
5,813
6,726
2,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Auerce-_-IsHere
Morgan Le Fay
12
1 / 2 / 4
7,447
532
3,082
8,581
4,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
6 / 0 / 2
9,287
663
7,422
5,930
5,389
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

11
1 / 1 / 6
7,490
535
3,259
7,946
6,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Danzaburou
LIQUIDSONn
Danzaburou
12
3 / 1 / 2
7,612
544
6,619
7,281
2,781
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Pele
12
1 / 0 / 1
7,308
522
2,105
11,716
4,186
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
27
4
Kills
12
12
Deaths
4
3
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Auerce-_-IsHere
Morgan Le Fay
1
2
4
1.5
L
1
1
0
1
W
6
0
2
7
L
Amaterasu
Dont CrY pls767
Amaterasu
0
2
0
0
W
1
1
6
4
W
Danzaburou
LIQUIDSONn
Danzaburou
3
1
2
4
L
Bacchus
0
2
1
0.25
L
Pele
1
5
2
0.4
L
2
2
0
1
W
Pele
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,998
Damage
22,487
37,073
Taken
41,454
18,129
Mitigated
23,012
9,219
Healing
18,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Auerce-_-IsHere
Morgan Le Fay
3,082
167
0
1,862
8,581
4,117
0
2,228
6,353
53,316
0
L
5,226
1,522
0
2,373
5,416
2,270
0
247
5,169
0
43,820
W
7,422
1,455
0
1,014
5,930
5,389
378
1,176
4,754
62,855
0
L
Amaterasu
Dont CrY pls767
Amaterasu
405
177
0
447
2,338
838
0
1,312
958
0
4,166
W
3,259
829
901
3,371
7,946
6,539
197
2,974
4,972
20,714
1,872
W
Danzaburou
LIQUIDSONn
Danzaburou
6,619
1,410
150
3,599
7,281
2,781
2,327
1,402
5,879
0
43,305
L
Bacchus
2,590
157
76
3,019
9,463
6,744
0
3,891
5,420
12,495
0
L
Pele
5,964
1,835
0
1,872
13,130
5,414
0
5,188
7,774
0
44,629
L
5,813
459
0
1,432
6,726
2,863
76
3,008
3,700
56,570
0
W
Pele
2,105
539
0
7,147
11,716
4,186
720
623
11,093
0
47,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,244
Gold Earned
39,144
254
Minions Killed
445
0
Camps Cleared
0
985,730
Distance Traveled
1,251,562
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
7,447
532
104
7
0
271,974
1
L
Neith
6,145
439
68
5
0
247,859
1
W
Ymir
9,287
663
137
10
0
266,638
0
L
Amaterasu
4,202
300
5
0
0
54,631
0
W
Hel
7,490
535
29
2
0
238,689
0
W
Danzaburou
7,612
544
77
6
0
255,836
5
L
Bacchus
5,562
397
21
2
0
198,815
6
L
Pele
6,473
462
75
5
0
233,548
5
L
Merlin
6,862
490
85
6
0
250,877
1
W
Pele
7,308
522
98
7
0
218,425
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role