Player Matchup

Bacchus
Bacchus
FrostyClownQc412
Bacchus
Level 136
God Stats
72W - 57L
1,572 SR
Queue Stats
120W - 117L
1,507 Elo+
Solo
Heimdallr
Heimdallr
KINGxKOOPA07
Heimdallr
Level 160
God Stats
7W - 5L
1,525 SR
Queue Stats
149W - 227L
1,433 Elo+
Party 1
Mulan
Mulan
SenHiiiPower
Mulan
Level 160
God Stats
5W - 4L
1,587 SR
Queue Stats
228W - 313L
1,427 Elo+
Party 1
Tiamat
Tiamat
TravyTrebo
Tiamat
Level 160
God Stats
1W - 4L
1,450 SR
Queue Stats
99W - 111L
1,497 Elo+
Party 1
Achilles
Achilles
YUNG_ZeTToN
Achilles
Level 28
God Stats
18W - 20L
1,402 SR
Queue Stats
37W - 47L
1,413 Elo+
Solo
Team Averages
Level 129
1,507 SR
1,456 Elo+

VS

Team Averages
Level 85
1,471 SR
1,546 Elo+
Ao Kuang
Ao Kuang
GLeeKoSLeeZo
Ao Kuang
Level 158
God Stats
0W - 1L
1,408 SR
Queue Stats
14W - 12L
1,643 Elo+
Solo
Nu Wa
Nu Wa
Jamezee
Nu Wa
Level 128
God Stats
4W - 5L
1,328 SR
Queue Stats
59W - 73L
1,427 Elo+
Solo
Baba Yaga
Baba Yaga
MORCEGUETE
Baba Yaga
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 40L
1,423 Elo+
Solo
Medusa
Medusa
Marcotte87
Medusa
Level 79
God Stats
1W - 1L
1,618 SR
Queue Stats
4W - 3L
1,736 Elo+
Solo
Vamana
Vamana
YensiDKBongos
Vamana
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 0 / 6
10,625
708
7,428
17,804
19,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Heimdallr
KINGxKOOPA07
Heimdallr
17
3 / 0 / 4
10,164
678
7,670
7,768
3,667
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
1 / 0 / 6
9,632
642
4,330
9,351
10,577
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
TravyTrebo
Tiamat
19
1 / 0 / 9
10,934
729
11,151
12,151
7,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
YUNG_ZeTToN
Achilles
17
4 / 2 / 4
10,391
693
12,161
19,045
21,916
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
GLeeKoSLeeZo
Ao Kuang
15
0 / 4 / 0
9,577
638
4,671
14,061
6,774
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nu Wa
Jamezee
Nu Wa
18
1 / 0 / 1
10,306
687
12,828
6,995
3,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Baba Yaga
MORCEGUETE
Baba Yaga
16
0 / 1 / 1
9,507
634
10,776
6,559
3,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
Marcotte87
Medusa
14
0 / 5 / 0
8,737
582
8,987
12,543
5,518
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
0 / 1 / 0
9,309
621
6,601
11,159
9,164
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
3
11
Kills
1
2
Deaths
11
29
Assists
2
Player
Kills
Deaths
Assists
KDA
W
2
0
6
5
L
Ao Kuang
GLeeKoSLeeZo
Ao Kuang
0
4
0
0
L
Nu Wa
Jamezee
Nu Wa
1
0
1
1.5
W
Heimdallr
KINGxKOOPA07
Heimdallr
3
0
4
5
L
Baba Yaga
MORCEGUETE
Baba Yaga
0
1
1
0.5
L
Medusa
Marcotte87
Medusa
0
5
0
0
W
1
0
6
4
W
Tiamat
TravyTrebo
Tiamat
1
0
9
5.5
W
Achilles
YUNG_ZeTToN
Achilles
4
2
4
3
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,740
Damage
43,863
66,119
Taken
51,317
62,770
Mitigated
27,753
21,126
Healing
11,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,428
615
0
8,108
17,804
19,111
620
8,447
9,357
14,676
0
L
Ao Kuang
GLeeKoSLeeZo
Ao Kuang
4,671
735
1,079
3,781
14,061
6,774
0
4,110
9,779
22,375
0
L
Nu Wa
Jamezee
Nu Wa
12,828
3,272
0
214
6,995
3,133
0
2,176
4,618
57,737
0
W
Heimdallr
KINGxKOOPA07
Heimdallr
7,670
1,616
0
1,841
7,768
3,667
2,008
3,066
4,702
0
46,404
L
Baba Yaga
MORCEGUETE
Baba Yaga
10,776
650
0
1,951
6,559
3,164
0
2,398
4,061
36,702
0
L
Medusa
Marcotte87
Medusa
8,987
5,079
0
1,251
12,543
5,518
0
5,767
6,461
0
25,892
W
4,330
467
0
2,129
9,351
10,577
496
4,780
4,571
0
25,713
W
Tiamat
TravyTrebo
Tiamat
11,151
509
0
4,024
12,151
7,499
394
6,068
6,083
55,075
0
W
Achilles
YUNG_ZeTToN
Achilles
12,161
2,891
0
5,024
19,045
21,916
506
6,200
12,845
0
36,741
L
6,601
2,156
0
3,650
11,159
9,164
318
4,128
6,799
286
32,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,746
Gold Earned
47,436
300
Minions Killed
293
0
Camps Cleared
0
1,526,233
Distance Traveled
1,490,240
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,625
708
26
2
0
329,231
0
L
Ao Kuang
9,577
638
31
2
0
251,651
4
L
Nu Wa
10,306
687
108
7
0
317,383
6
W
Heimdallr
10,164
678
74
5
0
285,389
5
L
Baba Yaga
9,507
634
74
5
0
310,889
2
L
Medusa
8,737
582
41
3
0
247,811
2
W
Mulan
9,632
642
40
3
0
288,440
6
W
Tiamat
10,934
729
102
7
0
320,965
0
W
Achilles
10,391
693
58
4
0
302,208
3
L
Vamana
9,309
621
39
3
0
362,506
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role