Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
BRONXBR
Janus
Level 123
God Stats
1W - 7L
1,363 SR
Queue Stats
199W - 196L
1,487 Elo+
Solo
Freya
Freya
KINGPABLESS
Freya
Level 68
God Stats
0W - 1L
1,343 SR
Queue Stats
106W - 128L
1,395 Elo+
Solo
Khepri
Khepri
TitianCartoon93
Khepri
Level 159
God Stats
51W - 27L
1,593 SR
Queue Stats
352W - 346L
1,557 Elo+
Solo
Set
Set
lareyesp
Set
Level 66
God Stats
8W - 16L
1,159 SR
Queue Stats
31W - 46L
1,295 Elo+
Solo
Team Averages
Level 101
1,392 SR
1,447 Elo+

VS

Team Averages
Level 110
1,498 SR
1,422 Elo+
The Morrigan
The Morrigan
Bw12
The Morrigan
Level 156
God Stats
4W - 1L
1,740 SR
Queue Stats
472W - 464L
1,496 Elo+
Party 1
Apollo
Apollo
KinJr
Apollo
Level 104
God Stats
1W - 0L
1,278 SR
Queue Stats
136W - 136L
1,518 Elo+
Party 1
Jormungandr
Jormungandr
Ramiro121415
Jormungandr
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
146W - 155L
1,418 Elo+
Solo
Hun Batz
Hun Batz
iuri350
Hun Batz
Level 107
God Stats
8W - 9L
1,473 SR
Queue Stats
36W - 46L
1,392 Elo+
Party 1
Lancelot
Lancelot
toque_hibrido
Lancelot
Level 61
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 16L
1,283 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
0 / 7 / 0
8,124
428
6,845
16,179
7,960
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
BRONXBR
Janus
16
4 / 3 / 2
9,450
497
13,215
12,580
5,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
3 / 4 / 1
9,002
474
9,520
16,757
7,556
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

1
0 / 0 / 0
3,604
190
0
0
0
15
4 / 4 / 2
8,981
473
7,898
16,883
8,749
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Bw12
The Morrigan
17
7 / 4 / 4
11,019
580
14,287
12,746
5,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apollo
KinJr
Apollo
17
2 / 1 / 2
10,437
549
5,495
11,552
5,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
Ramiro121415
Jormungandr
14
1 / 1 / 7
9,438
497
7,238
15,461
15,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hun Batz
iuri350
Hun Batz
16
4 / 4 / 1
10,021
527
8,176
15,176
6,506
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Lancelot
toque_hibrido
Lancelot
13
3 / 1 / 2
8,818
464
8,776
11,391
8,464
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
33
11
Kills
17
18
Deaths
11
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
7
0
0
L
Janus
BRONXBR
Janus
4
3
2
1.67
W
The Morrigan
Bw12
The Morrigan
7
4
4
2.25
L
3
4
1
0.88
W
Apollo
KinJr
Apollo
2
1
2
3
W
Jormungandr
Ramiro121415
Jormungandr
1
1
7
4.5
L
0
0
0
0
W
Hun Batz
iuri350
Hun Batz
4
4
1
1.13
L
4
4
2
1.25
W
Lancelot
toque_hibrido
Lancelot
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,478
Damage
43,972
62,399
Taken
66,326
29,373
Mitigated
41,750
13,087
Healing
18,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
6,845
1,496
0
2,915
16,179
7,960
0
3,169
13,010
0
50,751
L
Janus
BRONXBR
Janus
13,215
636
0
588
12,580
5,108
0
7,176
5,404
78,712
0
W
The Morrigan
Bw12
The Morrigan
14,287
2,459
0
4,666
12,746
5,836
555
6,779
5,967
81,207
0
L
9,520
3,336
0
6,806
16,757
7,556
0
3,545
13,212
65,392
1,784
W
Apollo
KinJr
Apollo
5,495
3,305
0
6,605
11,552
5,059
2,960
4,850
6,702
0
95,471
W
Jormungandr
Ramiro121415
Jormungandr
7,238
2,828
221
1,919
15,461
15,885
1,006
5,019
10,442
42,453
1,411
L
0
0
0
0
0
0
0
0
0
0
0
W
Hun Batz
iuri350
Hun Batz
8,176
2,285
0
4,546
15,176
6,506
0
5,009
10,167
0
72,563
L
7,898
2,817
0
2,778
16,883
8,749
0
7,516
9,367
0
68,356
W
Lancelot
toque_hibrido
Lancelot
8,776
1,718
0
562
11,391
8,464
1,728
849
10,542
0
42,460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,161
Gold Earned
49,733
419
Minions Killed
551
0
Camps Cleared
0
1,327,946
Distance Traveled
1,843,298
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,124
428
95
5
0
329,822
2
L
Janus
9,450
497
128
7
0
360,887
2
W
The Morrigan
11,019
580
135
7
0
342,400
3
L
Freya
9,002
474
100
5
0
307,540
2
W
Apollo
10,437
549
172
9
0
372,332
5
W
Jormungandr
9,438
497
51
3
0
367,738
1
L
Khepri
3,604
190
0
0
0
0
0
W
Hun Batz
10,021
527
113
6
0
402,552
3
L
Set
8,981
473
96
5
0
329,697
0
W
Lancelot
8,818
464
80
4
0
358,276
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role