Player Matchup

Rama
Rama
 
Rama
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sobek
Sobek
BLAZIKIDD
Sobek
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,346 Elo+
Party 3
Bastet
Bastet
Thildalph
Bastet
Level 106
God Stats
10W - 16L
1,386 SR
Queue Stats
144W - 173L
1,398 Elo+
Party 1
Discordia
Discordia
Triffel
Discordia
Level 58
God Stats
6W - 5L
1,468 SR
Queue Stats
102W - 130L
1,419 Elo+
Party 1
Da Ji
Da Ji
jianp89
Da Ji
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 24L
1,244 Elo+
Solo
Team Averages
Level 71
1,471 SR
1,381 Elo+

VS

Team Averages
Level 53
1,530 SR
1,375 Elo+
Yu Huang
Yu Huang
Kimi47
Yu Huang
Level 46
God Stats
5W - 5L
1,542 SR
Queue Stats
92W - 114L
1,433 Elo+
Party 2
Cliodhna
Cliodhna
Nutiftw
Cliodhna
Level 68
God Stats
4W - 2L
1,666 SR
Queue Stats
84W - 95L
1,467 Elo+
Party 2
Ymir
Ymir
Trosha
Ymir
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,377 Elo+
Solo
Hercules
Hercules
coletillxs23
Hercules
Level 30
God Stats
5W - 5L
1,500 SR
Queue Stats
25W - 30L
1,240 Elo+
Solo
Izanami
Izanami
relaxzeni
Izanami
Level 76
God Stats
54W - 51L
1,440 SR
Queue Stats
394W - 470L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
10
5 / 4 / 1
6,484
540
11,951
12,552
3,947
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Sobek
BLAZIKIDD
Sobek
9
1 / 2 / 3
6,333
528
3,378
12,010
9,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Bastet
Thildalph
Bastet
10
1 / 1 / 0
5,731
478
4,168
7,371
3,834
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Discordia
Triffel
Discordia
9
0 / 3 / 1
5,150
429
1,477
6,194
2,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
jianp89
Da Ji
8
0 / 4 / 1
5,097
425
2,336
8,258
2,749
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Kimi47
Yu Huang
12
3 / 0 / 4
7,026
586
6,427
6,274
2,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cliodhna
Nutiftw
Cliodhna
12
5 / 2 / 2
7,121
593
5,163
8,867
3,050
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ymir
Trosha
Ymir
9
2 / 2 / 2
6,065
505
2,945
10,311
7,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Hercules
coletillxs23
Hercules
11
3 / 0 / 1
7,109
592
3,793
6,422
6,721
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Izanami
relaxzeni
Izanami
9
1 / 3 / 3
5,781
482
10,671
7,991
2,292
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
26
7
Kills
14
14
Deaths
7
6
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
5
4
1
1.38
L
Sobek
BLAZIKIDD
Sobek
1
2
3
1.25
W
Yu Huang
Kimi47
Yu Huang
3
0
4
5
W
Cliodhna
Nutiftw
Cliodhna
5
2
2
3
L
Bastet
Thildalph
Bastet
1
1
0
1
L
Discordia
Triffel
Discordia
0
3
1
0.17
W
Ymir
Trosha
Ymir
2
2
2
1.5
W
Hercules
coletillxs23
Hercules
3
0
1
3.5
L
Da Ji
jianp89
Da Ji
0
4
1
0.13
W
Izanami
relaxzeni
Izanami
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,310
Damage
28,999
46,385
Taken
39,865
21,719
Mitigated
21,512
16,657
Healing
10,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
11,951
9,371
0
5,647
12,552
3,947
179
1,823
10,729
0
59,448
L
Sobek
BLAZIKIDD
Sobek
3,378
678
0
4,367
12,010
9,097
0
2,416
9,594
16,634
0
W
Yu Huang
Kimi47
Yu Huang
6,427
492
0
1,455
6,274
2,438
176
1,356
4,918
48,878
0
W
Cliodhna
Nutiftw
Cliodhna
5,163
788
0
3,304
8,867
3,050
0
595
8,272
0
45,644
L
Bastet
Thildalph
Bastet
4,168
1,013
168
2,138
7,371
3,834
0
1,151
5,950
0
30,958
L
Discordia
Triffel
Discordia
1,477
124
118
1,467
6,194
2,092
0
2,401
3,749
24,091
0
W
Ymir
Trosha
Ymir
2,945
512
0
961
10,311
7,011
0
1,257
9,054
17,021
1,389
W
Hercules
coletillxs23
Hercules
3,793
990
0
2,344
6,422
6,721
0
0
6,422
0
39,691
L
Da Ji
jianp89
Da Ji
2,336
392
0
2,752
8,258
2,749
0
1,365
6,780
0
23,588
W
Izanami
relaxzeni
Izanami
10,671
7,673
0
2,677
7,991
2,292
0
1,647
6,344
0
44,138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,795
Gold Earned
33,102
245
Minions Killed
366
0
Camps Cleared
0
1,194,557
Distance Traveled
1,170,357
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
6,484
540
89
7
0
197,334
1
L
Sobek
6,333
528
28
2
0
251,688
2
W
Yu Huang
7,026
586
93
8
0
234,322
0
W
Cliodhna
7,121
593
89
7
0
282,032
3
L
Bastet
5,731
478
42
4
0
284,500
5
L
Discordia
5,150
429
42
4
0
206,605
0
W
Ymir
6,065
505
31
3
0
232,590
1
W
Hercules
7,109
592
98
8
0
215,119
1
L
Da Ji
5,097
425
44
4
0
254,430
3
W
Izanami
5,781
482
55
5
0
206,294
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role