Player Matchup

Awilix
Awilix
Didnaian
Awilix
Level 66
God Stats
2W - 5L
1,289 SR
Queue Stats
290W - 342L
1,409 Elo+
Solo
King Arthur
King Arthur
Jdn-1992
King Arthur
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,378 Elo+
Party 1
Heimdallr
Heimdallr
Raft-Runner
Heimdallr
Level 55
God Stats
20W - 26L
1,470 SR
Queue Stats
95W - 106L
1,426 Elo+
Solo
Anubis
Anubis
bishhplesssss
Anubis
Level 60
God Stats
7W - 6L
1,803 SR
Queue Stats
69W - 80L
1,399 Elo+
Solo
Atlas
Atlas
maitre-yorck
Atlas
Level 88
God Stats
1W - 5L
1,253 SR
Queue Stats
232W - 232L
1,394 Elo+
Party 1
Team Averages
Level 58
1,463 SR
1,401 Elo+

VS

Team Averages
Level 83
1,470 SR
1,370 Elo+
The Morrigan
The Morrigan
EveGR
The Morrigan
Level 157
God Stats
3W - 12L
1,454 SR
Queue Stats
493W - 503L
1,374 Elo+
Party 2
Achilles
Achilles
Mr_disrespecty
Achilles
Level 126
God Stats
8W - 11L
1,379 SR
Queue Stats
711W - 714L
1,474 Elo+
Party 2
Baron Samedi
Baron Samedi
Zactor420
Baron Samedi
Level 29
God Stats
15W - 15L
1,657 SR
Queue Stats
34W - 39L
1,394 Elo+
Party 2
Mercury
Mercury
capta1nbird
Mercury
Level 53
God Stats
9W - 13L
1,379 SR
Queue Stats
31W - 71L
1,277 Elo+
Solo
Neith
Neith
death_man_run
Neith
Level 49
God Stats
29W - 24L
1,480 SR
Queue Stats
80W - 107L
1,329 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Didnaian
Awilix
19
5 / 10 / 1
11,991
480
12,888
25,925
12,927
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

King Arthur
Jdn-1992
King Arthur
14
1 / 10 / 2
9,245
370
5,901
24,035
27,640
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heimdallr
Raft-Runner
Heimdallr
17
1 / 6 / 4
10,775
431
18,929
20,280
11,647
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
1 / 5 / 1
11,094
444
9,137
17,305
10,256
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 5 / 5
10,509
420
12,666
23,861
36,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
EveGR
The Morrigan
20
9 / 0 / 10
14,149
566
17,234
11,560
5,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Achilles
20
11 / 0 / 12
14,548
582
24,377
28,254
31,967
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
Zactor420
Baron Samedi
16
0 / 3 / 13
10,762
430
6,024
21,621
14,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mercury
capta1nbird
Mercury
20
13 / 5 / 10
14,413
577
23,172
24,224
10,228
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
3 / 3 / 6
12,681
507
12,235
16,660
6,682
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
87
9
Kills
36
36
Deaths
11
13
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Awilix
Didnaian
Awilix
5
10
1
0.55
W
The Morrigan
EveGR
The Morrigan
9
0
10
14
L
King Arthur
Jdn-1992
King Arthur
1
10
2
0.2
W
Achilles
11
0
12
17
L
Heimdallr
Raft-Runner
Heimdallr
1
6
4
0.5
W
Baron Samedi
Zactor420
Baron Samedi
0
3
13
2.17
L
1
5
1
0.3
W
Mercury
capta1nbird
Mercury
13
5
10
3.6
W
3
3
6
2
L
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,521
Damage
83,042
111,406
Taken
102,319
99,032
Mitigated
68,519
12,767
Healing
38,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
Didnaian
Awilix
12,888
4,321
0
320
25,925
12,927
530
6,703
19,222
0
103,694
W
The Morrigan
EveGR
The Morrigan
17,234
3,345
0
4,417
11,560
5,218
1,270
4,883
6,677
130,906
4,938
L
King Arthur
Jdn-1992
King Arthur
5,901
1,215
0
0
24,035
27,640
87
3,601
20,434
176
42,118
W
Achilles
24,377
7,694
0
15,904
28,254
31,967
676
6,286
21,968
138
101,181
L
Heimdallr
Raft-Runner
Heimdallr
18,929
8,888
0
1,709
20,280
11,647
1,062
2,307
17,973
0
94,762
W
Baron Samedi
Zactor420
Baron Samedi
6,024
1,067
2,015
7,800
21,621
14,424
1,339
8,981
12,640
42,834
0
L
9,137
321
0
7,505
17,305
10,256
0
2,553
14,752
103,670
0
W
Mercury
capta1nbird
Mercury
23,172
13,042
0
2,238
24,224
10,228
0
4,277
19,947
0
116,374
W
12,235
7,434
0
6,308
16,660
6,682
3,365
4,047
12,613
0
91,591
L
12,666
5,738
694
2,539
23,861
36,562
0
5,917
17,944
43,491
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,614
Gold Earned
66,553
532
Minions Killed
663
0
Camps Cleared
0
2,098,815
Distance Traveled
2,471,286
3
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
11,991
480
136
5
0
485,273
1
W
The Morrigan
14,149
566
206
8
0
451,101
14
L
King Arthur
9,245
370
77
3
0
390,295
0
W
Achilles
14,548
582
140
6
0
531,255
3
L
Heimdallr
10,775
431
127
5
0
394,121
2
W
Baron Samedi
10,762
430
52
2
0
449,007
7
L
Anubis
11,094
444
144
6
0
404,366
0
W
Mercury
14,413
577
130
5
0
610,711
0
W
Neith
12,681
507
135
5
0
429,212
5
L
Atlas
10,509
420
48
2
0
424,760
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role