Player Matchup

Discordia
Discordia
 
Discordia
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
AverageTor
Hercules
Level 41
God Stats
3W - 10L
1,241 SR
Queue Stats
42W - 69L
1,416 Elo+
Solo
Merlin
Merlin
CrownedNemesis
Merlin
Level 80
God Stats
10W - 16L
1,316 SR
Queue Stats
84W - 90L
1,441 Elo+
Solo
Bellona
Bellona
Tauterpaladin
Bellona
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 32L
1,444 Elo+
Solo
Set
Set
Tomarius
Set
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
143W - 149L
1,527 Elo+
Solo
Team Averages
Level 48
1,411 SR
1,466 Elo+

VS

Team Averages
Level 98
1,451 SR
1,446 Elo+
Hun Batz
Hun Batz
HKOceanKing
Hun Batz
Level 65
God Stats
2W - 0L
1,500 SR
Queue Stats
96W - 100L
1,452 Elo+
Party 1
Athena
Athena
KWKL0919
Athena
Level 83
God Stats
52W - 42L
1,541 SR
Queue Stats
577W - 542L
1,409 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
KerryChan
Morgan Le Fay
Level 109
God Stats
13W - 8L
1,360 SR
Queue Stats
197W - 203L
1,468 Elo+
Party 1
Aphrodite
Aphrodite
gutpatpat
Aphrodite
Level 159
God Stats
35W - 38L
1,448 SR
Queue Stats
686W - 643L
1,436 Elo+
Party 1
Skadi
Skadi
oniichanuwu
Skadi
Level 76
God Stats
4W - 5L
1,404 SR
Queue Stats
136W - 135L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
14
1 / 2 / 1
8,081
898
4,916
3,502
1,535
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
AverageTor
Hercules
14
1 / 3 / 5
8,943
994
7,983
13,144
6,889
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
2 / 2 / 7
9,742
1,082
13,392
6,724
2,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
15
2 / 3 / 6
10,047
1,116
10,179
18,163
18,129
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
3 / 5 / 5
9,359
1,040
12,217
13,593
8,563
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

234

VS

Team 2 Tickets

273

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
HKOceanKing
Hun Batz
15
0 / 4 / 9
8,648
961
6,885
14,343
6,552
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
KWKL0919
Athena
15
2 / 0 / 13
10,559
1,173
6,658
13,929
17,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morgan Le Fay
KerryChan
Morgan Le Fay
16
4 / 2 / 11
11,069
1,230
16,901
8,633
5,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Aphrodite
gutpatpat
Aphrodite
16
3 / 0 / 9
9,689
1,077
8,437
5,805
3,907
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
6 / 3 / 4
10,500
1,167
11,356
9,103
3,998
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
61
9
Kills
15
15
Deaths
9
24
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
1
2
1
0.75
L
Hercules
AverageTor
Hercules
1
3
5
1.17
L
2
2
7
2.75
W
Hun Batz
HKOceanKing
Hun Batz
0
4
9
1.13
W
Athena
KWKL0919
Athena
2
0
13
8.5
W
Morgan Le Fay
KerryChan
Morgan Le Fay
4
2
11
4.75
L
Bellona
2
3
6
1.67
L
3
5
5
1.1
W
Aphrodite
gutpatpat
Aphrodite
3
0
9
7.5
W
6
3
4
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,687
Damage
50,237
55,126
Taken
51,813
37,983
Mitigated
37,671
9,022
Healing
13,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
4,916
390
0
440
3,502
1,535
0
2,490
1,012
9,627
0
L
Hercules
AverageTor
Hercules
7,983
2,660
0
3,760
13,144
6,889
0
6,960
6,184
0
18,887
L
13,392
531
0
525
6,724
2,867
0
4,856
1,868
39,153
0
W
Hun Batz
HKOceanKing
Hun Batz
6,885
1,815
0
60
14,343
6,552
0
4,302
9,825
0
12,073
W
Athena
KWKL0919
Athena
6,658
1,085
0
1,724
13,929
17,631
0
5,492
8,076
9,693
0
W
Morgan Le Fay
KerryChan
Morgan Le Fay
16,901
2,105
0
1,606
8,633
5,583
0
3,418
5,130
45,852
0
L
Bellona
10,179
2,224
1,521
1,508
18,163
18,129
0
10,279
7,884
0
22,509
L
12,217
3,685
0
1,268
13,593
8,563
0
7,411
6,182
0
32,017
W
Aphrodite
gutpatpat
Aphrodite
8,437
110
5,817
4,358
5,805
3,907
0
1,946
3,812
18,679
0
W
11,356
5,669
0
0
9,103
3,998
0
3,150
5,819
0
37,090

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,172
Gold Earned
50,465
177
Minions Killed
176
6
Camps Cleared
8
727,208
Distance Traveled
923,939
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,081
898
18
2
0
88,076
0
L
Hercules
8,943
994
21
2
2
149,650
0
L
Merlin
9,742
1,082
57
6
2
142,077
0
W
Hun Batz
8,648
961
16
2
1
181,076
0
W
Athena
10,559
1,173
4
0
0
209,920
1
W
Morgan Le Fay
11,069
1,230
62
7
2
188,223
0
L
Bellona
10,047
1,116
34
4
0
175,765
0
L
Set
9,359
1,040
47
5
2
171,640
0
W
Aphrodite
9,689
1,077
29
3
3
190,880
1
W
Skadi
10,500
1,167
65
7
2
153,840
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role