Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
DovahFurry
Chang'e
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Medusa
Medusa
MikkePH
Medusa
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,318 Elo+
Solo
Anubis
Anubis
QuilisM30
Anubis
Level 15
God Stats
1W - 2L
1,735 SR
Queue Stats
12W - 20L
1,576 Elo+
Solo
Bellona
Bellona
mathestudent
Bellona
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 28L
1,489 Elo+
Solo
Team Averages
Level 63
1,547 SR
1,477 Elo+

VS

Team Averages
Level 99
1,587 SR
1,473 Elo+
Medusa
Medusa
BIGBLAZEJNR
Medusa
Level 82
God Stats
14W - 8L
1,589 SR
Queue Stats
23W - 21L
1,523 Elo+
Party 2
Bellona
Bellona
BarbaricusMax
Bellona
Level 66
God Stats
5W - 1L
1,733 SR
Queue Stats
54W - 48L
1,509 Elo+
Party 2
Discordia
Discordia
Briger_23
Discordia
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 122L
1,360 Elo+
Solo
Atlas
Atlas
Pablo1
Atlas
Level 146
God Stats
8W - 9L
1,483 SR
Queue Stats
59W - 52L
1,501 Elo+
Party 2
Fenrir
Fenrir
ascual
Fenrir
Level 114
God Stats
5W - 1L
1,629 SR
Queue Stats
29W - 30L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
13
2 / 3 / 0
7,089
788
6,946
8,929
4,131
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Chang'e
DovahFurry
Chang'e
11
0 / 5 / 1
6,223
691
2,562
9,443
3,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
MikkePH
Medusa
12
1 / 3 / 0
6,666
741
5,824
8,533
3,545
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
QuilisM30
Anubis
13
0 / 4 / 0
6,510
723
3,340
9,036
4,419
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
mathestudent
Bellona
13
0 / 2 / 0
6,630
737
1,819
6,522
4,904
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
15
6 / 1 / 5
8,467
941
8,176
6,081
2,597
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
14
1 / 0 / 12
7,164
796
6,433
8,617
7,932
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Discordia
Briger_23
Discordia
14
2 / 1 / 9
7,484
832
6,507
4,089
1,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Atlas
Pablo1
Atlas
14
4 / 0 / 8
8,213
913
9,023
8,261
9,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Fenrir
ascual
Fenrir
13
4 / 1 / 8
7,508
834
5,457
6,098
3,643
Mace

Mace

+10
Physical Power

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
59
3
Kills
17
17
Deaths
3
1
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
2
3
0
0.67
W
Medusa
6
1
5
8.5
W
Bellona
1
0
12
7
W
Discordia
Briger_23
Discordia
2
1
9
6.5
L
Chang'e
DovahFurry
Chang'e
0
5
1
0.1
L
Medusa
MikkePH
Medusa
1
3
0
0.33
W
Atlas
Pablo1
Atlas
4
0
8
8
L
Anubis
QuilisM30
Anubis
0
4
0
0
W
Fenrir
ascual
Fenrir
4
1
8
8
L
Bellona
mathestudent
Bellona
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,491
Damage
35,596
42,463
Taken
33,146
20,751
Mitigated
24,878
6,618
Healing
8,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
6,946
1,680
0
250
8,929
4,131
0
1,564
7,365
0
23,460
W
Medusa
8,176
2,725
0
1,928
6,081
2,597
1,254
1,391
4,690
0
36,318
W
Bellona
6,433
1,319
0
1,771
8,617
7,932
0
1,865
6,752
0
14,163
W
Discordia
Briger_23
Discordia
6,507
355
64
888
4,089
1,568
329
429
3,660
25,015
0
L
Chang'e
DovahFurry
Chang'e
2,562
440
2,210
1,342
9,443
3,752
0
5,270
4,173
6,736
0
L
Medusa
MikkePH
Medusa
5,824
1,885
0
598
8,533
3,545
240
2,795
5,738
0
22,660
W
Atlas
Pablo1
Atlas
9,023
2,825
0
3,434
8,261
9,138
0
1,234
7,027
25,384
0
L
Anubis
QuilisM30
Anubis
3,340
137
0
958
9,036
4,419
0
3,760
5,276
16,660
0
W
Fenrir
ascual
Fenrir
5,457
880
0
786
6,098
3,643
0
983
5,115
0
17,563
L
Bellona
mathestudent
Bellona
1,819
242
0
1,260
6,522
4,904
0
2,141
4,381
0
16,636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,118
Gold Earned
38,836
168
Minions Killed
209
0
Camps Cleared
0
952,069
Distance Traveled
1,045,589
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
7,089
788
30
3
0
209,919
1
W
Medusa
8,467
941
87
10
0
196,126
1
W
Bellona
7,164
796
22
2
0
225,577
0
W
Discordia
7,484
832
51
6
0
195,113
1
L
Chang'e
6,223
691
13
1
0
193,459
0
L
Medusa
6,666
741
43
5
0
160,876
2
W
Atlas
8,213
913
27
3
0
210,785
0
L
Anubis
6,510
723
42
5
0
171,650
3
W
Fenrir
7,508
834
22
2
0
217,988
2
L
Bellona
6,630
737
40
4
0
216,165
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role