Player Matchup

Apollo
Apollo
LordClearSky
Apollo
Level 65
God Stats
9W - 17L
1,459 SR
Queue Stats
68W - 62L
1,555 Elo+
Solo
Camazotz
Camazotz
MarwiinChelios
Camazotz
Level 125
God Stats
0W - 1L
1,012 SR
Queue Stats
6W - 14L
1,323 Elo+
Solo
Chang'e
Chang'e
eberindesing
Chang'e
Level 156
God Stats
74W - 81L
1,472 SR
Queue Stats
195W - 217L
1,390 Elo+
Solo
Ares
Ares
kil1n1ngers
Ares
Level 7
God Stats
1W - 3L
1,314 SR
Queue Stats
42W - 43L
1,216 Elo+
Party 1
Anubis
Anubis
sephidevil
Anubis
Level 85
God Stats
18W - 12L
1,587 SR
Queue Stats
207W - 238L
1,357 Elo+
Party 1
Team Averages
Level 88
1,369 SR
1,368 Elo+

VS

Team Averages
Level 68
1,537 SR
1,446 Elo+
Zeus
Zeus
 
Zeus
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Impresing
Cerberus
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 34L
1,596 Elo+
Solo
Bellona
Bellona
Itsygo784
Bellona
Level 107
God Stats
118W - 119L
1,499 SR
Queue Stats
527W - 571L
1,390 Elo+
Solo
Neith
Neith
Piet91
Neith
Level 31
God Stats
67W - 60L
1,713 SR
Queue Stats
117W - 128L
1,330 Elo+
Solo
Kali
Kali
Альхирон
Kali
Level 88
God Stats
8W - 9L
1,474 SR
Queue Stats
140W - 120L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
11
1 / 1 / 0
6,712
447
5,379
10,471
3,977
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Camazotz
10
0 / 5 / 1
6,249
417
4,805
16,222
5,294
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chang'e
eberindesing
Chang'e
11
1 / 6 / 0
6,794
453
4,152
14,377
4,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 4 / 1
6,199
413
3,168
12,430
10,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anubis
sephidevil
Anubis
13
3 / 4 / 0
7,986
532
6,861
12,298
5,848
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
13
2 / 3 / 0
7,644
510
7,773
7,397
1,865
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
Impresing
Cerberus
13
0 / 0 / 13
8,164
544
8,743
9,542
8,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Bellona
Itsygo784
Bellona
14
3 / 0 / 5
8,336
556
10,087
9,955
9,671
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Neith
Piet91
Neith
13
4 / 1 / 1
7,543
503
8,342
7,335
3,360
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
10 / 1 / 1
9,617
641
11,336
14,409
6,384
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
39
5
Kills
19
20
Deaths
5
2
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
2
3
0
0.67
W
Cerberus
Impresing
Cerberus
0
0
13
6.5
W
Bellona
Itsygo784
Bellona
3
0
5
5.5
L
Apollo
1
1
0
1
L
Camazotz
0
5
1
0.1
W
Neith
Piet91
Neith
4
1
1
4.5
L
Chang'e
eberindesing
Chang'e
1
6
0
0.17
L
0
4
1
0.13
L
Anubis
sephidevil
Anubis
3
4
0
0.75
W
10
1
1
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,365
Damage
46,281
65,798
Taken
48,638
29,958
Mitigated
30,247
24,259
Healing
17,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
7,773
1,567
0
1,114
7,397
1,865
558
3,821
3,576
56,432
0
W
Cerberus
Impresing
Cerberus
8,743
656
0
4,284
9,542
8,967
0
2,626
6,916
27,289
2,635
W
Bellona
Itsygo784
Bellona
10,087
1,591
0
3,747
9,955
9,671
0
3,235
6,720
39
58,687
L
Apollo
5,379
2,993
0
5,181
10,471
3,977
0
3,955
6,478
0
54,071
L
Camazotz
4,805
2,014
0
4,314
16,222
5,294
0
1,475
14,309
0
42,500
W
Neith
Piet91
Neith
8,342
3,643
0
2,311
7,335
3,360
50
1,679
5,656
0
53,117
L
Chang'e
eberindesing
Chang'e
4,152
582
584
6,964
14,377
4,623
689
461
13,062
41,032
0
L
3,168
277
0
2,185
12,430
10,216
0
4,511
7,805
15,338
0
L
Anubis
sephidevil
Anubis
6,861
218
0
5,031
12,298
5,848
0
5,319
6,563
64,562
0
W
11,336
6,062
0
5,716
14,409
6,384
0
2,820
11,589
0
73,991

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,940
Gold Earned
41,304
380
Minions Killed
456
0
Camps Cleared
0
1,292,590
Distance Traveled
1,419,813
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
7,644
510
101
7
0
247,218
7
W
Cerberus
8,164
544
37
2
0
305,930
3
W
Bellona
8,336
556
104
7
0
292,696
7
L
Apollo
6,712
447
95
6
0
276,317
2
L
Camazotz
6,249
417
64
4
0
302,422
0
W
Neith
7,543
503
94
6
0
264,340
0
L
Chang'e
6,794
453
83
6
0
190,408
0
L
Ares
6,199
413
17
1
0
283,627
1
L
Anubis
7,986
532
121
8
0
239,816
5
W
Kali
9,617
641
120
8
0
309,629
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role