Player Matchup

Ymir
Ymir
Deus Drago
Ymir
Level 108
God Stats
3W - 2L
1,450 SR
Queue Stats
119W - 116L
1,435 Elo+
Solo
Ganesha
Ganesha
Slap7481
Ganesha
Level 117
God Stats
1W - 4L
1,323 SR
Queue Stats
175W - 190L
1,420 Elo+
Solo
Scylla
Scylla
StankyBeard
Scylla
Level 117
God Stats
3W - 1L
1,628 SR
Queue Stats
53W - 33L
1,600 Elo+
Solo
Nemesis
Nemesis
hardaway19
Nemesis
Level 80
God Stats
0W - 2L
1,500 SR
Queue Stats
92W - 122L
1,370 Elo+
Solo
Hercules
Hercules
locosmashto
Hercules
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
237W - 231L
1,429 Elo+
Solo
Team Averages
Level 110
1,480 SR
1,451 Elo+

VS

Team Averages
Level 115
1,506 SR
1,476 Elo+
Vulcan
Vulcan
Apex Gore
Vulcan
Level 67
God Stats
3W - 0L
1,690 SR
Queue Stats
106W - 94L
1,472 Elo+
Solo
Tsukuyomi
Tsukuyomi
Biricutico3298
Tsukuyomi
Level 147
God Stats
4W - 3L
1,505 SR
Queue Stats
141W - 170L
1,405 Elo+
Party 1
Apollo
Apollo
Jufasa
Apollo
Level 87
God Stats
1W - 0L
1,439 SR
Queue Stats
9W - 3L
1,559 Elo+
Solo
King Arthur
King Arthur
NotAnotherRanga
King Arthur
Level 125
God Stats
6W - 10L
1,392 SR
Queue Stats
731W - 768L
1,485 Elo+
Solo
Sun Wukong
Sun Wukong
Rauzeee
Sun Wukong
Level 150
God Stats
3W - 1L
1,506 SR
Queue Stats
57W - 58L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 10
9,190
707
11,244
28,399
23,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ganesha
Slap7481
Ganesha
5
0 / 0 / 0
6,244
480
0
0
0
Scylla
20
4 / 1 / 11
11,206
862
16,392
7,065
3,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
hardaway19
Nemesis
17
10 / 4 / 6
10,152
781
7,106
14,024
12,219
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hercules
locosmashto
Hercules
15
0 / 6 / 9
7,980
614
11,034
25,031
24,832
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Apex Gore
Vulcan
17
2 / 3 / 7
10,011
770
21,436
8,105
4,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
Biricutico3298
Tsukuyomi
18
3 / 3 / 7
10,538
811
13,692
11,422
6,034
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
Jufasa
Apollo
18
7 / 2 / 6
10,653
819
19,581
8,733
4,231
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
NotAnotherRanga
King Arthur
14
0 / 7 / 11
8,744
673
5,397
17,035
11,487
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Sun Wukong
Rauzeee
Sun Wukong
18
3 / 1 / 11
10,323
794
9,380
13,670
10,418
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
57
16
Kills
15
15
Deaths
16
36
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Vulcan
Apex Gore
Vulcan
2
3
7
1.83
W
Tsukuyomi
Biricutico3298
Tsukuyomi
3
3
7
2.17
L
2
4
10
1.75
W
Apollo
Jufasa
Apollo
7
2
6
5
W
King Arthur
NotAnotherRanga
King Arthur
0
7
11
0.79
W
Sun Wukong
Rauzeee
Sun Wukong
3
1
11
8.5
L
Ganesha
Slap7481
Ganesha
0
0
0
0
L
Scylla
4
1
11
9.5
L
Nemesis
hardaway19
Nemesis
10
4
6
3.25
L
Hercules
locosmashto
Hercules
0
6
9
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,776
Damage
69,486
74,519
Taken
58,965
64,360
Mitigated
36,469
29,009
Healing
19,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
Apex Gore
Vulcan
21,436
12,690
1,605
1,553
8,105
4,299
382
4,837
3,229
41,049
0
W
Tsukuyomi
Biricutico3298
Tsukuyomi
13,692
4,482
468
2,861
11,422
6,034
773
5,433
5,743
0
27,888
L
11,244
1,109
2,101
10,530
28,399
23,695
0
6,889
21,510
19,899
0
W
Apollo
Jufasa
Apollo
19,581
12,444
112
249
8,733
4,231
1,995
4,878
3,727
0
33,935
W
King Arthur
NotAnotherRanga
King Arthur
5,397
737
1,407
3,763
17,035
11,487
49
7,503
9,137
0
10,578
W
Sun Wukong
Rauzeee
Sun Wukong
9,380
824
1,198
6,006
13,670
10,418
325
4,985
8,508
0
18,343
L
Ganesha
Slap7481
Ganesha
0
0
0
0
0
0
0
0
0
0
0
L
Scylla
16,392
2,245
773
1,059
7,065
3,614
0
2,272
4,793
67,982
0
L
Nemesis
hardaway19
Nemesis
7,106
2,257
1,651
2,135
14,024
12,219
0
5,434
8,590
0
9,739
L
Hercules
locosmashto
Hercules
11,034
1,691
1,718
9,042
25,031
24,832
0
6,841
18,190
0
13,917

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,772
Gold Earned
50,269
143
Minions Killed
143
0
Camps Cleared
0
930,632
Distance Traveled
1,322,946
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
10,011
770
50
4
0
261,546
0
W
Tsukuyomi
10,538
811
29
2
0
271,619
0
L
Ymir
9,190
707
15
1
0
199,554
0
W
Apollo
10,653
819
37
3
0
257,410
0
W
King Arthur
8,744
673
8
1
0
240,964
3
W
Sun Wukong
10,323
794
19
1
0
291,407
0
L
Ganesha
6,244
480
0
0
0
0
0
L
Scylla
11,206
862
117
9
0
246,006
0
L
Nemesis
10,152
781
6
0
0
237,957
0
L
Hercules
7,980
614
5
0
0
247,115
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role