Player Matchup

Heimdallr
Heimdallr
Aaru Zeus
Heimdallr
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 22L
1,293 Elo+
Party 1
Nu Wa
Nu Wa
AcIy
Nu Wa
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 48L
1,477 Elo+
Party 1
Bacchus
Bacchus
Annemiia
Bacchus
Level 102
God Stats
0W - 2L
1,305 SR
Queue Stats
30W - 35L
1,455 Elo+
Solo
Team Averages
Level 110
1,435 SR
1,408 Elo+

VS

Team Averages
Level 111
1,591 SR
1,478 Elo+
Shiva
Shiva
Ratpi_knk
Shiva
Level 149
God Stats
27W - 9L
1,672 SR
Queue Stats
333W - 310L
1,470 Elo+
Party 2
Fenrir
Fenrir
athielecke1
Fenrir
Level 56
God Stats
44W - 64L
1,401 SR
Queue Stats
231W - 304L
1,399 Elo+
Solo
Hades
Hades
darkgp2002
Hades
Level 129
God Stats
20W - 6L
1,699 SR
Queue Stats
340W - 256L
1,565 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Aaru Zeus
Heimdallr
11
0 / 4 / 1
7,012
637
5,428
7,168
3,084
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nu Wa
AcIy
Nu Wa
11
1 / 4 / 0
7,461
678
7,199
7,377
2,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
Annemiia
Bacchus
11
0 / 3 / 0
7,470
679
5,674
15,871
19,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Ratpi_knk
Shiva
14
0 / 1 / 10
8,593
781
8,789
11,669
9,622
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
14
3 / 0 / 7
8,422
766
5,170
11,342
6,409
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hades
15
8 / 0 / 3
9,515
865
9,854
9,629
5,773
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
31
1
Kills
11
11
Deaths
1
1
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Aaru Zeus
Heimdallr
0
4
1
0.13
L
Nu Wa
AcIy
Nu Wa
1
4
0
0.25
L
Bacchus
Annemiia
Bacchus
0
3
0
0
W
Shiva
Ratpi_knk
Shiva
0
1
10
5
W
Fenrir
3
0
7
6.5
W
Hades
8
0
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,301
Damage
23,813
30,416
Taken
32,640
25,839
Mitigated
21,804
4,036
Healing
15,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Aaru Zeus
Heimdallr
5,428
1,325
0
716
7,168
3,084
0
2,753
4,415
0
17,848
L
Nu Wa
AcIy
Nu Wa
7,199
2,193
0
500
7,377
2,889
0
2,342
5,035
34,479
0
L
Bacchus
Annemiia
Bacchus
5,674
871
0
2,820
15,871
19,866
0
4,795
11,076
17,154
0
W
Shiva
Ratpi_knk
Shiva
8,789
1,057
1,317
2,863
11,669
9,622
406
4,289
7,224
0
30,673
W
Fenrir
5,170
1,252
0
3,443
11,342
6,409
1,053
4,641
6,001
0
17,952
W
Hades
9,854
1,170
1,856
6,233
9,629
5,773
1,568
4,021
5,608
57,944
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,943
Gold Earned
26,530
101
Minions Killed
163
0
Camps Cleared
0
551,200
Distance Traveled
753,735
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,012
637
41
4
0
177,026
0
L
Nu Wa
7,461
678
50
5
0
180,743
1
L
Bacchus
7,470
679
10
1
0
193,431
4
W
Shiva
8,593
781
28
3
0
281,559
1
W
Fenrir
8,422
766
29
3
0
259,077
1
W
Hades
9,515
865
106
10
0
213,099
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role