Player Matchup

Horus
Horus
 
Horus
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
AlexCop1
Thoth
Level 23
God Stats
0W - 4L
1,152 SR
Queue Stats
97W - 128L
1,376 Elo+
Party 1
Sylvanus
Sylvanus
CeLiBree
Sylvanus
Level 128
God Stats
2W - 4L
1,544 SR
Queue Stats
26W - 34L
1,460 Elo+
Solo
Team Averages
Level 66
1,399 SR
1,445 Elo+

VS

Team Averages
Level 115
1,594 SR
1,431 Elo+
Guan Yu
Guan Yu
Lewbz
Guan Yu
Level 148
God Stats
9W - 2L
1,728 SR
Queue Stats
213W - 203L
1,429 Elo+
Solo
Zeus
Zeus
UHKOP
Zeus
Level 80
God Stats
15W - 21L
1,488 SR
Queue Stats
21W - 35L
1,363 Elo+
Solo
Thor
Thor
jakeymatey
Thor
Level 118
God Stats
12W - 6L
1,566 SR
Queue Stats
145W - 151L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
11
0 / 4 / 1
7,596
633
4,940
16,354
13,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thoth
AlexCop1
Thoth
12
0 / 3 / 1
7,582
632
4,149
9,415
3,377
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
CeLiBree
Sylvanus
13
1 / 3 / 0
7,708
642
4,100
16,919
10,582
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Lewbz
Guan Yu
14
4 / 0 / 6
9,088
757
4,248
11,975
10,004
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zeus
UHKOP
Zeus
15
4 / 0 / 5
9,239
770
18,448
3,574
1,339
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

16
2 / 1 / 8
9,472
789
14,966
8,097
4,096
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
29
1
Kills
10
10
Deaths
1
2
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
4
1
0.13
L
Thoth
AlexCop1
Thoth
0
3
1
0.17
L
Sylvanus
CeLiBree
Sylvanus
1
3
0
0.33
W
Guan Yu
Lewbz
Guan Yu
4
0
6
7
W
Zeus
UHKOP
Zeus
4
0
5
6.5
W
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,189
Damage
37,662
42,688
Taken
23,646
27,573
Mitigated
15,439
14,264
Healing
7,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
4,940
2,809
1,015
4,633
16,354
13,614
0
7,998
8,356
0
9,677
L
Thoth
AlexCop1
Thoth
4,149
300
0
1,192
9,415
3,377
27
1,643
7,772
33,388
0
L
Sylvanus
CeLiBree
Sylvanus
4,100
638
2,127
5,297
16,919
10,582
0
8,858
8,061
22,266
5,749
W
Guan Yu
Lewbz
Guan Yu
4,248
391
1,726
2,914
11,975
10,004
315
3,627
8,348
0
16,016
W
Zeus
UHKOP
Zeus
18,448
2,489
0
0
3,574
1,339
995
1,237
2,337
45,845
0
W
14,966
1,152
0
2,432
8,097
4,096
900
3,160
4,937
0
58,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,886
Gold Earned
27,799
124
Minions Killed
179
0
Camps Cleared
0
591,396
Distance Traveled
716,435
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,596
633
10
1
0
202,718
3
L
Thoth
7,582
632
67
6
0
188,569
1
L
Sylvanus
7,708
642
47
4
0
200,109
3
W
Guan Yu
9,088
757
22
2
0
267,046
2
W
Zeus
9,239
770
62
5
0
215,591
2
W
Thor
9,472
789
95
8
0
233,798
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role