Player Matchup

Hera
Hera
 
Hera
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
 
Skadi
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
El Josh21
Sol
Level 128
God Stats
12W - 13L
1,484 SR
Queue Stats
244W - 240L
1,529 Elo+
Solo
Lancelot
Lancelot
LurkLord Pup
Lancelot
Level 121
God Stats
61W - 66L
1,574 SR
Queue Stats
269W - 262L
1,507 Elo+
Solo
Kumbhakarna
Kumbhakarna
foxyrock2
Kumbhakarna
Level 153
God Stats
27W - 28L
1,514 SR
Queue Stats
134W - 174L
1,435 Elo+
Solo
Team Averages
Level 139
1,514 SR
1,494 Elo+

VS

Team Averages
Level 95
1,635 SR
1,546 Elo+
Chiron
Chiron
 
Chiron
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
BastetLeaks
Serqet
Level 14
God Stats
4W - 1L
1,864 SR
Queue Stats
11W - 19L
1,397 Elo+
Solo
Zeus
Zeus
Lula13VaiVoltar
Zeus
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,727 Elo+
Solo
Osiris
Osiris
TiagoDrew69
Osiris
Level 91
God Stats
2W - 2L
1,471 SR
Queue Stats
52W - 42L
1,563 Elo+
Solo
Mercury
Mercury
Порохх
Mercury
Level 158
God Stats
0W - 1L
1,842 SR
Queue Stats
568W - 609L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
14
4 / 1 / 1
8,214
747
10,536
6,028
2,117
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Skadi
 
Skadi
15
1 / 1 / 2
7,858
714
6,046
7,252
2,682
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
6 / 0 / 5
8,821
802
14,917
7,539
3,551
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lancelot
LurkLord Pup
Lancelot
16
8 / 1 / 5
9,020
820
9,499
9,907
6,007
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kumbhakarna
foxyrock2
Kumbhakarna
13
0 / 0 / 10
7,964
724
2,965
13,587
16,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
15
2 / 2 / 1
8,039
731
14,084
13,995
6,606
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Serqet
13
1 / 2 / 1
7,560
687
6,565
13,456
13,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
0 / 9 / 0
6,479
589
1,213
10,517
3,960
Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Osiris
13
0 / 4 / 1
7,071
643
6,782
15,233
15,192
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mercury
Порохх
Mercury
14
0 / 2 / 0
7,452
677
4,823
7,706
4,523
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
6
19
Kills
3
3
Deaths
19
23
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
4
1
1
4.5
W
Skadi
 
Skadi
1
1
2
2
L
Chiron
 
Chiron
2
2
1
1.25
L
Serqet
1
2
1
0.75
W
6
0
5
8.5
L
0
9
0
0
W
Lancelot
LurkLord Pup
Lancelot
8
1
5
10.5
L
Osiris
0
4
1
0.13
W
Kumbhakarna
foxyrock2
Kumbhakarna
0
0
10
5
L
Mercury
Порохх
Mercury
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,963
Damage
33,467
44,313
Taken
60,907
30,896
Mitigated
43,722
14,942
Healing
11,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
10,536
3,200
899
1,162
6,028
2,117
44
242
5,612
35,680
0
W
Skadi
 
Skadi
6,046
2,426
0
2,074
7,252
2,682
778
0
7,201
0
34,051
L
Chiron
 
Chiron
14,084
4,561
284
2,975
13,995
6,606
163
6,550
7,445
0
42,358
L
Serqet
6,565
543
0
3,276
13,456
13,441
30
4,103
9,353
397
14,003
W
14,917
6,181
0
4,681
7,539
3,551
0
524
7,015
36,937
3,645
L
1,213
451
0
0
10,517
3,960
14
3,568
6,949
7,129
0
W
Lancelot
LurkLord Pup
Lancelot
9,499
1,574
0
3,458
9,907
6,007
485
716
8,773
0
31,889
L
Osiris
6,782
1,611
0
3,657
15,233
15,192
0
8,301
6,932
0
19,035
W
Kumbhakarna
foxyrock2
Kumbhakarna
2,965
636
0
2,668
13,587
16,539
0
128
13,459
8,405
0
L
Mercury
Порохх
Mercury
4,823
1,790
472
685
7,706
4,523
0
3,861
3,845
0
23,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,877
Gold Earned
36,601
231
Minions Killed
160
0
Camps Cleared
0
1,050,689
Distance Traveled
1,039,658
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
8,214
747
60
5
0
181,803
1
W
Skadi
7,858
714
59
5
0
171,275
0
L
Chiron
8,039
731
61
6
0
220,527
2
L
Serqet
7,560
687
20
2
0
223,045
4
W
Sol
8,821
802
60
5
0
211,815
2
L
Zeus
6,479
589
11
1
0
133,771
0
W
Lancelot
9,020
820
48
4
0
264,098
2
L
Osiris
7,071
643
27
2
0
233,280
4
W
Kumbhakarna
7,964
724
4
0
0
221,698
1
L
Mercury
7,452
677
41
4
0
229,035
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role