Player Matchup

Amaterasu
Amaterasu
Jaybo94
Amaterasu
Level 73
God Stats
4W - 4L
1,389 SR
Queue Stats
11W - 11L
1,348 Elo+
Party 1
Ares
Ares
Jiccy
Ares
Level 83
God Stats
12W - 6L
1,755 SR
Queue Stats
143W - 142L
1,530 Elo+
Party 3
Agni
Agni
Maverick
Agni
Level 160
God Stats
201W - 169L
1,628 SR
Queue Stats
534W - 508L
1,600 Elo+
Party 1
Thor
Thor
Roxgor
Thor
Level 23
God Stats
24W - 16L
1,796 SR
Queue Stats
135W - 122L
1,598 Elo+
Party 1
Sol
Sol
Skaky
Sol
Level 107
God Stats
43W - 28L
1,629 SR
Queue Stats
159W - 142L
1,536 Elo+
Party 3
Team Averages
Level 89
1,639 SR
1,522 Elo+

VS

Team Averages
Level 95
1,576 SR
1,518 Elo+
Ares
Ares
 
Ares
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
BotDalao
Hades
Level 76
God Stats
6W - 6L
1,670 SR
Queue Stats
70W - 79L
1,554 Elo+
Solo
Nemesis
Nemesis
KricketFPS
Nemesis
Level 27
God Stats
4W - 7L
1,509 SR
Queue Stats
82W - 77L
1,492 Elo+
Party 2
Neith
Neith
SirBiIIy
Neith
Level 116
God Stats
3W - 3L
1,643 SR
Queue Stats
103W - 78L
1,552 Elo+
Solo
Merlin
Merlin
halloss
Merlin
Level 99
God Stats
26W - 29L
1,557 SR
Queue Stats
85W - 84L
1,490 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Jaybo94
Amaterasu
17
0 / 4 / 9
10,587
529
8,161
16,545
11,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ares
Jiccy
Ares
15
3 / 6 / 10
10,364
518
10,148
21,606
21,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Agni
15
1 / 2 / 6
10,233
512
11,084
11,095
4,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Thor
Roxgor
Thor
20
16 / 0 / 4
13,250
663
18,386
17,691
8,139
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sol
Skaky
Sol
17
7 / 4 / 8
11,282
564
21,136
18,289
6,584
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
12
3 / 7 / 6
8,567
428
8,875
24,484
25,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hades
BotDalao
Hades
17
5 / 4 / 2
10,618
531
12,822
18,067
10,717
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
KricketFPS
Nemesis
15
3 / 6 / 9
9,303
465
13,557
19,217
8,447
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
SirBiIIy
Neith
14
2 / 6 / 6
9,024
451
12,333
15,606
6,062
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
halloss
Merlin
14
3 / 4 / 3
9,101
455
8,818
13,821
5,057
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
42
27
Kills
16
16
Deaths
27
37
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
3
7
6
0.86
L
Hades
BotDalao
Hades
5
4
2
1.5
W
Amaterasu
Jaybo94
Amaterasu
0
4
9
1.13
W
Ares
Jiccy
Ares
3
6
10
1.33
L
Nemesis
KricketFPS
Nemesis
3
6
9
1.25
W
Agni
1
2
6
2
W
Thor
Roxgor
Thor
16
0
4
18
L
Neith
SirBiIIy
Neith
2
6
6
0.83
W
Sol
Skaky
Sol
7
4
8
2.75
L
Merlin
halloss
Merlin
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,915
Damage
56,405
85,226
Taken
91,195
51,669
Mitigated
55,512
26,370
Healing
19,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
8,875
387
515
5,203
24,484
25,229
0
13,829
10,655
25,593
0
L
Hades
BotDalao
Hades
12,822
2,487
240
8,549
18,067
10,717
0
5,705
12,362
71,076
0
W
Amaterasu
Jaybo94
Amaterasu
8,161
4,565
0
5,468
16,545
11,308
2,500
5,934
10,611
0
74,012
W
Ares
Jiccy
Ares
10,148
764
29
4,753
21,606
21,186
695
8,278
13,328
37,909
1,397
L
Nemesis
KricketFPS
Nemesis
13,557
6,977
0
1,311
19,217
8,447
0
8,034
11,183
0
74,823
W
Agni
11,084
742
0
1,379
11,095
4,452
504
4,481
6,614
70,234
0
W
Thor
Roxgor
Thor
18,386
4,101
0
4,599
17,691
8,139
0
6,074
11,617
0
147,803
L
Neith
SirBiIIy
Neith
12,333
5,275
0
3,205
15,606
6,062
32
9,361
6,245
0
76,819
W
Sol
Skaky
Sol
21,136
12,505
0
10,142
18,289
6,584
3,706
5,748
12,541
95,857
1,484
L
Merlin
halloss
Merlin
8,818
429
0
720
13,821
5,057
0
4,778
9,043
75,158
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,716
Gold Earned
46,613
640
Minions Killed
517
0
Camps Cleared
0
1,953,745
Distance Traveled
1,781,210
20
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,567
428
34
2
0
327,130
5
L
Hades
10,618
531
141
7
0
331,221
3
W
Amaterasu
10,587
529
135
7
0
396,423
4
W
Ares
10,364
518
39
2
0
364,964
5
L
Nemesis
9,303
465
94
5
0
399,628
5
W
Agni
10,233
512
133
7
0
403,552
9
W
Thor
13,250
663
177
9
0
446,975
1
L
Neith
9,024
451
106
5
0
363,153
5
W
Sol
11,282
564
156
8
0
341,831
1
L
Merlin
9,101
455
142
7
0
360,078
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role