Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
 
Anhur
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
Carmenchus
Cabrakan
Level 52
God Stats
4W - 6L
1,454 SR
Queue Stats
32W - 43L
1,339 Elo+
Party 2
Gilgamesh
Gilgamesh
IFelix99
Gilgamesh
Level 53
God Stats
2W - 9L
1,272 SR
Queue Stats
22W - 21L
1,487 Elo+
Solo
Thanatos
Thanatos
yaelwinner
Thanatos
Level 144
God Stats
0W - 3L
1,101 SR
Queue Stats
46W - 54L
1,365 Elo+
Party 2
Team Averages
Level 71
1,365 SR
1,438 Elo+

VS

Team Averages
Level 81
1,480 SR
1,454 Elo+
Atlas
Atlas
 
Atlas
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Daddykyns
Izanami
Level 36
God Stats
33W - 25L
1,567 SR
Queue Stats
44W - 44L
1,477 Elo+
Party 1
Sun Wukong
Sun Wukong
FreshDaBeast
Sun Wukong
Level 68
God Stats
33W - 24L
1,511 SR
Queue Stats
286W - 289L
1,405 Elo+
Solo
Anhur
Anhur
VenVokun94
Anhur
Level 88
God Stats
7W - 12L
1,323 SR
Queue Stats
414W - 439L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
14
0 / 5 / 7
8,756
417
8,319
13,874
6,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Anhur
 
Anhur
12
1 / 8 / 3
8,245
393
9,134
20,781
7,044
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cabrakan
Carmenchus
Cabrakan
8
0 / 4 / 1
6,785
323
824
12,816
11,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Gilgamesh
IFelix99
Gilgamesh
15
2 / 4 / 4
9,419
449
10,488
21,041
20,363
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thanatos
yaelwinner
Thanatos
18
8 / 2 / 1
11,173
532
15,631
19,924
9,093
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
16
2 / 3 / 14
11,372
542
10,796
22,213
26,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ao Kuang
 
Ao Kuang
17
5 / 0 / 1
11,174
532
10,037
16,737
8,642
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
Daddykyns
Izanami
17
12 / 3 / 4
12,068
575
24,206
15,382
6,431
Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
FreshDaBeast
Sun Wukong
15
4 / 5 / 3
10,173
484
6,462
23,533
20,256
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anhur
11
0 / 1 / 2
8,317
396
3,256
7,383
3,000
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
47
11
Kills
23
23
Deaths
12
16
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
5
7
0.7
L
Anhur
 
Anhur
1
8
3
0.31
W
Atlas
 
Atlas
2
3
14
3
W
Ao Kuang
 
Ao Kuang
5
0
1
5.5
L
Cabrakan
Carmenchus
Cabrakan
0
4
1
0.13
W
Izanami
Daddykyns
Izanami
12
3
4
4.67
W
Sun Wukong
FreshDaBeast
Sun Wukong
4
5
3
1.1
L
Gilgamesh
IFelix99
Gilgamesh
2
4
4
1
W
Anhur
0
1
2
1
L
Thanatos
yaelwinner
Thanatos
8
2
1
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,396
Damage
54,757
88,436
Taken
85,248
54,133
Mitigated
64,573
31,549
Healing
26,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
8,319
973
371
2,236
13,874
6,426
534
3,462
10,412
49,920
0
L
Anhur
 
Anhur
9,134
4,591
0
5,217
20,781
7,044
290
5,153
15,628
0
60,609
W
Atlas
 
Atlas
10,796
4,023
631
4,107
22,213
26,244
275
2,482
19,731
37,118
0
W
Ao Kuang
 
Ao Kuang
10,037
3,490
0
8,697
16,737
8,642
3,874
2,328
13,829
52,471
18,629
L
Cabrakan
Carmenchus
Cabrakan
824
185
0
397
12,816
11,207
50
2,425
10,391
14,070
0
W
Izanami
Daddykyns
Izanami
24,206
16,989
0
4,976
15,382
6,431
2,844
1,469
13,913
0
118,106
W
Sun Wukong
FreshDaBeast
Sun Wukong
6,462
1,518
0
5,389
23,533
20,256
1,343
2,581
20,952
0
63,394
L
Gilgamesh
IFelix99
Gilgamesh
10,488
2,383
0
2,754
21,041
20,363
0
7,174
13,867
5,234
67,273
W
Anhur
3,256
409
0
3,174
7,383
3,000
0
3,477
3,906
0
30,241
L
Thanatos
yaelwinner
Thanatos
15,631
4,395
0
20,574
19,924
9,093
0
2,690
17,234
0
96,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,378
Gold Earned
53,104
403
Minions Killed
462
0
Camps Cleared
0
1,850,113
Distance Traveled
1,761,166
24
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,756
417
64
3
0
338,718
1
L
Anhur
8,245
393
77
4
0
356,054
4
W
Atlas
11,372
542
46
2
0
412,559
1
W
Ao Kuang
11,174
532
110
5
0
434,846
9
L
Cabrakan
6,785
323
11
1
0
274,793
2
W
Izanami
12,068
575
156
7
0
373,456
5
W
Sun Wukong
10,173
484
95
5
0
330,670
1
L
Gilgamesh
9,419
449
122
6
0
408,799
8
W
Anhur
8,317
396
55
3
0
209,635
0
L
Thanatos
11,173
532
129
6
0
471,749
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role