Player Matchup

Anubis
Anubis
Atroppos77
Anubis
Level 127
God Stats
3W - 1L
1,449 SR
Queue Stats
11W - 13L
1,464 Elo+
Party 2
Medusa
Medusa
Lfalfa
Medusa
Level 42
God Stats
16W - 6L
1,722 SR
Queue Stats
29W - 24L
1,441 Elo+
Solo
Khepri
Khepri
M7TheJoker
Khepri
Level 121
God Stats
2W - 2L
1,486 SR
Queue Stats
6W - 11L
1,358 Elo+
Party 2
Team Averages
Level 97
1,552 SR
1,421 Elo+

VS

Team Averages
Level 91
1,777 SR
1,615 Elo+
Cerberus
Cerberus
Emppi20
Cerberus
Level 120
God Stats
4W - 1L
1,748 SR
Queue Stats
68W - 42L
1,517 Elo+
Party 1
Erlang Shen
Erlang Shen
Hautis1
Erlang Shen
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 47L
1,478 Elo+
Party 1
Olorun
Olorun
SILLUBOIII
Olorun
Level 33
God Stats
27W - 6L
2,083 SR
Queue Stats
36W - 8L
1,849 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Atroppos77
Anubis
15
7 / 1 / 6
9,585
959
10,800
5,354
3,500
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
Lfalfa
Medusa
14
5 / 0 / 8
9,461
946
13,171
8,168
5,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Khepri
M7TheJoker
Khepri
13
2 / 0 / 9
8,695
870
4,404
6,301
6,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Emppi20
Cerberus
10
0 / 5 / 1
6,986
699
4,717
16,376
11,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Erlang Shen
Hautis1
Erlang Shen
12
0 / 5 / 1
7,390
739
5,826
12,004
5,038
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Olorun
SILLUBOIII
Olorun
12
1 / 4 / 0
7,248
725
4,987
7,818
3,225
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
3
14
Kills
1
1
Deaths
14
23
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Anubis
Atroppos77
Anubis
7
1
6
10
L
Cerberus
Emppi20
Cerberus
0
5
1
0.1
L
Erlang Shen
Hautis1
Erlang Shen
0
5
1
0.1
W
Medusa
Lfalfa
Medusa
5
0
8
9
W
Khepri
M7TheJoker
Khepri
2
0
9
6.5
L
Olorun
SILLUBOIII
Olorun
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,375
Damage
15,530
19,823
Taken
36,198
15,407
Mitigated
19,920
8,380
Healing
9,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Atroppos77
Anubis
10,800
1,432
32
3,231
5,354
3,500
1,186
2,748
2,606
51,556
0
L
Cerberus
Emppi20
Cerberus
4,717
497
352
4,383
16,376
11,657
0
7,078
9,298
17,181
0
L
Erlang Shen
Hautis1
Erlang Shen
5,826
3,661
1,282
2,404
12,004
5,038
0
4,263
7,741
0
21,312
W
Medusa
Lfalfa
Medusa
13,171
6,153
0
2,952
8,168
5,126
879
3,927
4,241
0
28,902
W
Khepri
M7TheJoker
Khepri
4,404
788
0
2,165
6,301
6,781
263
3,283
3,018
13,513
0
L
Olorun
SILLUBOIII
Olorun
4,987
2,473
381
956
7,818
3,225
0
3,902
3,916
24,987
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,741
Gold Earned
21,624
119
Minions Killed
103
0
Camps Cleared
0
585,249
Distance Traveled
557,695
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,585
959
78
8
0
168,229
2
L
Cerberus
6,986
699
26
3
0
179,579
2
L
Erlang Shen
7,390
739
24
2
0
198,791
0
W
Medusa
9,461
946
27
3
0
208,398
2
W
Khepri
8,695
870
14
1
0
208,622
4
L
Olorun
7,248
725
53
5
0
179,325
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role