Player Matchup

Hades
Hades
AkaneYaksha
Hades
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 25L
1,420 Elo+
Party 1
Discordia
Discordia
CeterLe
Discordia
Level 105
God Stats
25W - 19L
1,680 SR
Queue Stats
307W - 308L
1,557 Elo+
Solo
Mulan
Mulan
Evogenic
Mulan
Level 81
God Stats
14W - 8L
1,493 SR
Queue Stats
61W - 66L
1,440 Elo+
Solo
Izanami
Izanami
RavensConspiracy
Izanami
Level 47
God Stats
3W - 10L
1,359 SR
Queue Stats
32W - 37L
1,439 Elo+
Solo
Da Ji
Da Ji
ZbRoby
Da Ji
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 17L
1,490 Elo+
Party 1
Team Averages
Level 64
1,506 SR
1,469 Elo+

VS

Team Averages
Level 96
1,602 SR
1,616 Elo+
Rama
Rama
LeFouDesDoDo
Rama
Level 32
God Stats
3W - 2L
1,568 SR
Queue Stats
114W - 53L
1,684 Elo+
Party 2
Hercules
Hercules
Morfayt
Hercules
Level 157
God Stats
17W - 6L
1,781 SR
Queue Stats
49W - 13L
1,761 Elo+
Party 2
Kukulkan
Kukulkan
OreKiiU
Kukulkan
Level 102
God Stats
4W - 0L
1,789 SR
Queue Stats
92W - 46L
1,682 Elo+
Party 2
Bakasura
Bakasura
ScarlettShadow
Bakasura
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Scylla
Scylla
aDSAXACA
Scylla
Level 129
God Stats
14W - 23L
1,374 SR
Queue Stats
550W - 580L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 2 / 7
10,341
940
14,137
13,866
7,669
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Discordia
CeterLe
Discordia
16
2 / 7 / 2
10,538
958
12,722
15,599
6,125
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Mulan
Evogenic
Mulan
16
0 / 4 / 6
10,249
932
8,020
20,878
18,858
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

16
2 / 8 / 4
11,292
1,027
7,016
14,003
5,899
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Da Ji
ZbRoby
Da Ji
16
3 / 9 / 4
11,049
1,004
8,508
19,890
9,068
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

111

VS

Team 2 Tickets

235

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 3 / 18
13,016
1,183
28,904
14,956
7,390
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hercules
Morfayt
Hercules
18
7 / 0 / 17
12,214
1,110
13,817
13,743
16,747
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kukulkan
OreKiiU
Kukulkan
20
12 / 1 / 12
14,867
1,352
22,441
7,815
3,960
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bakasura
17
1 / 3 / 12
10,396
945
4,444
10,065
6,825
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
aDSAXACA
Scylla
17
2 / 0 / 16
11,035
1,003
10,004
7,139
3,473
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
105
7
Kills
30
30
Deaths
7
23
Assists
75
Player
Kills
Deaths
Assists
KDA
L
0
2
7
1.75
L
Discordia
CeterLe
Discordia
2
7
2
0.43
L
Mulan
Evogenic
Mulan
0
4
6
0.75
W
8
3
18
5.67
W
Hercules
Morfayt
Hercules
7
0
17
15.5
W
Kukulkan
OreKiiU
Kukulkan
12
1
12
18
L
2
8
4
0.5
W
Bakasura
1
3
12
2.33
L
Da Ji
ZbRoby
Da Ji
3
9
4
0.56
W
Scylla
aDSAXACA
Scylla
2
0
16
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,403
Damage
79,610
84,236
Taken
53,718
47,619
Mitigated
38,395
7,585
Healing
11,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,137
358
836
2,065
13,866
7,669
0
6,818
6,289
22,364
0
L
Discordia
CeterLe
Discordia
12,722
194
22
524
15,599
6,125
0
6,501
8,860
38,414
0
L
Mulan
Evogenic
Mulan
8,020
426
0
3,523
20,878
18,858
0
7,429
12,642
0
20,396
W
28,904
24,316
0
4,151
14,956
7,390
0
6,446
8,510
0
41,976
W
Hercules
Morfayt
Hercules
13,817
2,796
32
4,327
13,743
16,747
0
6,169
7,574
0
16,481
W
Kukulkan
OreKiiU
Kukulkan
22,441
1,783
0
797
7,815
3,960
0
5,066
2,749
73,937
0
L
7,016
4,556
0
525
14,003
5,899
0
4,370
9,292
0
44,140
W
Bakasura
4,444
2,257
0
1,106
10,065
6,825
0
4,660
5,405
0
10,224
L
Da Ji
ZbRoby
Da Ji
8,508
1,628
0
90
19,890
9,068
0
7,327
12,262
0
27,103
W
Scylla
aDSAXACA
Scylla
10,004
288
0
1,490
7,139
3,473
0
4,518
2,621
24,595
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,469
Gold Earned
61,528
233
Minions Killed
228
6
Camps Cleared
10
1,022,817
Distance Traveled
1,113,237
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
10,341
940
11
1
0
232,698
0
L
Discordia
10,538
958
54
5
1
196,280
0
L
Mulan
10,249
932
29
3
2
197,035
0
W
Rama
13,016
1,183
26
2
3
197,143
1
W
Hercules
12,214
1,110
10
1
0
252,167
0
W
Kukulkan
14,867
1,352
124
11
7
235,429
2
L
Izanami
11,292
1,027
95
9
1
181,584
0
W
Bakasura
10,396
945
26
2
0
186,565
0
L
Da Ji
11,049
1,004
44
4
2
215,220
0
W
Scylla
11,035
1,003
42
4
0
241,933
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role