Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Raiken95
Anubis
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 5L
1,479 Elo+
Solo
Jormungandr
Jormungandr
Sxthix
Jormungandr
Level 49
God Stats
37W - 26L
1,603 SR
Queue Stats
109W - 139L
1,426 Elo+
Party 1
Team Averages
Level 68
1,534 SR
1,468 Elo+

VS

Team Averages
Level 97
1,417 SR
1,404 Elo+
Cthulhu
Cthulhu
JFrei
Cthulhu
Level 160
God Stats
0W - 1L
1,382 SR
Queue Stats
20W - 35L
1,619 Elo+
Solo
Chaac
Chaac
YenniFreak
Chaac
Level 117
God Stats
4W - 4L
1,369 SR
Queue Stats
18W - 41L
1,320 Elo+
Party 2
Zeus
Zeus
und3rund34d
Zeus
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,273 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
15
3 / 0 / 9
9,708
747
11,769
9,194
4,498
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
Raiken95
Anubis
16
7 / 3 / 6
10,279
791
10,187
8,654
5,282
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jormungandr
Sxthix
Jormungandr
15
5 / 0 / 8
9,542
734
9,246
9,963
11,183
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
JFrei
Cthulhu
12
0 / 6 / 3
7,906
608
7,136
13,928
15,136
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chaac
12
1 / 4 / 2
8,097
623
6,062
14,058
7,917
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
2 / 5 / 1
9,008
693
5,995
8,907
3,446
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
9
15
Kills
3
3
Deaths
15
23
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
3
0
9
7.5
L
Cthulhu
JFrei
Cthulhu
0
6
3
0.25
W
Anubis
Raiken95
Anubis
7
3
6
3.33
W
Jormungandr
Sxthix
Jormungandr
5
0
8
9
L
Chaac
1
4
2
0.5
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,202
Damage
19,193
27,811
Taken
36,893
20,963
Mitigated
26,499
6,731
Healing
3,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
11,769
6,040
379
2,918
9,194
4,498
2,096
3,511
5,683
0
51,695
L
Cthulhu
JFrei
Cthulhu
7,136
301
114
292
13,928
15,136
0
5,342
8,586
23,500
0
W
Anubis
Raiken95
Anubis
10,187
536
0
2,378
8,654
5,282
657
5,292
3,362
46,154
0
W
Jormungandr
Sxthix
Jormungandr
9,246
2,006
272
784
9,963
11,183
85
4,411
5,552
26,620
0
L
Chaac
6,062
712
0
3,134
14,058
7,917
0
7,353
6,705
0
19,432
L
5,995
535
0
250
8,907
3,446
0
6,796
2,111
30,768
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,529
Gold Earned
25,011
175
Minions Killed
119
0
Camps Cleared
0
672,624
Distance Traveled
607,134
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
9,708
747
83
6
0
223,702
6
L
Cthulhu
7,906
608
26
2
0
216,343
4
W
Anubis
10,279
791
57
4
0
224,491
0
W
Jormungandr
9,542
734
35
3
0
224,431
3
L
Chaac
8,097
623
34
3
0
199,864
2
L
Zeus
9,008
693
59
5
0
190,927
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role