Player Matchup

Sylvanus
Sylvanus
Masters
 
Sylvanus
Masters
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Diamond IV
AvidLOTROEnjoyer
Apollo
Diamond IV
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 30L
2,240 MMR
Solo
Lancelot
Lancelot
Diamond IV
ChupaPupusas
Lancelot
Diamond IV
Level 88
God Stats
1W - 1L
1,522 SR
Queue Stats
77W - 60L
2,359 MMR
Party 2
Mulan
Mulan
Diamond V
NoFear94
Mulan
Diamond V
Level 143
God Stats
2W - 6L
1,420 SR
Queue Stats
673W - 672L
2,103 MMR
Solo
Agni
Agni
Masters
PasenHentai
Agni
Masters
Level 89
God Stats
5W - 11L
1,340 SR
Queue Stats
117W - 132L
2,481 MMR
Party 2
Team Averages
Diamond III
Diamond III
Average Tier
Level 114
1,456 SR
2,137 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 138
1,588 SR
2,084 MMR
Nemesis
Nemesis
Masters
 
Nemesis
Masters
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Atlas
Atlas
Diamond III
BudweiserCranker
Atlas
Diamond III
Level 129
God Stats
1W - 3L
1,334 SR
Queue Stats
337W - 330L
2,165 MMR
Solo
Cernunnos
Cernunnos
Diamond II
Elwarten
Cernunnos
Diamond II
Level 124
God Stats
21W - 18L
1,681 SR
Queue Stats
107W - 98L
2,345 MMR
Party 1
Pele
Pele
Diamond II
UnlukoMaluko
Pele
Diamond II
Level 160
God Stats
1W - 0L
1,884 SR
Queue Stats
70W - 51L
2,346 MMR
Party 1
Persephone
Persephone
Diamond V
matthewboss11
Persephone
Diamond V
Level 153
God Stats
63W - 80L
1,537 SR
Queue Stats
319W - 304L
2,063 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
10
1 / 3 / 6
5,882
490
5,885
10,096
7,053
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
4 / 2 / 1
6,654
555
5,732
9,273
3,136
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Lancelot
ChupaPupusas
Lancelot
10
2 / 7 / 4
6,387
532
8,090
13,759
5,232
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mulan
NoFear94
Mulan
10
2 / 4 / 1
6,208
517
7,996
14,222
8,297
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
2 / 1 / 2
6,969
581
4,358
6,534
2,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bans
KhepriNe ZhaHades

VS

Bans
IshtarSusanoThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
12
10 / 2 / 3
7,983
665
13,194
11,982
4,809
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
2 / 4 / 7
6,532
544
4,115
11,734
7,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cernunnos
Elwarten
Cernunnos
12
0 / 2 / 1
7,131
594
3,360
7,663
2,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
1 / 3 / 7
7,627
636
10,821
12,471
7,054
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Persephone
matthewboss11
Persephone
14
2 / 0 / 4
8,310
693
5,424
4,521
1,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
37
11
Kills
15
17
Deaths
11
14
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
1
3
6
1.33
W
Nemesis
 
Nemesis
10
2
3
5.75
L
4
2
1
2.25
W
2
4
7
1.38
L
Lancelot
ChupaPupusas
Lancelot
2
7
4
0.57
W
Cernunnos
Elwarten
Cernunnos
0
2
1
0.25
L
Mulan
NoFear94
Mulan
2
4
1
0.63
L
2
1
2
3
W
1
3
7
1.5
W
Persephone
matthewboss11
Persephone
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,061
Damage
36,914
53,884
Taken
48,371
25,833
Mitigated
23,248
16,315
Healing
15,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
5,885
1,222
336
3,342
10,096
7,053
0
3,417
6,679
22,101
10,486
W
Nemesis
 
Nemesis
13,194
7,360
0
1,732
11,982
4,809
382
2,969
8,797
0
46,925
L
5,732
4,001
0
3,378
9,273
3,136
0
1,889
7,384
0
45,294
W
4,115
1,541
0
1,710
11,734
7,656
68
3,324
8,410
18,368
0
L
Lancelot
ChupaPupusas
Lancelot
8,090
2,369
0
2,466
13,759
5,232
0
2,206
11,553
23
37,442
W
Cernunnos
Elwarten
Cernunnos
3,360
1,454
0
4,099
7,663
2,287
2,798
753
6,910
0
57,966
L
Mulan
NoFear94
Mulan
7,996
1,689
0
5,703
14,222
8,297
0
1,051
13,171
0
41,863
L
4,358
511
0
1,090
6,534
2,115
0
976
5,558
57,202
0
W
10,821
3,221
0
6,566
12,471
7,054
330
1,255
10,674
0
55,429
W
Persephone
matthewboss11
Persephone
5,424
340
0
936
4,521
1,442
0
920
3,601
62,015
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,100
Gold Earned
37,583
389
Minions Killed
407
0
Camps Cleared
0
1,177,459
Distance Traveled
1,265,850
19
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
5,882
490
42
4
0
235,122
5
W
Nemesis
7,983
665
66
6
0
286,732
2
L
Apollo
6,654
555
90
8
0
219,709
2
W
Atlas
6,532
544
21
2
0
222,268
5
L
Lancelot
6,387
532
64
5
0
259,029
3
W
Cernunnos
7,131
594
112
9
0
233,834
6
L
Mulan
6,208
517
74
6
0
197,882
5
L
Agni
6,969
581
119
10
0
265,717
4
W
Pele
7,627
636
89
7
0
259,463
3
W
Persephone
8,310
693
119
10
0
263,553
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role