Player Matchup

Yu Huang
Yu Huang
Drawingener
Yu Huang
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,285 Elo+
Party 1
Chernobog
Chernobog
Gearzay
Chernobog
Level 156
God Stats
1W - 1L
1,773 SR
Queue Stats
22W - 17L
1,548 Elo+
Party 2
Izanami
Izanami
Lobster2709
Izanami
Level 157
God Stats
0W - 2L
1,534 SR
Queue Stats
78W - 75L
1,521 Elo+
Solo
Guan Yu
Guan Yu
Phaetje
Guan Yu
Level 156
God Stats
0W - 1L
1,324 SR
Queue Stats
58W - 71L
1,470 Elo+
Party 2
Merlin
Merlin
Rimbrand
Merlin
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 104
1,526 SR
1,465 Elo+

VS

Team Averages
Level 117
1,410 SR
1,503 Elo+
Yu Huang
Yu Huang
GreyFilosov
Yu Huang
Level 108
God Stats
2W - 0L
1,357 SR
Queue Stats
69W - 68L
1,483 Elo+
Solo
Agni
Agni
Kormik
Agni
Level 128
God Stats
10W - 5L
1,665 SR
Queue Stats
439W - 420L
1,500 Elo+
Solo
Bakasura
Bakasura
Yoryio
Bakasura
Level 119
God Stats
1W - 4L
1,146 SR
Queue Stats
191W - 171L
1,570 Elo+
Solo
Nu Wa
Nu Wa
upravdoms
Nu Wa
Level 102
God Stats
6W - 3L
1,617 SR
Queue Stats
505W - 491L
1,455 Elo+
Solo
Terra
Terra
ЛёхаПопович
Terra
Level 126
God Stats
3W - 4L
1,263 SR
Queue Stats
466W - 479L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Drawingener
Yu Huang
16
8 / 7 / 2
9,653
804
10,597
14,534
5,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
Gearzay
Chernobog
16
2 / 5 / 6
9,137
761
14,055
17,909
5,736
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Izanami
Lobster2709
Izanami
16
4 / 4 / 5
9,476
790
16,362
12,944
5,900
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
Phaetje
Guan Yu
15
0 / 3 / 12
8,399
700
6,834
20,363
24,836
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Merlin
Rimbrand
Merlin
14
0 / 8 / 8
8,387
699
9,244
14,632
5,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
GreyFilosov
Yu Huang
17
3 / 2 / 15
10,010
834
15,830
13,314
7,827
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Agni
Kormik
Agni
18
6 / 2 / 14
10,638
887
16,077
10,460
4,327
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bakasura
Yoryio
Bakasura
18
10 / 3 / 12
11,625
969
17,583
20,498
20,544
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nu Wa
upravdoms
Nu Wa
17
5 / 5 / 16
10,181
848
18,923
11,447
4,224
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
3 / 3 / 15
9,783
815
5,340
17,769
20,390
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
99
14
Kills
27
27
Deaths
15
33
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
Drawingener
Yu Huang
8
7
2
1.29
L
Chernobog
Gearzay
Chernobog
2
5
6
1
W
Yu Huang
GreyFilosov
Yu Huang
3
2
15
5.25
W
Agni
Kormik
Agni
6
2
14
6.5
L
Izanami
Lobster2709
Izanami
4
4
5
1.63
L
Guan Yu
Phaetje
Guan Yu
0
3
12
2
L
Merlin
Rimbrand
Merlin
0
8
8
0.5
W
Bakasura
Yoryio
Bakasura
10
3
12
5.33
W
Nu Wa
upravdoms
Nu Wa
5
5
16
2.6
W
3
3
15
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,092
Damage
73,753
80,382
Taken
73,488
47,947
Mitigated
57,312
30,693
Healing
30,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
Drawingener
Yu Huang
10,597
501
33
280
14,534
5,830
164
10,511
3,298
20,548
0
L
Chernobog
Gearzay
Chernobog
14,055
4,877
2,094
4,265
17,909
5,736
630
15,108
2,215
0
40,499
W
Yu Huang
GreyFilosov
Yu Huang
15,830
1,210
2,252
2,993
13,314
7,827
1,043
2,898
10,416
32,679
0
W
Agni
Kormik
Agni
16,077
850
1,891
2,285
10,460
4,327
1,553
2,851
7,609
37,976
0
L
Izanami
Lobster2709
Izanami
16,362
11,565
849
2,541
12,944
5,900
998
9,828
2,791
0
32,477
L
Guan Yu
Phaetje
Guan Yu
6,834
544
10,736
8,346
20,363
24,836
0
10,676
6,927
0
9,307
L
Merlin
Rimbrand
Merlin
9,244
323
788
761
14,632
5,645
0
10,090
3,254
22,125
0
W
Bakasura
Yoryio
Bakasura
17,583
10,972
3,986
5,800
20,498
20,544
1,443
5,872
14,626
43
15,952
W
Nu Wa
upravdoms
Nu Wa
18,923
3,709
1,674
1,127
11,447
4,224
3,317
2,529
8,918
35,508
0
W
5,340
101
5,674
3,137
17,769
20,390
548
5,691
12,078
11,321
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,052
Gold Earned
52,237
150
Minions Killed
139
0
Camps Cleared
0
1,015,690
Distance Traveled
1,187,782
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
9,653
804
24
2
0
189,748
1
L
Chernobog
9,137
761
61
5
0
186,380
0
W
Yu Huang
10,010
834
41
3
0
241,147
5
W
Agni
10,638
887
37
3
0
232,436
2
L
Izanami
9,476
790
35
3
0
193,406
3
L
Guan Yu
8,399
700
5
0
0
255,685
1
L
Merlin
8,387
699
25
2
0
190,471
1
W
Bakasura
11,625
969
32
3
0
241,567
0
W
Nu Wa
10,181
848
16
1
0
217,248
0
W
Terra
9,783
815
13
1
0
255,384
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role