Player Matchup

Ravana
Ravana
 
Ravana
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
JAOM1304
Janus
Level 86
God Stats
17W - 9L
1,659 SR
Queue Stats
185W - 214L
1,452 Elo+
Solo
Ares
Ares
Voxine00
Ares
Level 109
God Stats
5W - 7L
1,451 SR
Queue Stats
292W - 286L
1,501 Elo+
Solo
Danzaburou
Danzaburou
YeahAbsolutely
Danzaburou
Level 144
God Stats
3W - 3L
1,478 SR
Queue Stats
201W - 233L
1,437 Elo+
Solo
Achilles
Achilles
naakaamura
Achilles
Level 102
God Stats
20W - 19L
1,598 SR
Queue Stats
402W - 433L
1,495 Elo+
Solo
Team Averages
Level 95
1,537 SR
1,477 Elo+

VS

Team Averages
Level 89
1,522 SR
1,530 Elo+
King Arthur
King Arthur
 
King Arthur
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Gryomancer
Ymir
Level 68
God Stats
7W - 1L
1,658 SR
Queue Stats
26W - 22L
1,640 Elo+
Solo
Loki
Loki
ReaperGun6626
Loki
Level 123
God Stats
4W - 4L
1,526 SR
Queue Stats
295W - 335L
1,515 Elo+
Solo
Chronos
Chronos
Th3LaNdiMaN
Chronos
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
210W - 209L
1,500 Elo+
Solo
Izanami
Izanami
ƬToro
Izanami
Level 40
God Stats
0W - 3L
1,424 SR
Queue Stats
48W - 53L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
18
6 / 1 / 1
10,947
608
10,167
10,237
5,525
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Janus
JAOM1304
Janus
16
2 / 2 / 7
9,893
550
14,392
8,065
3,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ares
14
2 / 0 / 10
9,775
543
12,662
16,703
20,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
YeahAbsolutely
Danzaburou
16
4 / 1 / 3
10,882
605
9,786
10,262
4,134
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
naakaamura
Achilles
16
6 / 3 / 2
10,458
581
10,183
12,330
10,756
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
13
0 / 8 / 2
8,404
467
7,675
19,370
9,821
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

11
0 / 2 / 1
7,539
419
4,723
18,210
15,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
5 / 2 / 1
10,430
579
7,028
15,196
5,337
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chronos
Th3LaNdiMaN
Chronos
15
1 / 3 / 0
8,717
484
5,978
13,581
6,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
ƬToro
Izanami
14
1 / 5 / 0
8,967
498
4,218
12,413
4,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
11
20
Kills
7
7
Deaths
20
23
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
6
1
1
6.5
L
King Arthur
 
King Arthur
0
8
2
0.13
L
0
2
1
0.25
W
Janus
JAOM1304
Janus
2
2
7
2.75
L
5
2
1
2.75
L
Chronos
Th3LaNdiMaN
Chronos
1
3
0
0.33
W
Ares
2
0
10
7
W
Danzaburou
YeahAbsolutely
Danzaburou
4
1
3
5.5
W
Achilles
naakaamura
Achilles
6
3
2
2.33
L
Izanami
ƬToro
Izanami
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,190
Damage
29,622
57,597
Taken
78,770
44,664
Mitigated
41,458
11,434
Healing
19,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
10,167
4,651
0
996
10,237
5,525
0
378
9,859
0
111,197
L
King Arthur
 
King Arthur
7,675
526
0
2,272
19,370
9,821
619
6,525
12,273
0
54,125
L
4,723
2,114
0
4,361
18,210
15,830
0
7,092
10,977
20,839
0
W
Janus
JAOM1304
Janus
14,392
987
132
1,195
8,065
3,903
0
1,956
6,109
107,744
0
L
7,028
2,600
0
6,718
15,196
5,337
0
2,957
12,097
0
83,095
L
Chronos
Th3LaNdiMaN
Chronos
5,978
2,639
0
2,104
13,581
6,050
0
10,368
3,166
72,143
0
W
Ares
12,662
1,437
0
3,280
16,703
20,346
0
6,057
10,646
24,735
1,645
W
Danzaburou
YeahAbsolutely
Danzaburou
9,786
4,057
0
2,040
10,262
4,134
1,504
1,242
9,020
0
84,871
W
Achilles
naakaamura
Achilles
10,183
2,428
0
3,791
12,330
10,756
228
1,591
10,739
11,790
52,529
L
Izanami
ƬToro
Izanami
4,218
3,115
0
3,866
12,413
4,420
0
1,651
10,762
0
75,101

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,955
Gold Earned
44,057
605
Minions Killed
524
0
Camps Cleared
0
1,708,134
Distance Traveled
1,685,892
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
10,947
608
170
9
0
383,293
4
L
King Arthur
8,404
467
100
6
0
330,982
2
L
Ymir
7,539
419
25
1
0
331,356
1
W
Janus
9,893
550
164
9
0
350,629
0
L
Loki
10,430
579
124
7
0
364,823
0
L
Chronos
8,717
484
132
7
0
338,762
2
W
Ares
9,775
543
14
1
0
375,520
6
W
Danzaburou
10,882
605
141
8
0
334,922
5
W
Achilles
10,458
581
116
6
0
263,770
4
L
Izanami
8,967
498
143
8
0
319,969
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role