Player Matchup

Bastet
Bastet
BasketBallGesus
Bastet
Level 128
God Stats
7W - 1L
1,649 SR
Queue Stats
293W - 277L
1,538 Elo+
Party 1
Chronos
Chronos
Enmityyy
Chronos
Level 42
God Stats
1W - 1L
1,237 SR
Queue Stats
3W - 6L
1,280 Elo+
Solo
Yemoja
Yemoja
ItsSunnyAlex
Yemoja
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
440W - 402L
1,447 Elo+
Party 1
Amaterasu
Amaterasu
Nino_NakanoUwU
Amaterasu
Level 160
God Stats
3W - 0L
1,472 SR
Queue Stats
174W - 194L
1,597 Elo+
Solo
Discordia
Discordia
chrisbabakadoos
Discordia
Level 160
God Stats
10W - 6L
1,561 SR
Queue Stats
422W - 454L
1,505 Elo+
Solo
Team Averages
Level 122
1,484 SR
1,473 Elo+

VS

Team Averages
Level 138
1,509 SR
1,568 Elo+
Scylla
Scylla
DJ68IOU1
Scylla
Level 160
God Stats
3W - 1L
1,537 SR
Queue Stats
58W - 50L
1,566 Elo+
Solo
Rama
Rama
Gabo24jgl
Rama
Level 68
God Stats
2W - 3L
1,576 SR
Queue Stats
259W - 238L
1,589 Elo+
Solo
Hel
Hel
Hyfronx
Hel
Level 160
God Stats
10W - 17L
1,355 SR
Queue Stats
1,030W - 1,083L
1,614 Elo+
Solo
Neith
Neith
vChango
Neith
Level 144
God Stats
0W - 3L
1,464 SR
Queue Stats
140W - 153L
1,539 Elo+
Solo
Serqet
Serqet
xxMortbide
Serqet
Level 160
God Stats
32W - 28L
1,614 SR
Queue Stats
1,939W - 1,953L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
17 / 5 / 8
15,214
801
30,709
27,287
14,364
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chronos
Enmityyy
Chronos
20
5 / 4 / 15
12,952
682
19,081
18,385
8,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Yemoja
18
1 / 3 / 15
11,784
620
6,518
20,712
19,557
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Amaterasu
Nino_NakanoUwU
Amaterasu
20
3 / 4 / 19
12,353
650
10,156
30,298
37,883
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Discordia
chrisbabakadoos
Discordia
20
1 / 1 / 18
13,275
699
25,314
10,552
4,983
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
DJ68IOU1
Scylla
19
2 / 4 / 7
11,982
631
12,964
14,661
7,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rama
18
5 / 7 / 8
11,728
617
17,260
19,448
10,379
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hel
17
1 / 5 / 9
10,736
565
5,284
18,938
16,026
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
vChango
Neith
20
7 / 6 / 9
13,356
703
34,245
22,911
13,775
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Serqet
xxMortbide
Serqet
19
2 / 5 / 9
12,297
647
12,951
23,239
40,876
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
59
27
Kills
17
17
Deaths
27
75
Assists
42
Player
Kills
Deaths
Assists
KDA
W
17
5
8
4.2
L
Scylla
DJ68IOU1
Scylla
2
4
7
1.38
W
Chronos
Enmityyy
Chronos
5
4
15
3.13
L
Rama
5
7
8
1.29
L
Hel
1
5
9
1.1
W
Yemoja
1
3
15
2.83
W
Amaterasu
Nino_NakanoUwU
Amaterasu
3
4
19
3.13
W
Discordia
chrisbabakadoos
Discordia
1
1
18
10
L
Neith
vChango
Neith
7
6
9
1.92
L
Serqet
xxMortbide
Serqet
2
5
9
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,778
Damage
82,704
107,234
Taken
99,197
85,465
Mitigated
88,454
55,919
Healing
38,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
30,709
6,466
2,004
9,374
27,287
14,364
1,275
4,154
22,700
0
49,205
L
Scylla
DJ68IOU1
Scylla
12,964
712
446
1,284
14,661
7,398
671
7,314
7,347
48,066
0
W
Chronos
Enmityyy
Chronos
19,081
6,692
1,780
2,069
18,385
8,678
5,205
4,213
13,614
42,827
0
L
Rama
17,260
13,466
2,316
2,274
19,448
10,379
276
10,009
9,439
0
28,465
L
Hel
5,284
255
14,462
7,838
18,938
16,026
58
9,887
9,051
18,100
0
W
Yemoja
6,518
1,223
15,208
3,750
20,712
19,557
653
3,787
16,823
12,252
0
W
Amaterasu
Nino_NakanoUwU
Amaterasu
10,156
2,568
2,147
11,422
30,298
37,883
922
5,510
24,241
0
16,842
W
Discordia
chrisbabakadoos
Discordia
25,314
989
5,263
2,902
10,552
4,983
2,515
584
9,968
74,554
0
L
Neith
vChango
Neith
34,245
11,809
473
5,106
22,911
13,775
946
12,350
10,561
0
59,325
L
Serqet
xxMortbide
Serqet
12,951
2,098
1,315
3,287
23,239
40,876
105
11,353
11,886
0
19,784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,578
Gold Earned
60,099
207
Minions Killed
232
0
Camps Cleared
0
1,831,394
Distance Traveled
1,614,058
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
15,214
801
41
2
0
386,270
0
L
Scylla
11,982
631
91
5
0
355,713
0
W
Chronos
12,952
682
48
3
0
376,012
1
L
Rama
11,728
617
37
2
0
279,291
5
L
Hel
10,736
565
25
1
0
306,641
0
W
Yemoja
11,784
620
10
1
0
323,498
4
W
Amaterasu
12,353
650
3
0
0
366,034
4
W
Discordia
13,275
699
105
6
0
379,580
5
L
Neith
13,356
703
61
3
0
311,035
2
L
Serqet
12,297
647
18
1
0
361,378
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role