Player Matchup

Sylvanus
Sylvanus
Graphic2467
Sylvanus
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,706 Elo+
Solo
Danzaburou
Danzaburou
Kathend
Danzaburou
Level 152
God Stats
3W - 1L
1,282 SR
Queue Stats
79W - 84L
1,500 Elo+
Solo
Bastet
Bastet
Stevie Freeze
Bastet
Level 142
God Stats
2W - 0L
1,253 SR
Queue Stats
157W - 168L
1,487 Elo+
Solo
Nox
Nox
andrew77777777
Nox
Level 86
God Stats
6W - 1L
1,729 SR
Queue Stats
314W - 374L
1,415 Elo+
Solo
Nu Wa
Nu Wa
sargentmangler
Nu Wa
Level 160
God Stats
11W - 2L
1,473 SR
Queue Stats
11W - 5L
1,641 Elo+
Solo
Team Averages
Level 110
1,447 SR
1,550 Elo+

VS

Team Averages
Level 94
1,596 SR
1,463 Elo+
Nu Wa
Nu Wa
Bensemann
Nu Wa
Level 82
God Stats
228W - 204L
1,589 SR
Queue Stats
234W - 224L
1,544 Elo+
Solo
Fenrir
Fenrir
DragonWillow
Fenrir
Level 68
God Stats
1W - 1L
1,584 SR
Queue Stats
114W - 159L
1,377 Elo+
Solo
Chaac
Chaac
Fsychoyo
Chaac
Level 122
God Stats
7W - 4L
1,645 SR
Queue Stats
92W - 106L
1,468 Elo+
Solo
Chiron
Chiron
Lostkgbkid
Chiron
Level 158
God Stats
1W - 1L
1,661 SR
Queue Stats
28W - 52L
1,413 Elo+
Solo
Fafnir
Fafnir
Sh4dowD4rk
Fafnir
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 117L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Graphic2467
Sylvanus
18
0 / 0 / 4
12,192
717
7,835
16,277
20,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Danzaburou
Kathend
Danzaburou
20
8 / 1 / 3
14,170
834
15,534
16,476
7,871
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
2 / 2 / 5
12,033
708
10,050
16,419
6,707
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

17
0 / 3 / 3
11,073
651
3,691
15,480
7,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
2 / 0 / 4
12,459
733
24,621
10,630
4,217
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Bensemann
Nu Wa
20
4 / 0 / 1
12,683
746
21,444
11,749
4,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Fenrir
14
0 / 3 / 2
9,240
544
3,313
11,203
7,934
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chaac
Fsychoyo
Chaac
17
0 / 2 / 3
10,400
612
10,710
15,023
7,809
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Chiron
Lostkgbkid
Chiron
17
2 / 5 / 2
10,353
609
9,023
14,957
6,541
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fafnir
Sh4dowD4rk
Fafnir
17
0 / 2 / 3
10,366
610
7,930
21,278
23,587
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
17
12
Kills
6
6
Deaths
12
19
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Bensemann
Nu Wa
4
0
1
4.5
L
Fenrir
0
3
2
0.33
L
Chaac
Fsychoyo
Chaac
0
2
3
0.75
W
Sylvanus
Graphic2467
Sylvanus
0
0
4
2
W
Danzaburou
Kathend
Danzaburou
8
1
3
9.5
L
Chiron
Lostkgbkid
Chiron
2
5
2
0.6
L
Fafnir
Sh4dowD4rk
Fafnir
0
2
3
0.75
W
2
2
5
2.25
W
0
3
3
0.5
W
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,731
Damage
52,420
75,282
Taken
74,210
46,928
Mitigated
50,185
23,751
Healing
10,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Bensemann
Nu Wa
21,444
6,685
0
138
11,749
4,314
1,384
5,095
6,544
108,009
0
L
Fenrir
3,313
592
0
197
11,203
7,934
20
4,850
6,268
340
7,525
L
Chaac
Fsychoyo
Chaac
10,710
443
0
4,679
15,023
7,809
37
8,083
6,885
0
45,863
W
Sylvanus
Graphic2467
Sylvanus
7,835
2,229
2,224
6,164
16,277
20,673
1,004
7,968
8,309
34,699
0
W
Danzaburou
Kathend
Danzaburou
15,534
6,526
0
6,719
16,476
7,871
8,724
4,644
11,832
0
97,474
L
Chiron
Lostkgbkid
Chiron
9,023
2,009
1,401
2,725
14,957
6,541
624
5,557
9,274
0
47,148
L
Fafnir
Sh4dowD4rk
Fafnir
7,930
2,087
0
1,530
21,278
23,587
0
11,947
9,006
32,638
0
W
10,050
2,622
0
4,655
16,419
6,707
1,206
6,506
9,913
0
54,483
W
3,691
102
0
1,516
15,480
7,460
479
4,114
11,366
33,990
0
W
24,621
7,555
377
2,096
10,630
4,217
2,225
6,203
3,227
89,197
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,927
Gold Earned
53,042
426
Minions Killed
382
0
Camps Cleared
0
1,667,562
Distance Traveled
1,321,303
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
12,683
746
161
9
0
328,850
2
L
Fenrir
9,240
544
10
1
0
205,259
0
L
Chaac
10,400
612
91
5
0
233,285
1
W
Sylvanus
12,192
717
43
3
0
292,937
1
W
Danzaburou
14,170
834
136
8
0
375,891
3
L
Chiron
10,353
609
88
5
0
249,839
0
L
Fafnir
10,366
610
32
2
0
304,070
2
W
Bastet
12,033
708
87
5
0
351,056
3
W
Nox
11,073
651
46
3
0
323,843
0
W
Nu Wa
12,459
733
114
7
0
323,835
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role