Player Matchup

Zeus
Zeus
Bronze V
Aguado_Pinha
Zeus
Bronze V
Level 67
God Stats
0W - 1L
1,590 SR
Queue Stats
2W - 3L
1,531 MMR
Solo
Horus
Horus
Gold V
Bossboss5516
Horus
Gold V
Level 65
God Stats
18W - 20L
1,629 SR
Queue Stats
439W - 670L
1,389 MMR
Solo
Susano
Susano
Silver II
Calaverix30xx
Susano
Silver II
Level 48
God Stats
1W - 2L
1,580 SR
Queue Stats
7W - 7L
1,508 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 60
1,600 SR
1,476 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 142
1,333 SR
1,393 MMR
Thoth
Thoth
Platinum III
Datipodis
Thoth
Platinum III
Level 146
God Stats
3W - 8L
1,211 SR
Queue Stats
33W - 42L
2,025 MMR
Solo
Aphrodite
Aphrodite
Silver III
IceCreamVenom
Aphrodite
Silver III
Level 157
God Stats
7W - 11L
1,401 SR
Queue Stats
209W - 343L
992 MMR
Party 1
Rama
Rama
Silver I
Icey Road
Rama
Silver I
Level 124
God Stats
2W - 4L
1,388 SR
Queue Stats
200W - 305L
1,161 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 3 / 6
12,279
646
15,360
11,006
3,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
4 / 7 / 2
12,109
637
12,929
23,238
11,258
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
2 / 4 / 3
12,818
675
17,706
14,569
8,072
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bans
AtlasAchillesNeithAh Muzen CabBaron Samedi

VS

Bans
Guan YuBellonaMulanYmirOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Datipodis
Thoth
20
9 / 1 / 3
14,487
762
19,591
13,566
3,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Aphrodite
IceCreamVenom
Aphrodite
20
4 / 3 / 6
13,379
704
7,164
19,810
6,807
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Rama
19
1 / 2 / 8
12,647
666
10,896
23,933
14,306
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
31
6
Kills
14
14
Deaths
6
11
Assists
17
Player
Kills
Deaths
Assists
KDA
L
0
3
6
1
L
4
7
2
0.71
L
2
4
3
0.88
W
Thoth
Datipodis
Thoth
9
1
3
10.5
W
Aphrodite
IceCreamVenom
Aphrodite
4
3
6
2.33
W
Rama
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,995
Damage
37,651
48,813
Taken
57,309
22,799
Mitigated
24,790
9,111
Healing
29,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,360
772
0
2,177
11,006
3,469
162
6,159
4,847
57,259
0
L
12,929
6,367
1,434
4,046
23,238
11,258
92
11,834
11,404
0
48,840
L
17,706
2,002
0
1,454
14,569
8,072
0
8,873
5,696
0
67,040
W
Thoth
Datipodis
Thoth
19,591
575
0
420
13,566
3,677
819
4,319
9,247
76,211
0
W
Aphrodite
IceCreamVenom
Aphrodite
7,164
263
7,983
14,292
19,810
6,807
459
4,819
14,991
46,511
0
W
Rama
10,896
8,274
0
6,510
23,933
14,306
1,921
6,518
17,415
0
68,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,206
Gold Earned
40,513
246
Minions Killed
257
0
Camps Cleared
0
995,293
Distance Traveled
1,043,892
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
12,279
646
105
6
0
334,728
2
L
Horus
12,109
637
53
3
0
315,681
0
L
Susano
12,818
675
88
5
0
344,884
3
W
Thoth
14,487
762
118
6
0
375,636
3
W
Aphrodite
13,379
704
77
4
0
332,915
3
W
Rama
12,647
666
62
3
0
335,341
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role